Oddsparks: An Automation Adventure
86

Players in Game

1 232 😀     155 😒
84,43%

Rating

$29.99

Oddsparks: An Automation Adventure Steam Charts & Stats

Design automated workshops for your odd and adorable Sparks to carry and craft everything, including more of themselves! Lead your squad of Sparks into combat. Explore a strange fantasy world, in single player or online co-op. Unearth the ancient mystery of the Sparks!
App ID1817800
App TypeGAME
Developers
Publishers HandyGames
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Full controller support
Genres Indie, Strategy, Simulation, Adventure, Early Access
Release Date2024
Platforms Windows
Supported Languages English

Oddsparks: An Automation Adventure
86 Players in Game
1 665 All-Time Peak
84,43 Rating

Steam Charts

Oddsparks: An Automation Adventure
86 Players in Game
1 665 All-Time Peak
84,43 Rating

At the moment, Oddsparks: An Automation Adventure has 86 players actively in-game. This is 0% lower than its all-time peak of 0.


Oddsparks: An Automation Adventure
1 387 Total Reviews
1 232 Positive Reviews
155 Negative Reviews
Very Positive Score

Oddsparks: An Automation Adventure has garnered a total of 1 387 reviews, with 1 232 positive reviews and 155 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Oddsparks: An Automation Adventure over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 4355 minutes
Had a blast so far, im just waiting for 1.0 now to try out all the new features and endgame!
👍 : 0 | 😃 : 0
Positive
Playtime: 5326 minutes
This game is so calm and cute. It's still in development, so you can expect some bugs an deficiencies, but it's worth it (I played 80hs in a couple of weeks). The biomes are diverse and the difficulty escalates fairly. Can't wait to see what's coming ♥
👍 : 0 | 😃 : 0
Positive
Playtime: 1909 minutes
Really really smart mixup on automation games, I love all the puzzles this game has to offer. Great polish, too!
👍 : 0 | 😃 : 0
Positive
Playtime: 3254 minutes
Absolutely phenomenal factory game! This is the only factory game I've played that has kept me wanting to play more consistently. 10/10 would recommend!
👍 : 0 | 😃 : 0
Positive
Playtime: 3833 minutes
I have spent over 50 hours playing and this is automation heaven. It paces progress carefully and if you want you can speed ahead or if you are feeling more casual you can spend time with very complex development via switches, gates, etc. The game is also very cute, which I really appreciate. It is not very buggy at all and works great on Ubuntu. Not a lot of story, but instead an awesome amount of automation. Great work Massive Miniteam, this is my favorite game this year.
👍 : 0 | 😃 : 0
Positive
Playtime: 5351 minutes
This game is SO fun! It's got so much charm but it's still a really interesting and deep management game. Really looking forward to 1.0.
👍 : 0 | 😃 : 0
Positive
Playtime: 5676 minutes
A different take when it comes to automation games but was able to make it work. Polished gameplay and constantly receiving updates, the way early access should be.
👍 : 0 | 😃 : 0
Positive
Playtime: 7772 minutes
Other automation games just didn't hit with me and I almost skipped this one. So glad I didn't! Love the graphics, love the gameplay and as they continue to develop the game it's becoming more and more complex but the learning curve is soft and not an exercise in frustration. I'm over 100 hrs in and looking forward to the next content release. highly recommended
👍 : 1 | 😃 : 0
Positive
Playtime: 17801 minutes
One of the BEST E. A. Automation games - No bugs after 300 h - There are so many ways to play it and to play it a little better next time. The goal of this game is to develop mindfulness, awareness, and problem-solving/coping skills. AND good News - V1.0 is on the way with more SPARKS - they are so beautiful to watch . It's not the same like Satisfactory, or Captain of Industry It has his own very unique system! It's Easy with a build in wiki and you can take your time to semi automate your goals to finish Fire & Ice OR play Hard and try to fully automate everything with logic and trains. My easy build was 90+ hours and the fully automated - I can Only Imagine - idk yet. I will wait for the full release and will spend another 300+ hours. Satisfactory was good enough for 1800+ hours. The chances near 100% that the game will quickly become all about recovery from Satisfactory and waiting for V1.0. Thank you Game Makers for good games without milking our wallets with endless DLC's SOMETIMES TALK to MYSELF. THEN WE BOTH LAUGH AND LAUGH
👍 : 1 | 😃 : 0
Positive
Playtime: 2819 minutes
Hey, you're a person of taste and discernment. I can just tell. And you must have liked Pikmin, if you played it. And this game is basically Pikmin falling into a vat of Satisfactory. And that, my friend of good taste, is a fine thing. You don't know what Pikmin is? You're still cool with me, let me explain. Pikmin is this game where you control an army of these little guys. They follow you around, and you get things done by throwing your little fellas at whatever-it-is. Need that big heavy thing moved? Need that monster slapped around? Your Pikmin are glad to do it, and they do it with cute little high-pitched yeeps. They make terrifically cute noises and make my wife's toes curl. She can't get enough of it. This game is no different. Your little dudes, called Sparks here, will clear out rocks and twigs, pick up loose items on the ground, and of course they'll slap up monsters for you. The key difference is if you want more Sparks (because like Pikmin, they can get killed) you have to manufacture them yourself, Satisfactory style. You will create buildings, you'll set up little mines or lumber yards, or just harvest stuff over the game's map. You'll put them into factory lines, but instead of conveyor belts, you have more of your little minions running along roads you've laid down, hauling things to and fro. You do need to manage traffic because the little guys aren't very bright and will get gridlocked if you have too many on a road. The enemies are sort of cute in a weird way. Things like "spunnies", which are spider and rabbit hybrids (not sure how that works), "beelephants", which are bee... elephants. Some kind of squid/pelican hybrid whose name I forgot... a squilican? A frog-owl hybrid called a frowl. You get the idea, I hope. They have attacks with patterns, and intelligently ordering attacks and retreats are how you can best them without taking too many casualties in your Sparks army. So there's a lot of Pikmin, with cute li'l dudes, and there's a lot of Satisfactory, where you're exploring a somewhat hostile world, building up factories to grab new resources, and using them to manufacture items to further help unlock more tech. AND it's coop, by the way. There's quite a lot of things to do in the game, so being able to divide-and-conquer really helps reduce the workload. Your map and quests are shared, so if one person explores the other gets the expanded map too. It's great. My wife and I have a bit of a sprawling complex going, which will only get sprawlier over time. To be fair, we've been playing this off-camera as our own private entertainment, though I could be convinced to stream it in the fullness of time. I'm surely streaming something though. I put it down here because I like people who like to read my rambles. You're my kind of person. https://www.twitch.tv/fdejeuner. Check out my schedule, I adhere to it quite firly. And, uhh, thumbs up to this game. I love it, macho as I am.
👍 : 5 | 😃 : 0
Positive

Oddsparks: An Automation Adventure Steam Achievements

Oddsparks: An Automation Adventure offers players a rich tapestry of challenges, with a total of 60 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

The Wild Hunt
Large Spark Collider
Chill Out
Rock and Stone
The End
Spark Defense Force
Tree Hugger
To The Limit
Beginner’s Luck
Hunting Season I
Hunting Season II
Hunting Season III
Poison Apple
Sucker Punch
Fashionista
Feng Shui
Forester I
Forester II
Reforester I
Reforester II
Reforester III
Woodland Automation Master
Automation Pioneer
Beam Me Up
Choo Choo!
Conveyor Belt I
Conveyor Belt II
Conveyor Belt III
Hauled
Keep In Touch I
Keep In Touch II
Keep In Touch III
Sort It Out
Stone Cold I
Stone Cold II
Storage Time
Tickets, Please!
Tidying Up
High In The Sky I
High In The Sky II
High In The Sky III
Knock On Wood
Rush Hour
Sticks and Stones
Pedal to the Metal
Walk Fast
Carpenter I
Carpenter II
Carpenter III
Paint by Sparks I
Paint by Sparks II
Paint by Sparks III
Reduce, Reuse, Recycle I
Reduce, Reuse, Recycle II
Reduce, Reuse, Recycle III
Stone Mason
Coppersmith
Mountain Adventure Park
Stumpy Standard
Arty Attack

Oddsparks: An Automation Adventure Screenshots

View the gallery of screenshots from Oddsparks: An Automation Adventure. These images showcase key moments and graphics of the game.


Oddsparks: An Automation Adventure Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: Intel Core i5 / AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: GTX 970 4GB / Radeon RX580 4GB or better
  • DirectX: Version 11
  • Storage: 6 GB available space

Oddsparks: An Automation Adventure Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: Intel i7 / AMD Ryzen 7
  • Memory: 8 GB RAM
  • Graphics: GTX 1070 4GB / Radeon RX 5700-XT 4GB or better
  • DirectX: Version 11
  • Storage: 6 GB available space

Oddsparks: An Automation Adventure has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


Oddsparks: An Automation Adventure Videos

Explore videos from Oddsparks: An Automation Adventure, featuring gameplay, trailers, and more.


Oddsparks: An Automation Adventure Latest News & Patches

This game has received a total of 19 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Oddsparks Patch Notes (Demo; BETA - v0.1.S15183)
Date: 2024-01-23 16:12:27
We talk about what changes are entering the Beta branch of the Oddsparks demo on 23rd Jan 2024.
👍 : 33 | 👎 : 0
Oddsparks Patch Notes (Demo; v0.1.S15223)
Date: 2024-01-25 13:01:20
We collected feedback from you. Here are the changes we implemented to improve the demo experience.
👍 : 13 | 👎 : 0
Oddsparks Hot Fixes (Demo; v0.1.S15405)
Date: 2024-02-02 17:07:10
Some quick changes for the Stable branch on 2nd Feb 2024.
👍 : 14 | 👎 : 0
Oddsparks Patch Notes (v0.1.S18122)
Date: 2024-04-25 15:23:55
👍 : 100 | 👎 : 1
Oddsparks Patch Notes (v0.1.S18148)
Date: 2024-04-26 14:52:27
👍 : 92 | 👎 : 1


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