Skydance's BEHEMOTH Steam Charts & Stats
App ID | 1707990 |
App Type | GAME |
Developers |
Skydance Games |
Publishers |
Skydance Games |
Categories |
Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Tracked Controller Support, VR Only |
Genres |
Action, Adventure |
Release Date | To be announced |
Platforms |
Windows |
Supported Languages |
Portuguese - Brazil, French, Italian, German, Spanish - Spain, Japanese, English, Korean |
21 Players in Game
190 All-Time Peak
71,71 Rating
Steam Charts
21 Players in Game
190 All-Time Peak
71,71 Rating
At the moment, Skydance's BEHEMOTH has 21 players actively in-game. This is 88.95% lower than its all-time peak of 190.
Skydance's BEHEMOTH Player Count
Skydance's BEHEMOTH monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-03 |
17 |
+17.24% |
2025-02 |
14 |
-57.08% |
2025-01 |
33 |
-63.65% |
2024-12 |
92 |
0% |
435 Total Reviews
330 Positive Reviews
105 Negative Reviews
Mostly Positive Score
Skydance's BEHEMOTH has garnered a total of 435 reviews, with 330 positive reviews and 105 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Skydance's BEHEMOTH over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
356 minutes
Best vr fantasy game! Pleasant and clear game/level design, cool special abilities, exploration, one of the best vr graphics. Dark messiah vibes.
Cons: I didn’t like first behemoth fight, not clear what to do and how to dodge attacks, retried 20-30 times, the worst part so far.
👍 : 0 |
😃 : 0
Positive
Playtime:
862 minutes
Update: I have completed the game. I now think once the combat system have grown on you, it is an incredible game and it is the closest dark souls / god of war VR you can get
-------------------------------
Original review:
Effectively the only story-driven fantasy sword-fighting game from one of the only few VR devs studio, so that's the best you can get currently.
There is a momentum problem, they adopted the spaghetti waist physics from TWD:SS but it did not work well for really huge greatsword, basically the physics was a bit outdated for a sword-fighting game like this. You have to learn that.
I also think they did not playtest well for their level design, some AI behaviors / spawns were just frustrating to deal with.
👍 : 0 |
😃 : 0
Positive
Playtime:
330 minutes
Pretty Great Game. Sometimes I feel like Swords phase through each other but overall a clear recommendation. And i have to give some appreciation to the devs which respond to a lot of people even in the comments on this shop page, haven't seen it like this by other devs.
👍 : 0 |
😃 : 0
Positive
Playtime:
1072 minutes
i think this is one of the best vr sword combat games and it has a compelling story too this is a great game for blades and sorcery lovers.
👍 : 0 |
😃 : 0
Positive
Playtime:
190 minutes
Good VR game. Visuals are good, but could be much better for PC if they focused on that instead of making it optimally for Quest. Works fine on my G2. Game-play is faced paced and good if you like that. I prefer Skyrim VR with mods or Grimlord but this is still definitely worth playing. It is tiring fighting hoards of 9 foot tall armored zombies ... actually exhausting physically.
👍 : 0 |
😃 : 0
Positive
Playtime:
391 minutes
One of the best VR games story wise to be released.
Definitely a must play for those looking for a detailed story with great gameplay.
👍 : 0 |
😃 : 0
Positive
Playtime:
246 minutes
i hate to have to do this but. this game was my fuel for almost 6 months. i could NOT wait for it to come out. and when it did, i was... well, dissapointed. the combat is honestly far from what is seen in the trailers. its clunky, confusing, and maybe just hard. you start with four weapon slots but then you go up to 8 slots of random weapons and horrible keybinds like trigger for a power up. this makes fighting quickly almost impossible, and the behemoths are just as sad. im very sad to have to not recommend this as i was super excited but here we are.
👍 : 0 |
😃 : 0
Negative
Playtime:
536 minutes
Well, I never even heard about this game until it came out and when it came out, I read some reviews. All the reviews say that the game is too short the combat is too hard and things like that but I have to say that this game surprise me. First up the combat combat is absolutely amazing so satisfying to pull off and I really like it that the game kinda force me to actually fight the game force me to Perry enemies attack and this is absolutely awesome. The graphics are also very good that’s the greatest in VR but also very good. The level design looks amazing and function. Amazing now the bad . This game is really laggy returns of blogs mostly visual but some physical like sometimes I just get stuck inside of a wall. It happened to me four times. The worst thing about this game is length I mean he is seven hours long but for the cost and the developing time I was expecting at least at 12 hour campaign and please add sandbox like blade and sorcery it doesn’t have to be as good as blood and sorcery but just make one please .
I give this game a 9 out of 10
👍 : 1 |
😃 : 0
Positive
Playtime:
469 minutes
Overall, the game isn't bad. It's mostly sequential arenas, which is pretty boring. The combat system seems clunky at first, not intuitive. But after 2 hours I understood it and started to enjoy it. The plot - I listen to it 50/50, so I can't say anything. The game has a lot of unpolished things like enemy movements, boss movements - you can literally see them switching animations. I would rate this game a solid 6/10. At the very least, it's worth a try.
UPD: Just finished this game. The boss fights are cool in theory, but in practice..... They are so clunky. I encountered so many bugs during the third chapter that I just started thinking “Let this end...”. So I give it a 6/10. Overall the game isn't too bad, but I can't recommend it for the full price ;(
👍 : 6 |
😃 : 0
Positive
Playtime:
1299 minutes
This game is like if Saints and Sinners and Blade and Sorcery had a baby, the combat feels brutal, the grappling hook is done just right. Honestly a masterpiece.
👍 : 6 |
😃 : 0
Positive
Skydance's BEHEMOTH Steam Achievements
Skydance's BEHEMOTH offers players a rich tapestry of challenges, with a total of 31 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Welcome to the Forsaken Lands
Defeat 10 enemies
Call Me Trapper
Meet the Trapper
Kragjaeger
Obtain the sword Kragjaeger
Dødstreng
Obtain the bow Dødstreng
Lognbryter
Obtain the axe Lognbryter
The Grappler
Obtain the grappler
Coloss Alloy
Obtain your first piece of Coloss Alloy
Armed to the Teeth
Fully upgrade all weapons
Echoes of the Past
Find an echo
Whispers from the Dark
Find all echoes
I Am Become Death
Defeat 100 enemies
SMASH!
Defeat 10 enemies with strength punch
Slice and Dice
Defeat 20 enemies with strength sword attacks
Boom!
Defeat 10 enemies with exploding arrows
Good Catch
Catch an enemy's arrow in midair
Are You Not Entertained?
Start wave 1 in the Arena
Become the Monster
Obtain all achievements
Skydance's BEHEMOTH Minimum PC System Requirements
Minimum:- OS: Windows 10
- Processor: Intel Core i5-6600 / AMD Ryzen 5 1600
- Memory: 16 GB RAM
- Graphics: NVIDIA RTX 2060
- Storage: 55 MB available space
- VR Support: OpenXR, Meta Quest 2+3, Index, Vive
Skydance's BEHEMOTH Recommended PC System Requirements
Recommended:- OS: Windows 10
- Processor: Intel Core i5-9400+ or equivalent
- Memory: 16 MB RAM
- Graphics: NVIDIA RTX 3060 or equivalent
- Storage: 60 GB available space
- VR Support: OpenXR, Meta Quest 2+3, Index, Vive
Skydance's BEHEMOTH has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Skydance's BEHEMOTH Latest News & Patches
This game has received a total of 5 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Patch Version 539197 on 12/7/2024
Date: 2024-12-08 20:03:57
Fixed multiple crashes that were reported and Hero weapons should no longer duplicate upon reloading your save under specific conditions.
👍 : 71 |
👎 : 4
Patch 539893
Date: 2024-12-12 21:07:05
Fixes to some progression blockers, combat tuning updates, miniboss tuning, bug fixes, and more!
👍 : 181 |
👎 : 5
Steam PCVR Update 540003
Date: 2024-12-14 05:32:03
Update for unsupported headsets
👍 : 80 |
👎 : 2
Patch 540020 - Fixing ghost weapons in hands
Date: 2024-12-16 01:31:47
👍 : 113 |
👎 : 2
Patch 542846 (Major update!)
Date: 2025-02-12 18:34:51
Valentine’s Day is just around the corner, and we wanted to share our love and appreciation for our community with this patch that includes over 700 issues resolved since our last!
👍 : 146 |
👎 : 5