Mortals and Monsters: Blood Orc
14 😀     3 😒
68,80%

Rating

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Mortals and Monsters: Blood Orc Reviews

Tower defense game by WandCast Games. Battle armies of orcs, goblins and undead in a desperate bid for survival. Design a maze to confound your foes. Destroy them with towering defenses. Control the battle with your powers. Save your people from the ancient and evil Blood Orc! Game by two people.
App ID1807940
App TypeGAME
Developers
Publishers WandCast Games
Categories Single-player, Steam Achievements, Full controller support
Genres Indie, Strategy
Release Date6 Feb, 2022
Platforms Windows
Supported Languages English

Mortals and Monsters: Blood Orc
17 Total Reviews
14 Positive Reviews
3 Negative Reviews
Mixed Score

Mortals and Monsters: Blood Orc has garnered a total of 17 reviews, with 14 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Mortals and Monsters: Blood Orc over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2459 minutes
Level 17 was the hardest level I ever faced. I'm now on 19. Another hard level. The best 'Tower Def' game ever!
👍 : 0 | 😃 : 0
Positive
Playtime: 207 minutes
Enjoying the ride in this maze intense Tower Defense title. Somewhat different (in a good way) to most TD titles with the heavy mazing influence. Had some initial issues with the maze setup and lack of visual range indicators for the towers, but these were quickly addressed by the Developers. Still scratching the surface, but plenty to keep you involved. One of the better TD titles I have played in recent times.
👍 : 0 | 😃 : 0
Positive
Playtime: 815 minutes
Love tower defense! Starts off easy but then levels become challenging and get very hard, very fast. Enjoyed building personalized and optimizing mazes. Has the hook to keep you coming back. One of the better tower defense games. Enjoying the journey and exploding wagons! Decent music, story and art work
👍 : 0 | 😃 : 0
Positive
Playtime: 98 minutes
Really torn on this one. It has a great look, and excellent fluff, quite engaging story, but that just isn't enough to overcome a few serious flaws. My main issue is that the maze building is really tedious. I was on level three, and my hand started to hurt before I even got half way through the process. I really wish that you could save and come back, on the maze building! I had seriously laid over two hundred pieces of wall, not counting when I something dropped in the wrong place and I had to redo a chunk. I had to quit out, and all that work is now gone. Sigh.. The second issue is that the towers almost seem secondary to the players hands-on weapon, Bombard in the early stages. It recharges so quickly that you seldom have time to do anything else. I really like a game with a strategic weapon options, but it shouldn't be something you need to be doing, all the time. There are even foes that can only be hit by it. Not far enough into really know much about the towers, but they seem to be upgrade twice and nothing else, very disappointing. Games like this are built on player-choices. Between the need to constantly be firing my own weapon, and the towers having so little to them, there simply isn't much game there. It's like eating chicken wings, a lot of flavor, but not much meat. Sad, I love the genre, but sometimes I think the free ones from Armour Games four years ago understood what makes the genre fun, and that knowledge has been lost.
👍 : 0 | 😃 : 0
Negative
Playtime: 93 minutes
Love mazing, hate that you have to do the ENTIRE MAZE on every level before you even see the enemies. Very tedious choice to only have one build phase. Pathable area is unclear and often enemies can walk through terrain or get stuck on objects. Camera cannot be tilted / turned to properly build in some locations. Cannot build 2x2 walls for any reason. Graphics look worse in motion. UI does not allow for selecting enemies to see their health / weaknesses. Phone game busy work of player only enemies that your towers ignore. No speed increase / decrease / in game pause. Cannot view tower range before building towers. I'm having fun so far and plan to complete, but am also very die hard for this genre.
👍 : 2 | 😃 : 0
Negative
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