Playtime:
704 minutes
If you are looking for true horror (not just ‘creepy’), great combat, and super difficult or crazy clever puzzles… move along. This game is not for you.
If you like atmosphere, story, and light puzzles… stick around for this review.
[b] NOTE - my review has changed since originally posting... I put my original, unedited review at the very end [/b]
[h2] Overall Thoughts [/h2]
[b] The story was AMAZING. I personally loved it, and if this game is worth playing at all, it is for the story. However, there are enough issues with the game that I can't just recommend it globally. However it is important for me to say that I do NOT regret playing it. I had fun, despite the issues. You might, too, especially if you are a more patient and forgiving player like me. So don't write the game off completely.... just... maybe... get it at a deep discount, and maybe only after you see at least one 'bug fix' update. [/b]
Now let's get into the details. I will start below by saying what I LOVED about the game, and why I really thought about recommending it. Then, I'll follow up with some issues that could be fixed if the devs want to improve the experience, as well as some comments regarding other reviews.
[h2] What I LOVED [/h2]
1. The environments themselves are beautiful, creepy, and interesting to explore.
2. The puzzles were pretty simple, but still took SOME thought to complete. I personally prefer this kind. You know, the ones
that make you FEEL smart without actually being all that complicated.
3. One section has some mini-games, and they are... special... IF you pay attention.
4. Level design was pretty decent. Anywhere that you had to go through more than once seemed to change its state enough
to make it interesting. Also, you usually tend to end up where you need to be to progress... whether that is back at a central
hub or near the next location entrance, the game was pretty good about guiding you to the right places.
5. My favorite part about this? The one that made the WHOLE GAME worth it to me? The STORY!
[list]
Starts with a really interesting premise.
Story unfolds nicely as you play, revealing more and more layers.
EVERYTHING is explained by the end. There are no big holes that leave you questioning when the game is over. The story even explains all of the game mechanics, enemies, etc. Very well thought-out.
You will likely ‘predict’ some parts of the story, but looking back, it was not MY prediction. The game planted the seeds and I discovered the truth when I was supposed to. Even then, there were so many deeper layers to the truth, and I ‘predicted’ them exactly when the devs wanted me to. You will even remember things from the early game that felt inert, but by the end make so much sense.
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[h2] What was BAD (and some fix recommendations) [/h2]
1. [b] Combat is difficult and slow without being interesting. [/b] -- The current combat system is difficult for all the wrong reasons, and is not at all satisfying. Fixing this could simply involve making the guns shoot a little faster. The enemies just kinda... walk toward you.. which is fine if we can shoot them faster. It's even fine that the early guns aren't as strong, just let me shoot a lot of bullets and then just worry about resource management.
2. [b] Environments are hazy/fuzzy. [/b] -- They have just enough fog to make it look like I have the brightness too high. This may not be as easy of a fix, but it is also not a HUGE deal, you DO get used to it.
3. [b] Mechanics are not explained well at the beginning. [/b] -- For example, the statues (I won't say more here) aren't explained when you encounter them for the first time. The item outline doesn't look enough like what is in your inventory, so it is not at all clear what to do here. It seemed like you were supposed to go find another item. By the time I learned the truth, it was too late to do.
4. [b] Unnecessary location [/b] -- The environment in one section does feel a little forced, and was not necessary to the overall story. That location could have been replaced with any other location and the story would not change. Weird choice, but hey, that environment was still cool, so, I can forgive it. Not sure this needs a fix at this point, but if the enemies become a little more fun to deal with (which would shorten the game) then this 'extra' map wouldn't feel so 'extra'.
5. [b] Bug fixes [/b] -- Floating icons near some doorways; item that has an interaction icon, but cannot be interacted with; encountered some enemy bugs where they just stop moving and can't be killed; the 'G' equip button stopped working at some point, leading me to believe that I couldn't use a gun in that section.
[h3] Notes about my experience vs other reviews [/h3]
[list]
I was able to interrupt the reload animation. I would just shoot again, and that worked for me.
ALL guns are re-loadable, however two of them must be EMPTY before you can reload. One is reloaded by full magazine, and the other only holds 2 bullets, and you reload them both at the same time.
I didn’t experience much backtracking UNLESS I missed something. Small exception at the beginning, since one location is off by itself, with only one road leading to it, but it didn't feel like 'backtracking' as the experience on that road is different.
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****************************************** Previous Review ***************************************************
(I originally recommended this game)
So, I'm a couple hours into this game, and so far it is really cool!
So first, the bad: The combat is a little weird, the enemies super frustrating at times, and some of the items/mechanics are not explained in as timely a manner as I would prefer, which led me to not only accidentally use a health drink when I didn't mean to, but I also missed a chance to get a new health drink, and somehow the game locked me out of trying again, even though the option appeared to be there. Also, just note, your antivirus software might freak out a bit when opening this game for the first time lol. But it eventually 'approved' it.
Now, the good: The atmosphere is incredible. The voice acting is great. The story is interesting (so far). There is quite a bit of 'delightfully weird' in this game, which is pretty well-represented by the trailers on the store page. It is very cool, and I look forward to finishing the game.. especially now that I understand the mechanics a bit more.
👍 : 2 |
😃 : 0