VR Dodgeball Trainer Reviews
VR Dodgeball Trainer was designed from the ground up by professional dodgeball players to give you the dodging prowess to survive out on the court. Watch out as these red menaces soar over your dome, leaving you constantly on your toes. Can you take on waves of enemies as the pressure rises?
App ID | 1820710 |
App Type | GAME |
Developers | Grounded |
Publishers | Clique Games |
Categories | Single-player, Tracked Controller Support, VR Only |
Genres | Indie, Simulation, Sports |
Release Date | 30 Apr, 2022 |
Platforms | Windows |
Supported Languages | English |

2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score
VR Dodgeball Trainer has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for VR Dodgeball Trainer over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
8 minutes
Pretty terrible. My biggest issue is how boring it is, but I guess it is in the title? Should've read the full 'about this game' better I guess. I hoped there was more than just *pure dodging*, since the game is $8? I got it on sale for less than a dollar and am still considering refunding.
When I think of dodgeball, I think of the actual game, not just...ball dodge, or ball deflect, ball katana cut, or ball shoot with guns. You can pick up a ball to dodge/deflect, but I could never figure out a way to throw it, and the game never mentioned anything about it.
VIsuals are about as hideous as they look from the store page. Menus and controller pointers seem low effort and quickly thrown together.
👍 : 0 |
😃 : 0
Negative