Mandragora
Charts
100

Players in Game

1 502 😀     721 😒
65,84%

Rating

$39.99

Mandragora Steam Charts & Stats

Slash, burn, and rage your way through Mandragora, a 2.5D side-scroller action-RPG with deep Metroidvania and Soulslike elements. Light your Witch Lantern, enter the dark realm of Entropy, and tear reality asunder.
App ID1721060
App TypeGAME
Developers
Publishers Marvelous Europe
Categories Single-player, Full controller support
Genres Indie, Action, RPG
Release DateComing soon
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Hungarian, Polish

Mandragora
100 Players in Game
4 416 All-Time Peak
65,84 Rating

Steam Charts

Mandragora
100 Players in Game
4 416 All-Time Peak
65,84 Rating

At the moment, Mandragora has 100 players actively in-game. This is 98.32% lower than its all-time peak of 4 392.


Mandragora Player Count

Mandragora monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-08 100 -41.95%
2025-07 172 +29.75%
2025-06 133 -53.85%
2025-05 288 -83.56%
2025-04 1756 0%

Mandragora
2 223 Total Reviews
1 502 Positive Reviews
721 Negative Reviews
Mixed Score

Mandragora has garnered a total of 2 223 reviews, with 1 502 positive reviews and 721 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Mandragora over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 3094 minutes
I personally really enjoyed this game! It is beautiful, fluid and really brought my attention everytime it was about finding a new area or thinking the optimal way to kill a boss. I am attempting to get a platinum trophy which is a bit soulcrushing but other than that I really really enjoyed the main story and all that the game gave to me. (Also, Hungarian here, and I really loved the Hungarian folklore violin song - it was a nice touch haha)
👍 : 1 | 😃 : 0
Positive
Playtime: 4094 minutes
loved the demo already and full game was a blast to me. game costs 40€ and i would recommend buying it even for this price incase you like Metroidvania games and souls likes. BUT it is more "souls like" than "vania" though. it has a complex skill tree which is rare for games like these and i love it! if you do hesitate, then buy it on a sale. or atleast try the demo. the only "bad" thing about the demo is, that you cant play all classes. recently it was available for 30€. i bought it for this price. why were there bad reviews on launch? weird EULA - which has been fixed. difficulty spike in the last area - which has been fixed. also there was some balancing for classes. also people claimed that there is no new game plus. people need to read. in the store page. it said "come at a later date" which is basically since end of june i think. it was shortly after i finished the game added and the initial review was written. the game is easier as a caster build than a melee build. below is just my experience with my melee build. if you wish to read that your welcome. also there is no structure. just me ranting. - i played as nightshade with a mix of vanguard in it. to get more tanky. i died 130 times. half of this was due to me testing and the other were because i was too greedy sometimes. also you feel squishy. - i invested mostly into the nightshade. like 20-25 into vanguard and like 50-55 into nightshade. a poisen/bleed crit build. - when you get your bleeds and poisens rolling with the shadowstep and bladedance combo. holy moly bosses literally melt. - i wish some abilities of the nightshade would cost less combo points. like the throwing knife costing 3 combo points. it is the only real ranged ability. i wish that would cost only stamina so you have something early game for ranged or flying enemies. - ranged or flying enemies got way easier with double jump. but that comes later in the game. also i would love to play a vanguard and vindicator mix but you cant use spells without the specific relic. i could play a 2 handed paladin. sort of. - i wish they would make the restriction of "you need to equip x relic away". or atleast if you unlocked a certain key note you can cast spells without the relic. for example paladin with a shield or 2 handed hammer to fulfill the paladin fantasy. when you unlocked the key not you could cast the weapon enchant of the vindicator and flameguard. sad that even those weapon enchant needs relics. i know for the flame entchant you can skill it, but that is 3500 entropy gone. - tree synergies the Spellbinder tree is connected to nightshade but the left side of the chaos tree offers only 1 thing for a nightshade. sadge. not more. so you need to spec fully into other trees. i wish there was more on the left side of the spellbinder. maybe i should try a flameweaver vanguard mix with bleed and burn chance. (edit: i did not try this) EDIT: 17.07. - also they added adrenalin build up for daggers. but you cant use any skills with adrenaline. this seems kinda pointless. unless you switch to vanguard weapons. this might cause equip overload and lets you "fat roll" or not roll at all. i wish the 2 handed sword skill exectue, i think it was called, could be also used with daggers. you build up adrenaline and combo points and you melt bosses with shadowstep and execute. which use each their own recource system. - i have also finished the game as vindicator and as vanguard. both did not even die 20 times. i felt so more tanky and did almost as much dmg as my rogue. especially 2 handed vanguard with exectue did really good dmg. the hammer was so good for trash mobs. the combo i had running as a pala i could face tank some bosses.
👍 : 4 | 😃 : 0
Positive
Playtime: 820 minutes
This game is for people who want to play Castlevania with their Diablo character. I am one of those people.
👍 : 4 | 😃 : 0
Positive
Playtime: 3979 minutes
Amazing game. I enjoyed it immensely. It is the best combination of metroidvania and souls-like I have played in a LONG time. There is enough difficulty and friction that it feels like a challenge, but not too much that you just want to give up. I feel it dancing on that line very well. I can't wait for a sequel or expansions. I want more.
👍 : 6 | 😃 : 0
Positive
Playtime: 2942 minutes
this game absolutely rocks. Lots of fun classes to try, pretty solid replayability, and a difficulty slider so you don't have to bang your head against the wall after dying to a boss a few times. Loved it.
👍 : 6 | 😃 : 0
Positive
Playtime: 2010 minutes
What stands out most - Rehashed monsters and bosses with an entire biome dedicated entirely to nonsensically rehashing monsters and minibosses while doing the most boilerplate platforming you've ever engaged in. Essentially only 4 weapons offering the combat complexity of "light attack". Made worse by the questionable readability of enemies leading to deaths that don't feel like misplays but cheap "you lose" situations on repeat which sours any sense of triumph. A skill tree system that boils down to: do the same things in a different color. The voice acting is fun which makes the characters enjoyable. The art is similarly enjoyable. Which does nothing to help the fact: it's a video game meant to be more than a slog to interact with though, and it's not.
👍 : 11 | 😃 : 1
Negative
Playtime: 1663 minutes
Mandragora: Whispers of the Witch Tree - 100% Completion Review Score: 8.5/10 After fully completing this game i will give some Pro's, Neutrals and Cons Pro's -Has Character Creation -Decent Music -Map areas are easy to understand and get through -Has Accessibility features for those who struggle with difficult games -Good enemy variety -Strong replayablity with many different classes, weapons and abilities -Good size skill tree's -Good crafting system -Animated portraits was neat -Fun combat -Lots of Weapons and Armour -Map let's you know when you have completed a area, very useful for people with O.C.D. -Map fragments will reveal secrets when you have found them and turned them into to map NPC -Good use of Dark Fantasy elements -Visually beautiful, with good amount of Artwork, it's quite a good looking game, but could use a bit more AA -Good amount of secrets to find -Has New Game + -Didn't encounter any bugs or crashes Neutral's (No Score Change From These) -Could use better X-Appeal on the armor and clothes, nothing wrong with adding a little spice -Story was predictable and your standard Good vs Evil plot, not that's a bad thing mind you, only one real plot twist in the game and its fairly obvious when it happens. -Games let's you collect cats for some reason, dunno what they were for but i got 'em all. -Game never goes into main characters backstory outside of intro.. A normal human? A witch? A half-breed, dunno game never elaborates unfortunately. -Simply not enough lore about the world and everything in it Con's: -Too many cheap deaths, some are just straight up unfair because you literally don't see them coming, thought we were done with this after DS1 -.-... -Game ends unresolved, one of the big baddies is still alive at the end and the main character kinda just goes off somewhere, i'm guessing a future sequel or Dlc, but it's still a cliffhanger regardless so point off. Overall Mandragora: Whispers of the Witch Tree is a solid Metroidvania game that was quite fun to play and although i do wish the game would have delved more into backstory for the character and world it was still a enjoyable experience, if you like Metroidvania games then you will most likely like this game, but as always.. It's.. Up.. To.. You and i'll leave it at that. (^_−)
👍 : 10 | 😃 : 0
Positive
Playtime: 1749 minutes
A great soulslike-metroidvania that plays well, looks insanely good and runs flawlessly. waiter, waiter, a story expansion dlc please!
👍 : 8 | 😃 : 0
Positive
Playtime: 2850 minutes
I usually don't play that type of game . It's a real challenge for me and i like it . Everything so far is perfect in that game . Music , Combat , Boss Fight , Talent Tree , Graphics i would give it a nice 9/10 ( might change it later still early in the game for me ) i will try my best to do 100% on this one but will be rough haha since i am not used to dark souls game Updated july 5th : the game is a master piece 10/10 i am at 22 hours and still not half the game completed this game has at least 50 hours of content. And you can mix up 6 classes with your points so alot of playstyles to slay and enjoy the game . Don't listen to the mixed reviews. They haven't give the game a chance or what they were crying for was patched. With patch 1.6 we got NG+ wich mean infinite replayability for the people that love that game ... i'll repeat myself this game is a pure jewel :)
👍 : 10 | 😃 : 1
Positive
Playtime: 3534 minutes
The game is great, but unfortunately I can't recommend due to it still being no way to decline concerning terms and conditions: 🔒 Data Collection Summary – MY.GAMES EULA (ai summary) ✅ What is collected: Device Information: IP address, hardware specs, OS, device ID. Game Behavior: In-game actions, performance data, crash logs. Usage Metrics: Time spent, frequency, interaction with features. Possibly Communications: In-game chat or voice (not explicitly confirmed, but may be logged). 📤 Shared With: Third-party partners, including analytics, anti-cheat, and possibly advertisers. MY.GAMES disclaims responsibility for how third parties handle your data. 📋 Consent: Automatic on install/use — no opt-in prompts. Consent includes allowing both collection and external sharing. 🛑 No opt-out options: No built-in way to refuse data collection without declining to play the game. No granular controls over which data is collected or shared. ❓ User Rights: Not clearly stated in the EULA. May be covered under a separate Privacy Policy, depending on your legal jurisdiction (e.g., GDPR/CCPA).
👍 : 178 | 😃 : 12
Negative

Mandragora Screenshots

View the gallery of screenshots from Mandragora. These images showcase key moments and graphics of the game.


Mandragora Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • Additional Notes: TBD

Mandragora Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system
  • Additional Notes: TBD

Mandragora has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


Mandragora Videos

Explore videos from Mandragora, featuring gameplay, trailers, and more.


File uploading