Drunken Fist 2: Zombie Hangover Reviews
Filled with blood, gore and loss of limbs depicted in light-hearted low-poly style, Drunken Fist 2: Zombie Hangover is a whimsical take on survival horror, featuring physics-based beat ‘em up action and ragdoll takedowns that no sober player would take seriously.
App ID | 1770190 |
App Type | GAME |
Developers | DEKLAZON |
Publishers | Eastasiasoft Limited |
Categories | Single-player, Partial Controller Support |
Genres | Indie, Action |
Release Date | 22 Jun, 2022 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Dutch, Polish, Italian |

2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score
Drunken Fist 2: Zombie Hangover has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
109 minutes
class game
👍 : 0 |
😃 : 0
Positive
Playtime:
555 minutes
Important note: if you don’t pee, you lose health.
Absolute disappointment, The first game is better. In the first game you had 6 button layout like street fighter, now you have 2. In the first game you knew exactly what move you were going to execute, which was 70% of the fun. Now the buttons are kick and punch an you execute them randomly, This will cause your attack to not land most of the time and it’s frustrating because it’s not your fault, there’s nothing worse in a game that for it feeling unfair. Big mistake.
The other new mechanic that finally kills the game is the new auto lock on system. The game now auto targets enemies and won’t let you wander around freely. This will cause weird camera angles and escaping fights near impossible. The only way of exiting auto target is jumping back, which is now the only way to dodge attacks. What were the devs thinking? If you have your back against a wall, you are dead, same result if behind you you have an enemy.
Stay clear of this disaster, stay on the first game.
👍 : 2 |
😃 : 0
Negative