Desolation Tycoon Reviews
Travel and trade in a demon-haunted post-apocalypse. Each playthrough features a new character and a partially randomized world. Between playthroughs, the world around you will grow and develop in response to your actions. Be prepared to make hard decisions.
App ID | 1712890 |
App Type | GAME |
Developers | Iron Boar Labs Ltd. |
Publishers | Iron Boar Labs Ltd. |
Categories | Single-player, Steam Achievements |
Genres | Indie, Strategy |
Release Date | 14 Jan, 2022 |
Platforms | Windows |
Supported Languages | English |

32 Total Reviews
28 Positive Reviews
4 Negative Reviews
Mostly Positive Score
Desolation Tycoon has garnered a total of 32 reviews, with 28 positive reviews and 4 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Desolation Tycoon over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1742 minutes
The game seems simple at first, but as you play it you become aware of more and more decisions, so it gets more interesting. It is very minimalist in its design, so that won't be for everyone, although the game does have an addictive loop, a "one more turn" effect much like Civilization (1 and 2 especially).
On my first run, it felt pretty dumb and pointless, but the hypnotic atmosphere made me want to try and improve my run. It seemed like I simply could not heal enough to keep up with the encounters. I think my second run was similar. Eventually I figured out that I could re-roll when creating the character to try to have more healing ability.
The next thing I learned was how to actually make a profit. For my first several runs I would start out by getting a crew and running up a large debt. I found that once I found some excavation site I could switch gears and get into the green. This was my approach for a couple of runs, until I realized how the maps work. You can see which direction has buyers for the goods before you purchase them, so that's a simple way to decide what to buy and what direction to go. After that, I was able to turn the 1000 naulds (the currency) you get at the start into a profitable run right away.
You get the idea. The game was enjoyable in the beginning, and it manages to grow along with you. You don't have to master all the mechanics right away, or even be aware of them, but as you play, you eventually figure out different strategies using them.
The game also eventually unlocks new cities and units, after enough runs. So I haven't really seen any of that yet. I really enjoy this game and I wish they kept developing it, but nothing bothers me as it is.
👍 : 0 |
😃 : 0
Positive