BINGIMAN: Trap Ochido
1 😀     3 😒
40,40%

Rating

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$1.99

BINGIMAN: Trap Ochido Reviews

A fast-paced FPS about saving the streets from a demonic invasion by fighting through waves of relentless demons with heavy artillery.
App ID1786810
App TypeGAME
Developers
Publishers Nyabingi Studio
Categories Single-player, Partial Controller Support
Genres Indie, Action, Simulation, Adventure
Release Date20 May, 2022
Platforms Windows
Supported Languages English

BINGIMAN: Trap Ochido
4 Total Reviews
1 Positive Reviews
3 Negative Reviews
Mixed Score

BINGIMAN: Trap Ochido has garnered a total of 4 reviews, with 1 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for BINGIMAN: Trap Ochido over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 117 minutes
No reason needed, just don't play, (It has shit fps and just isn't good (unless it was fixed but idk)
👍 : 0 | 😃 : 0
Negative
Playtime: 47 minutes
What I like about the game/pros: -A lot of the concepts, including the game's premise/overall style -It's relatively cheap, but I do not think it's worth 5 dollars there are better made games for free -A few of the weapon and enemy designs ----------------------------------------------------------------------------------------------------- And here's some bugs I ran into/just general game issues, guess you could say cons: -I could not access the settings menu, even on multiple restarts and a re-install -First time playing the movement glitched and I was forced to walk which made the combat much harder than it needed to be forcing a restart -First boss room door has a step-through animation that glitched out and would not open, it made it so I could not do anything except float around even on a checkpoint reload forcing a completely new game -Texture work, terrain, and lighting are all cobbled together and there are tons of glitches involving those -Enemy animations are extremely minimal and I'm fairly certain most if not all are stock -On enemy animations a lot are either too slow or too fast -When hit the the sides of the screen glow bright red despite not being low on health, a few times it glitched out and the red stayed but was fixed on a checkpoint reload -You have to jump to pick up ammo most of the time, and E which is the use button is also a quick-weapon swap button so if you try to use E to pick up the ammo you'll also swap weapons and sometimes pressing E doesn't even pick up the ammo -Movement speed values are obviously messed up, a lot of the time sprinting will either cancel itself out for no reason and sprint-jumping can send you absolutely flying. There is also a bunch of collision issues -Damage values are all over, sometimes enemies can barely nick you and the same enemies can also take more than half your healthbar -Enemy collision is a problem, you can very easily get stuck on one enemy and have to kill it before you can move again -Enemy's speeds need extreme tweaking as some are so fast that even sprint-jumping you have a hard time staying away from them -Music very suddenly starts/stops when combat begins/ends, and there's barely any variety -2nd boss took a good 4 or so minutes of me just wondering around the arena wondering what was going on before its death animation played like it was supposed to after beating it -Crashed several times, which makes sense considering the overall low quality but performance wise it ran fine most of the game -Enemy gibs were general which isn't a bad thing but they were generally untextured limbs that did not even match any of the enemy's models -Most if not all the sounds were stock -Pretty much no story which isn't always a bad thing but in this game's case yes -Really short ----------------------------------------------------------------------------------------------------- As much as I'd like to love this game for it's concepts, it is very poorly executed and bare bones and as a $5 game I cannot recommend it, if the dev worked on it...worked on it quite a bit it could be a really good one and I wish the dev would keep working on it as it has promise but I doubt they will as this was released a "complete" game which is sad There are a lot of games that show promise but in the end are no good, this is one of those, and unless the dev puts some serious work into it I cannot recommend it in its current state.
👍 : 4 | 😃 : 0
Negative
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