REKA
74

Players in Game

1 048 😀     150 😒
83,04%

Rating

$19.99

REKA Steam Charts & Stats

Channel your inner witch! Build your cozy chicken-legged hut, practice witchcraft, and forage for ingredients in autumnal woodlands. Solve quests & uncover the great mysteries of the legendary witch Baba Jaga…
App ID1737870
App TypeGAME
Publishers Fireshine Games
Categories Single-player
Genres Casual, Indie, RPG, Adventure, Early Access
Release DateQ2 2024
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Ukrainian, Polish

REKA
74 Players in Game
1 714 All-Time Peak
83,04 Rating

Steam Charts

REKA
74 Players in Game
1 714 All-Time Peak
83,04 Rating

At the moment, REKA has 74 players actively in-game. This is 95.68% lower than its all-time peak of 1 714.


REKA Player Count

REKA monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-03 91 +51.07%
2025-02 60 -44.73%
2025-01 109 -29.86%
2024-12 156 -2.24%
2024-11 160 -26.97%
2024-10 219 -69.75%
2024-09 724 0%

REKA
1 198 Total Reviews
1 048 Positive Reviews
150 Negative Reviews
Very Positive Score

REKA has garnered a total of 1 198 reviews, with 1 048 positive reviews and 150 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for REKA over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 385 minutes
I like that it is a different game-play. At the moment it is simple but has a lot of potential.
👍 : 1 | 😃 : 0
Positive
Playtime: 87 minutes
I give it positive review to encourage devs on further expanding the game. Pros: Atmosphere is on point Graphics isn't breathtaking but it's decent enough to tell the story Exploration is great for relaxing and you are rewarded for doing so. Building is comfortable and intuitive once you learn it from tutorial. Tutorial is simple and clear. Cons: Lot's of BUGS. especially Language bugs. Writing is terrible, you really should have invest in someone that can write nice quests for this one. The default collecting does not work and I have to use the bird to gather everything. Many assets float above the ground and break the immersion. Pine trees look really bad compared to birch. Game is definitely too silent, background music gets boring really fast. I befriended a Deer and couldn't interact with it any further, sad :( Also who translated "House on chicken legs" into Kurnik in polish language *facepalm*
👍 : 2 | 😃 : 0
Positive
Playtime: 1968 minutes
REKA is super comfy and fun game, it has a beautiful art style and is overall a nice game to sit back and relax with. I cant wait to see the updates for this game (I'm really looking forward to the gardening update) and I will be playing this more! <3
👍 : 2 | 😃 : 0
Positive
Playtime: 481 minutes
It's a little glitchy, but definitely not unplayable. I've had a few bugs that were easily fixed with a restart. I love the premise of the game! Building up your chicken-legged house is so satisfying. The randomly generated worlds are a beautiful touch, every map is different and it gives me a sense of actual exploration. The building menu was confusing at first, but I got the hang of it and I love it! If you've played Ark, this game's building system is much more user-friendly. My only gripe is that sometimes I place stairs from the top going down, and it's a little clunky with that. You can rotate things horizontally, but not vertically. Maybe that's asking too much, but I noticed at some angles on certain snap points stairs will automatically face downward, so why not make that an option..? For actual cons, I don't love the recipe crafting quests. They don't specify how much food the quests want in any kind of tutorial, and the ingredients are weirdly hard to get for such a casual game. The cooked recipes don't appear to show whether they are sweet or savory, but maybe that's just me being dumb. If the different recipes equal different portions, it needs to be shown in the game. How am I supposed to know pancakes and porridge are not equal amounts of a meal? I spent all my money buying flour and salt and was only able to make 2 pancakes. The vendor that buys stuff from you only buys one stack's worth of items, always for the same amount so every item is apparently worth the same amount? I tried buying a bunch of stuff to see if it's a Fallout kinda situation where the vendor has a set amount of money and you have to buy stuff to sell more stuff, but it doesn't seem to be that way. I feel like I'm being shoved into changing maps before I want to because I have to buy certain ingredients to finish quests, but can't sell much at all. Is it supposed to refresh and just isn't? Overall, I am loving this game. It has a lot of room for improvement, but as it sits now I love it!
👍 : 5 | 😃 : 0
Positive
Playtime: 5787 minutes
For an early release game its fantastic. If you enjoy building or decorating this is 100% for you. The mechanics for both are great and allow a lot of creativity, plus there are SO many items I've been playing this since it came out and I'm still finding new stuff. Cant wait to see more updates and the full release
👍 : 4 | 😃 : 0
Positive
Playtime: 872 minutes
It's not ready. It's a $20 demo. I've sunk almost 15 hours into it so far and have felt the lack of any story line or drive that I would want out of a pre-release game. We should have some semblance of story pathways, our character's depth, the towns... I have moved through many areas without seeing anything new, whether that be story, items, or otherwise. I do enjoy the idea of the game, I really really wanted to like it. But, to be honest, it's chunky, lacks intuitive play, glitchy, and overall it wasn't worth the $20 spent. It feels obvious that the $20 pre-release game is just a demo they released to help fund further production of a game that hasn't even grown legs yet. I will be surprised if this game ever makes it to it's full fruition. We may be looking at another permanently in pre-release status game that was based on an exciting idea.
👍 : 7 | 😃 : 0
Negative
Playtime: 2101 minutes
As much as I love the concept of this game and building your own chicken hut, I can't in good faith give this a positive review. Early Access launched in mid/late September and the game still feels like nothing more than a demo. At the end of January they released an "update" that honestly should have been treated more like a bug patch than anything else. Supposedly you can make candles now but I still haven't unlocked or ran into that when playing and I've already logged 35hrs at the time of writing this. It's been almost 6 months since the early access released and it honestly feels like nothing has properly progressed in that time. I've played several early access games at this point but this is the bottom of the ladder, which sucks because I actively want to play it but there is nothing to do besides keep rebuilding "hut hut" or keep doing the same 5-6 tasks over and over again. There are also serious optimization issues that have only marginally improved. This game has so much potential too, so it's honestly disheartening to have what feels like no progress development-wise. Hopefully I'll be able to update this review when 1.0 supposedly launches later this year.
👍 : 11 | 😃 : 0
Negative
Playtime: 328 minutes
I really like this game. While the building system feels a little clunky, the attention to detail and immersion for a genuine witchcraft game is very well represented in this game. This is one of the few games I think was designed for women to enjoy. So if you are a girl that likes witchy stuff, congrats you're the intended audience.
👍 : 13 | 😃 : 0
Positive
Playtime: 373 minutes
The save for this game is horrible. Every time I go back to the game it didn't save my progress properly and I have to redo half of what I already did prior to exiting the game. Even AFTER SAVING IT MANUALLY, it still doesn't actually save the progress. Which is a bummer because the graphics and story line are amazing.
👍 : 8 | 😃 : 0
Negative
Playtime: 494 minutes
After playing this game when it first came out in September to coming back to it in January, this game is a demo at best. It is clunky, not intuitive in its controls, and lacks the substance of story and interacting with the world it seems to promise. Making your house feels even difficult, which looks to be the whole point of the game. While it might be EA, it really should have never been released in the state it is in - broken and lifeless. I want to like this game, I want to feel like I am interacting with towns folk and having meaningful storytelling as a more integral part of the game. But I am not. And I cannot like it for that reason. I would suggest having made the EA far less than 20$, building the individual townsfolk personalities and schedules, incorporating more of a relationship with the crow companions, and hiding more world building elements into the world - like old ruins, weird trees, or unique spirits that are lesser than the "main story spirits"- to interact with. And the controls need to be far more intuitive and clean. I hate giant text blocks appearing in the world around me rather than a hud, sound, or light indicating what to do next. The world should feel magical and full of wonder and should be easy to get into. I am on constant fetch quests with no way to meaningfully interact with the world around me. It feels like the most bare bones a videogame could be, and I am sorely disappointed with the development timeline.
👍 : 128 | 😃 : 1
Negative

REKA Screenshots

View the gallery of screenshots from REKA. These images showcase key moments and graphics of the game.


REKA Minimum PC System Requirements

Minimum:
  • OS *: Windows 7
  • Processor: Intel Core i5 4670/ AMD Ryzen 5 1400
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 1660 Super/AMD Radeon RX 590
  • DirectX: Version 11
  • Storage: 3 GB available space

REKA Recommended PC System Requirements

Recommended:
  • OS: Windows 10 or newer
  • Processor: Intel Core i5 8400 / AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce RTX 2070 Super / AMD Radeon RX 5700 XT
  • DirectX: Version 11
  • Storage: 3 GB available space

REKA has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


REKA Videos

Explore videos from REKA, featuring gameplay, trailers, and more.


REKA Latest News & Patches

This game has received a total of 4 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

REKA's Open Beta Update 0.1.136.422387
Date: 2024-10-03 09:48:40
Check out whats been fixed!
👍 : 198 | 👎 : 1
REKA Update - 8th of October - V0.1.136.422387
Date: 2024-10-08 14:58:24
Check out the newest changed coming to REKA's main branch!
👍 : 619 | 👎 : 4
The Witching Hour: Update notes (0.3.4.3e733f)
Date: 2024-10-28 10:53:16
👍 : 276 | 👎 : 0
Patch Notes: REKA OPEN BETA UPDATE - 0.4.23.07219d
Date: 2025-01-16 11:07:38
👍 : 148 | 👎 : 1


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