
51
Players in Game
232 😀
119 😒
63,34%
Rating
$2.49
Great Houses of Calderia Reviews
Great Houses of Calderia is a Feudal Grand Strategy game focusing on family dynamics & stories. Use your family strengths to compete against rivals to rise in the ranks of Calderia - produce, trade, scheme, bribe, and battle to build your legacy of power!
App ID | 1812910 |
App Type | GAME |
Developers | Resistance Games |
Publishers | Firesquid |
Categories | Single-player |
Genres | Indie, Strategy, RPG, Early Access |
Release Date | 30 Aug, 2023 |
Platforms | Windows |
Supported Languages | English |

351 Total Reviews
232 Positive Reviews
119 Negative Reviews
Mixed Score
Great Houses of Calderia has garnered a total of 351 reviews, with 232 positive reviews and 119 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Great Houses of Calderia over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2534 minutes
Good game.
👍 : 1 |
😃 : 0
Positive
Playtime:
28 minutes
Good day, add the game to gfn please
👍 : 0 |
😃 : 1
Positive
Playtime:
1449 minutes
I have zero clue why so many people draw such a heavy comparison to this game and CK3. These idiots really saw that it's (1) medieval and (2) a grand strategy and their Paradox-addled brains immediately gurgled out the few first novel synaptic transmissions of "durr cruz kangs hurr!!"
It is similar to CK3 in the way that it has intrigue and characters- that's about it. It's more similar to Total War in the way the map is laid out, how armies move around, and how buildings work than anything else.
I also really like the social conflict mechanic, and how traits were made into moves you can do in the mini-game (like how Anxiety gives you a move that makes you speedwalk away xd). But the social conflict mini-game kinda feels shallow bc I don't see much counterplay when facing stuff that is just higher level, though I also haven't played it enough to comfortably make that judgement.
Was disappointed when battles are done like social conflicts- in the same infrastructure of the social conflict mini-game. But they do have new mechanics, like morale and ranged units. I think my issue is with the aesthetic of it- it looks too much like the social conflict map/area. Would be better if they were some different background stuff.
Best thing prolly is the worldbuilding and immersion into the life of some decadent nobility dicking about in an ancient land, with all these titles and games of intrigue and . Writing is cool. Art is cool (when it's not AI placeholders), and I especially like the customisation you can do with your characters. The drip I bequeath upon them is immaculate.
btw the fact all characters are on the map and don't magically zip around randomly is cool.
Overall great game so far 3 Dukes and 1 Baron out of 1 Viceroy
👍 : 15 |
😃 : 5
Positive
Playtime:
1362 minutes
Underrated game. Once you get through an hour or 2 of confusing play, it really smooths out and becomes fun. The game explains about the same amount as paradox games do, but doesn't have the added wiki and forums that come with a big game. That leads to a fair number of situations where there are unknowns, but I can't really blame the game for it. If it had 2-3x the in-game documentation it has, I think it'd have been really popular.
The battle/social minigames are pretty fun and have a fair amount of skill cap, making there still things to learn a few tens of hours in.
The game is really immersive, significantly moreso than most 4x games I've played.
2 main complaints: the victory conditions seem half-baked, and it's fairly easy to be over- or under-powered for a situation. Neither of those interferes with having a fun game, really.
Definitely worth checking out, especially on sale.
👍 : 1 |
😃 : 0
Positive
Playtime:
235 minutes
started off interesting but found the game mechanics and combat and diplomacy simple and boring
👍 : 6 |
😃 : 0
Negative
Playtime:
91 minutes
Initially it looks promising, but is actually quite shallow. The events are very repetitive and quite boring (e.g. my courtship attempts for one character broke four times due to disagreement on a theatrical play - this is just ridiculous).
Social interactions are made as quite stupid mini-game of capturing nodes.
Interface is not very informative, though the tooltips are quite good.
If you want a big game of dynasty managing, just play CK. If you want a small game with character interaction, play Star Dynasties.
👍 : 9 |
😃 : 1
Negative
Playtime:
190 minutes
Runs flawlessly on Linux, Valve thank you for Proton! Game is unfinished but playable. It is also abandoned by the developers. Worth the $2 sale price but desperately needs mods. They say you can mod it, but I've yet to find any mods anywhere online. They also say there is a modding tool...... but I've also not found that either.
This is another one of those games that needs a neutral rating. If they hadn't abandoned it and it had a ton of mods then it would be a solid buy. As is... probably best to pass.
👍 : 8 |
😃 : 0
Negative
Playtime:
1049 minutes
The game is riddled with bugs, the game itself is mid id be lying if i say i didnt have fun but the game still lacks content some bugs can stop you from winning a war which makes the game unplayable and if you think it cant get any worse its probably abandoned by the dev last bug fix or update being in november 2024 i cant recommend this it is kinda fun but its a tedious buggy mess 5/10 edit: im pretty sure the game breaks when your a duke because after i became a duke my game kept crashing and i cant open the save now
👍 : 28 |
😃 : 0
Negative