Asha
6 😀     1 😒
66,62%

Rating

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$1.20
$2.00

Asha Reviews

Control Asha, a warrior who must defeat all the warriors of Valhalla and become the champion of the gods, counting on the powers granted by the gods themselves.
App ID1786130
App TypeGAME
Developers
Publishers UnderLight
Categories Single-player, Full controller support
Genres Indie, Action, Adventure
Release Date26 Oct, 2022
Platforms Windows
Supported Languages English

Asha
7 Total Reviews
6 Positive Reviews
1 Negative Reviews
Mixed Score

Asha has garnered a total of 7 reviews, with 6 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Asha over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 31 minutes
its alright, attack should be left click instead of F and the only boss i really struggled with was the 2nd one with the red hair, its also pretty short so yea ig its alright
👍 : 0 | 😃 : 0
Positive
Playtime: 185 minutes
Using difficulty to compensate for simplicity and a lack of depth rarely works; the controls are too disjointed, the punishment too severe. It feels like I’m trying to play [i]Dark Souls[/i] one‐handed.
👍 : 4 | 😃 : 0
Negative
Playtime: 65 minutes
So much of the game is damaged just from the dodge mechanic. Timing your dodges to an attack, managing your distance, and placing your strikes is good enough and possible. But dodging more than one attack on screen is too difficult for how often it happens. Most of the enemies can throw more than one projectile at a time and sometimes at different speeds. With a dodge interval of 1 full second, you're going to dodge the first one and get hit by the second. Sometimes, you will manage your distance well enough to dodge both of them, only to get hit by the third attack the enemy is winding up. The dodge propels you about 1/4 of the stage's length, which can often land you into another attack that you can't dodge out of because of the dodge interval. You may dodge away from an enemy and their attack, and then be chased by a projectile that you can't dodge because of the interval. Since dodging is the only way to avoid taking damage, as there is no crouch or jump, you will most of your time and die a lot trying to find ways to survive an enemy's attacks and less time attacking the enemy yourself. A lot of this game is good and solid with a nice art style, cool looking characters with interesting attack patterns, and good music, but the dodging makes the whole game so much harder. I'll give it a 6/10.
👍 : 6 | 😃 : 0
Positive
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