Lingo Reviews
Lingo is a first person word puzzle game with a large, abstract world to explore. With its epiphany-driven gameplay and impossible geometry, Lingo provides a unique and nonlinear experience.
App ID | 1814170 |
App Type | GAME |
Developers | Brenton Wildes |
Publishers | Brenton Wildes |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Leaderboards, Steam Workshop |
Genres | Indie, Adventure |
Release Date | 12 Dec, 2021 |
Platforms | Windows |
Supported Languages | English |

633 Total Reviews
596 Positive Reviews
37 Negative Reviews
Very Positive Score
Lingo has garnered a total of 633 reviews, with 596 positive reviews and 37 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Lingo over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
21 minutes
"Communicating badly and then acting smug when you are misunderstood is not cleverness."
This game is full of puzzles where you navigate a world with escherian geometry (there are hidden portals everywhere) and solve word puzzles that feel like loose thought-associations. I despise these kinds of puzzles where the riddle is solved by shallow and uninteresting linguistic manipulations. I have finally found the video game equivalent of the famous "the horse's name was friday" riddle and I am profoundly disappointed.
You may enjoy playing this game if (for some godforsaken reason) you enjoy such non-puzzle puzzles.
👍 : 1 |
😃 : 2
Negative
Playtime:
1459 minutes
A mixed bag. The puzzles are fun, inventive, and creative. Really interesting how they managed to keep the puzzles fresh with new rulesets throughout the entire game. It's a cliche to compare everything to The Witness, but it really is The Witness except with word puzzles instead of line puzzles.
But the entire playable world is just one giant maze that will occassionally warp you to a completely new location with no way back to where you were (and good luck trying to remember how you got there!). You'll end up just aimlessly wandering around, hoping to stumble upon a set of puzzles you haven't solved yet just through dumb luck. It's just frustrating and there's nothing fun about that.
It's only $10 so I'll reccomend it but keep in mind that navigating your way around the world is super frustrating.
👍 : 0 |
😃 : 0
Positive
Playtime:
57 minutes
FYI we played this for 6h over family sharing but can only post a review on the account that's actually bought it.
Honestly sad and frustrated that I can't recommend this. It starts out really fun as you learn the initial puzzles, but then the difficulty curve just completely stops working and it just turned into a frustrating search for puzzles we could solve but finding more and more overly complex puzzles that include more and more rules/circumstances that you've never seen before.
I love games where you learn the rules along the way and I enjoy tricky puzzles, but those only work if you can stay in the zone where you manage enough successes in between the confusion. This completely dipped over into complete confusion and frustration after the first few hours.
We tried looking up guides and tips to try and continue playing anyway, but even the (few) guides available include stuff like "this sometimes matters and sometimes doesn't" or "this is obtuse, it's probably this and that". Even for boxes whose rules I'm sure I've understood, there's sometimes dozens of plausible solutions that you have to just brute force your way through, which is not fun at all.
The first 3-4h or so were a lot of fun and very creative puzzling, I wasn't bothered nearly as much by the non-euclidean spaces as other reviewers. But the game gets too hard way too fast without giving you enough of a chance to follow the difficulty climb.
👍 : 0 |
😃 : 0
Negative
Playtime:
2783 minutes
Amazing rule discovery game. There is a lot of content in the game itself, and it has nice mods.
The non-euclidean maps can be a bit of bother, but you get used to them eventually
👍 : 0 |
😃 : 0
Positive
Playtime:
7469 minutes
good and fun and stuff even though some stuff is very annoying to find and i dont know many of the harder words [spoiler] like most in the library [/spoiler]
👍 : 0 |
😃 : 0
Positive
Playtime:
1135 minutes
Antichamber and Baba Is You combined. UI is a bit simple, but the creativity of the game more than makes up.
👍 : 0 |
😃 : 0
Positive
Playtime:
540 minutes
[h3] A middle thumb if that were possible, but leaning on a thumbs up. [/h3]
Ultimately I recommend this game if you are fine with using third party guides and maps, want to take extensive notes, or are satisfied with leaving a game only mostly finished. If having to use out-of-game resources is a turnoff and you really want to get 100%, this will become a slog.
[hr][/hr]
Discovering the rules for the different blocks, and how those different rules interact, is a lot of fun. Stumbling into a new area and figuring out its local gimmick in one go feels very satisfying. There tons of hours of possible exploration and puzzle solving for the price. Some of the non-Euclidian moments are interesting or funny, and it's clear that there is a lot of love for Antichamber here.
As others have said in their reviews, though, while getting lost in (or deliberately tricked by) the non-Euclidian corridors has a fun feeling of mystery at first, it eventually gives way to annoyance. You can be on a roll solving an area's puzzles, turn down a wrong hallway, and end up somewhere completely different with no way back. With the labyrinthine nature of the game, it can take you a long, long time to ever see that area again if you aren't taking navigation notes.
Antichamber solved this with an in-game map that could teleport you back to most rooms you've been to, and helpfully marked when you'd found all the possible exits to a room. Lingo instead has paintings that teleport you when you look at them closely, but not every area has a painting, not all paintings get put at the spawn, and not all paintings actually teleport at all.
For the puzzles themselves, there are two block types that are very open-ended with possible answers, but all screens only accept one as correct. Often there are context clues in the area around you or from the other screens nearby that help here, but sometimes the chosen answer seems random. This vagueness is taken to the extreme in some parts of level 2. All of the answers in a level 2 area might share a common theme, and that theme is the only way to guess most of them. If you can't glean the theme from the couple you did get, no dice.
👍 : 0 |
😃 : 0
Positive
Playtime:
6671 minutes
Fun, but frustrating. don't go for 100% unless you're willing to ask for help (or spend possible years figuring things out that are... maybe a little bit cheaty).
If you're not achievement hunting (yet), this is a delightful rule-discovery word puzzle game with a kind and creative community. Many of the puzzles found in the base game are difficult to solve, but still (usually) rewarding.
My advice? If you're stuck, look around for similar clues/answers.
Y2 DUCK LOGO
R3 HALF DONE
👍 : 0 |
😃 : 0
Positive
Playtime:
1606 minutes
A very fun game that almost anyone can play. Even if you are still learning English, you can complete a good chunk of this game. I do wish there was some way to know where to go next. Perhaps a simple map of where you have already been would be nice, so that you can look up other peoples maps on the internet. But it is a great game nonetheless :8bitheart:
👍 : 0 |
😃 : 0
Positive
Playtime:
489 minutes
I told my wife to have a quick look at this interesting game. 4 hours later we had to stop because next day we have to go to work.
PEAK
👍 : 3 |
😃 : 0
Positive