Infinite Progression Reviews
Never worry about finishing your current idle game, because this one never ends! Play through a procedurally generated incremental. Gather currencies. drive once hard to get currencies to obsolescence, or just mess around. What you do is up to you in this infinite idle.
App ID | 1794710 |
App Type | GAME |
Developers | Prestosilver |
Publishers | Prestosilver |
Categories | Single-player, Steam Cloud, Steam Workshop, Includes level editor |
Genres | Casual |
Release Date | 19 Nov, 2021 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

9 Total Reviews
3 Positive Reviews
6 Negative Reviews
Mixed Score
Infinite Progression has garnered a total of 9 reviews, with 3 positive reviews and 6 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Infinite Progression over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
70 minutes
bad
👍 : 1 |
😃 : 0
Negative
Playtime:
30 minutes
Great game.
👍 : 1 |
😃 : 0
Positive
Playtime:
50 minutes
This version should still be in internal alpha. It barely functions.
As far as I can tell, the plan was to have RNG grab modules to mix up the idle concept. Forcing you to face the fact that the workshop is empty... so this isn't ready to be sold or played.
I guess you can play with the 5 shitty modules that come as free DLC. But if a 0.99 cent idle game looked like this no one would have played it. The UI lacks any useful information.
How much am I paying for an upgrade?
Do I even realize I just bought something, how many do i already have?
What is the bonus?
What is going on at all...
I think a sandbox engine for incrementals has merit, but this is too structured to be this incomplete at release let alone a year later.
👍 : 0 |
😃 : 0
Negative
Playtime:
3154 minutes
I have no issues running the game. Don't listen to those low TPS homers giving negative reviews. This game is oddly satisfying. Cheap, fun, simple, idler.
👍 : 2 |
😃 : 0
Positive
Playtime:
13 minutes
game would be good if you knew how to code and if people put mods in the workshop and as of now, not really worth any money.
👍 : 0 |
😃 : 1
Negative
Playtime:
188 minutes
This game is incredible and has great potential. This is exactly the type of infinite game i want. Only wish i could code tho xD. This game is going to probably try to learn some basic coding. Can't wait to see what the future of this game will be.
👍 : 7 |
😃 : 0
Positive
Playtime:
242 minutes
Crashes on loading a game, even if you create a new game, play for 2 minutes and try and load.
Gameplay seems completely uninteresting as well from the hour I've actually played.
👍 : 6 |
😃 : 0
Negative
Playtime:
15 minutes
This feels like an unlabeled "Early Access" program. It doesn't feel finished, and the developer seems to still be creating and adding fundamental features.
It's unclear what's happening -- the store page currently provides more information on how to play than the game itself.
My first three generator "panels" were all the same type -- this seems to be an error in the RNG that was reported in the forum and the dev said was fixed, but does not seem to be fixed in my version. Or maybe this is how it's supposed to work -- there's really no way to tell in-game whether this is as intended.
When I open the game and attempted to load my save, the game consistently crashes.
I want to believe in the idea's potential, but this does not yet belong on Steam.
👍 : 9 |
😃 : 0
Negative
Playtime:
21 minutes
So, I bought this game as a quick idle fix. It seems to be something along the lines of The Prestige Tree and its offshoots, and I enjoyed those, so I was hoping it would give me at least a couple of hours of enjoyment for the 1 buck price.
It gave me maybe 10 minutes.
To begin with, this game has no content *at all* pre-packaged with it. All of its generator types and tiers and upgrades are based on Steam workshop. Luckily, the game comes with 5 base mods. Unluckily, those are the only 5 mods the game has. So the "example" content is the only content the game even has at base.
This already struck me as a bad sign, but who knows, maybe it'll be good.
So let's talk about those mods, then, since they're the content.
Mod 1 is a basic currency. The last currency you unlocked can be transferred into this new currency, at a rate that is never explained. (This will become a recurring issue, believe me.) You can also increase total income of it by clicking an X button, at a price and effect that is never explained. You can ALSO auto-generate said currency by clicking a G button, at a rate and price which is yet again never explained.
So, basic as can be, but with an ominous undertone of critical information not being explained.
Mod 2 is... some sort of multiplier? It displays two currencies being multiplied (eg. A*B) and, uh, two buttons labeled X and XX? None of this has any tooltip at all. I have no idea what this does, how it works, what it costs, or even what currency it costs, but occasionally a currency went up faster when I clicked XX.
As for mods 3 through 5? Never showed up. I went 21 layers in, and then just to check, I started a new save, made absolutely sure I'd set for them to appear, and went 9 layers deep, and they just never appeared.
So there's exactly 2 different types of layer at the moment.
After 10 layers, you can prestige to increase your Ticks per Second. It doesn't display what the new value will be. I didn't really notice much of a difference, but it just seems like pointless padding to me since it unlocked nothing new.
Aside from the actual content, there's somehow a lack of polish? This game has one sound effect, for clicking a button, and it eventually stopped playing around layer 3. The buttons are occasionally unresponsive, and popup windows sometimes get stuck. These are not things I would nitpick on, but the lack of content kind of highlights their existence in a nasty way.
As far as I can tell, this is not an Early Access title. But in my opinion, this should not have been put on steam. This looks not just like a pre-alpha, it looks like a game that has just started development. It's not just undercooked, the baker has yet to preheat the oven. It's not worth the asking price of a dollar, unfortunately.
👍 : 15 |
😃 : 0
Negative