
1 😀
3 😒
40,40%
Rating
$11.99
Axon Hero Reviews
Axon Hero is more than just a puzzle game - it's a creative playground where logic meets imagination. Build, code, and conquer your way through many hand-crafted challenges, each one more mind-bending than the last.
App ID | 1743670 |
App Type | GAME |
Developers | Daniel Thomas |
Publishers | Daniel Thomas |
Categories | Single-player |
Genres | Casual, Indie, Strategy, Simulation |
Release Date | 25 Feb, 2024 |
Platforms | Windows, Mac |
Supported Languages | English |

4 Total Reviews
1 Positive Reviews
3 Negative Reviews
Mixed Score
Axon Hero has garnered a total of 4 reviews, with 1 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Axon Hero over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
16 minutes
Overall I'm enjoying the general concept of the game and the puzzle solving that comes with it. That said, there are still some minor bugs I've encountered during my short playtime but otherwise not game breaking and the developer appears to be making a genuine effort to fix them as they appear.
Bugs encountered:
- Game got mixed up between the circuit and conveyor building screens causing weird behaviour on both. Deleted the writer block and it fixed itself.
- Shift dragging conveyors use the start of the mouse drag as reference, rather than when shift was pressed, causing some unintended conveyor shapes. Noticeable when dragging in an L shape and using shift on the second half.
User Experience:
- The circuits could do with a little more hand holding such as descriptive tooltips when hovering over the in/out nodes and optional grid snapping. This would help with the level 2 understanding problem.
- Can we have double-click edit custom nodes and shift-click change their type? Took me a moment to understand how they worked when the output changed based on what I typed.
If you don't mind a fun little puzzle game with some admittedly rough edges, at least for now, I still recommend giving this game a go!
👍 : 0 |
😃 : 0
Positive
Playtime:
50 minutes
Gra jest na pewno świetna. Ale nie ma żadnego poradnika, samouczka, helpa, tutoriala. Jeśli ktoś się super orientuje w operatorach logicznych, to nie będzie miał żadnego problemu z tą grą. I zapewne dlatego nie będzie w nią chciał grać, bo gra będzie nudna. Jeśli ktoś chciałby poćwiczyć logiczne myślenie (tak jak ja), to niestety skazany jest na porażkę. Twórcy gry powinni natychmiast zrobić poradnik pdf. Albo coś takiego. Jest mi bardzo przykro, że doszedłem tylko do 4 poziomu.
The game is certainly great. But there is no tutorial, no tutorial, no help, no tutorial. If someone is super familiar with logic operators, he will have no problem with this game. And that's probably why he won't want to play it, because the game will be boring. If someone wants to practice logical thinking (as I do), then unfortunately he is doomed to failure. The developers of the game should immediately make a pdf guide. Or something like that. I am very sorry that I only reached level 4.
👍 : 0 |
😃 : 0
Negative
Playtime:
38 minutes
Like "bobthebike" wrote before me - this game is in dire need of a good tutorial. All the pieces are there for a good puzzle game, but the logic behind it is not communicated. I will not refund at this point but sincerely hope this game get this fundamental aspect right in a future update.
👍 : 3 |
😃 : 0
Negative
Playtime:
11 minutes
For me needs a lot of work. Spent most of my time trying to work out how to get the basic mechanics down. Eventually gave pin frustration. Asking for a refund. desperately in need of a proper tutorial. I used to write instructional pamphlets for telecoms equipment. once finished I gave it to someone who would never use it, and on his feedback would re write it. Instructions only make sense to those who write them . Frustration not difficulty is the biggest disincentive to further progress
👍 : 2 |
😃 : 0
Negative