Jumphobia: Homeward Bound Reviews

Jump, skip, hop and leap! Go as far as your little wheel can take you! Play as a little delivery bot from a far-flung future controlled by the monolithic "MARE" corporation, and find your way back home through the perilous deserts, dead forests, and untold wild lands that lie ahead.
App ID1781380
App TypeGAME
Developers
Publishers Wix Games
Categories Single-player, Steam Cloud, Full controller support, Includes level editor
Genres Casual, Indie, Adventure
Release Date6 Apr, 2022
Platforms Windows, Mac
Supported Languages English

Jumphobia: Homeward Bound
12 Total Reviews
12 Positive Reviews
0 Negative Reviews
Negative Score

Jumphobia: Homeward Bound has garnered a total of 12 reviews, with 12 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1189 minutes
im a big fan of the first game... this is 100x better
👍 : 0 | 😃 : 0
Positive
Playtime: 1458 minutes
this game was amazing!!! I love the sound track and story 5 stars
👍 : 1 | 😃 : 0
Positive
Playtime: 8986 minutes
Jumphobia: Homeward Bound is not just a game; it's a testament to the power of resilience, companionship, and personal growth. As I sit down to write this review, I find myself reminiscing about the countless hours I've spent immersed in its world, a world that has been my refuge through some of life's most challenging moments. Bouncing into the distant future of Euro Nova, a city scarred by corporate warfare, the game's premise alone intrigued me. At its core, it tells the story of a humble courier jump-bot, stripped of its routine existence and thrust into a world of uncertainty. With a heartwarming twist, a canine-like robot becomes an unlikely companion, embarking on a journey that is both physically and emotionally transformative. The parallels between the game's portrayal of the Mare Corporation, a monopoly that controls the world, and my own personal history struck a deeply resonant chord within me. Much like the monopoly's pervasive influence, my father's domineering presence once overshadowed every aspect of my life. The emotional scars left by his actions during his tumultuous relationship with my mother were wounds I carried with me for years. It was during those turbulent times that I discovered Jumphobia: Homeward Bound. From 2003, when I first started playing this game as a child seeking solace amidst chaos, to my adulthood where I've emerged stronger and more mature, this game has been a constant source of comfort and inspiration. The diverse story levels, riddled with ingenious puzzles and challenging obstacles, provided not only an escape but a platform for personal growth. As the jump-bot overcame barriers, I too found myself overcoming my own hurdles, inching closer to healing and self-discovery. The emotional journey of the jump-bot mirrored my own path to resilience. The unwavering bond between the jump-bot and its canine companion symbolized the profound importance of companionship during times of adversity. This relationship spoke to me on a profound level, as I navigated the complexities of my own relationships in the real world. The game's challenge mode pushed me to test my limits, echoing the resilience I had cultivated over the years. Breaking records and achieving personal bests in the face of seemingly insurmountable odds became a metaphor for the progress I was making in my own life. Collecting nuts, bolts, and discarded scrap to customize the jump-bot allowed me to reclaim agency over something tangible, much like how I was gradually reclaiming agency over my own life. The act of transforming the jump-bot's appearance through crazy color schemes and sleek redesigns mirrored my own transformation from a vulnerable child into a confident and empowered adult. Jumphobia: Homeward Bound is more than a game; it's a lifeline, a mentor, and a friend that walked beside me through the darkest times. It showed me that even when faced with seemingly insurmountable challenges, with determination and the support of kindred spirits, we can overcome and find our way back home. This game will forever hold a special place in my heart as a symbol of hope, resilience, and personal triumph.
👍 : 1 | 😃 : 0
Positive
Playtime: 693 minutes
it's the most loveliest gorgeous thing i've ever laid my two eyes on
👍 : 0 | 😃 : 0
Positive
Playtime: 296 minutes
This game needs more reviews! Also, this is great, one of my favourite games on steam! I hope you continue to develop it and make the community that plays it happy! also I love the original also, Thanks Wix!
👍 : 2 | 😃 : 0
Positive
Playtime: 191 minutes
I'm a huge nitpick for sound design in games, and it can completely make or destroy my experience. I've played games with great sound design like Children of Morta, Celeste, and FTL: Faster Than Light, but I've also played games which could do better like Genshin Impact, Guild Wars 2, and Diablo II: Resurrected. This game absolutely falls into the first category. The score is immersive, enjoyable, and fitting, and it adds a lot to the game as a whole. I found myself coming back to the game mostly because of the soundtrack! Underrated game. 8/10
👍 : 0 | 😃 : 0
Positive
Playtime: 4983 minutes
the story ends in a pretty unsatisfactory way imo but it's still really fun. I hope that at some point they add more to the story cus I'm actually really invested in it. and being able to make and play community levels is pretty fun, a LOT of random small bugs or things that are missing in the editor but still a fun ass game. oh and the music slaps
👍 : 0 | 😃 : 0
Positive
Playtime: 1925 minutes
Is Quack Street from Duck Life Adventure canonically in Euronova, or did the developers just re-use the neon sign with an image of noodles?
👍 : 4 | 😃 : 0
Positive
Playtime: 637 minutes
Great game! Brings me back to the older days when I played this back in coolmath. Has a lot more variety now and that's great! Only problem is that at the time of me writing this review there is a bug with the crates where if you move them onto a vertically moving surface, they tend to break. Other than that, very enjoyable and can't wait to see it fixed! 8/10 as of now (15/04/22)
👍 : 4 | 😃 : 0
Positive
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