Skydance's BEHEMOTH
9

Players in Game

522 😀     168 😒
72,07%

Rating

$19.99
$39.99

Skydance's BEHEMOTH Steam Charts & Stats

Skydance’s BEHEMOTH is an original story set in the Forsaken Lands, a fallen kingdom haunted by tragedy. Play as an outland warrior, Wren the Hunter (the player), and embark on a perilous quest to save yourself and your village. Your only hope is to slay the unslayable, the monstrous Behemoths.
App ID1707990
App TypeGAME
Developers
Publishers Skydance Games
Categories Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Tracked Controller Support, VR Only
Genres Action, Adventure
Release DateTo be announced
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Japanese, English, Korean

Skydance's BEHEMOTH
9 Players in Game
190 All-Time Peak
72,07 Rating

Steam Charts

Skydance's BEHEMOTH
9 Players in Game
190 All-Time Peak
72,07 Rating

At the moment, Skydance's BEHEMOTH has 9 players actively in-game. This is 0% lower than its all-time peak of 190.


Skydance's BEHEMOTH Player Count

Skydance's BEHEMOTH monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-03 9 -35.03%
2025-02 14 -57.08%
2025-01 33 -63.65%
2024-12 92 0%

Skydance's BEHEMOTH
690 Total Reviews
522 Positive Reviews
168 Negative Reviews
Mostly Positive Score

Skydance's BEHEMOTH has garnered a total of 690 reviews, with 522 positive reviews and 168 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Skydance's BEHEMOTH over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 932 minutes
Good game with a few issues: * In some places, the textures are blurrier than others(e.g.: giant doors). * Parry system is a pain in the ass, I wish they had just a simple tutorial map where you could practice it endlessly without dying. * I noticed hiccups when running here and there but, CPU and GPU usage wasn't high, it looked like the game kept trying not to load too much stuff at once, which makes no sense for my system: Quest 2 Link on USB cable AMD 7950X RTX 4090 G.Skill 64GiB 6000MT/s CL30 RAM Kingston Fury 1TB SSD Hiccups can't be blamed on quest + link setup since it doesn't happen on other games.
👍 : 2 | 😃 : 0
Positive
Playtime: 637 minutes
The game play is very souls like, but also like most vr games it's very easy since you can just poke poke and slash while using your grapple to make the enemy stay stunned 80% of the time. Other than that tho the parry system is fun alongside how the enemies try and change their attacks mid swing sometimes. Overall the graphics look nice, puzzles are short and sometimes fun, weapon mechanics are cool but have occasional issues and the boss fights are more cinematic than a challenging but that's fine with me cause it feel's like a movie scene
👍 : 2 | 😃 : 0
Positive
Playtime: 689 minutes
[h3]Good[/h3] - Combat is really fun and appropriately challenging sometimes. Like dark souls combat but actually fair and not dark souls difficulty. - Parrying feels precise, fair, and satisfying. - Combat progresses well over the campaign with new weapons, abilities, and boss fights. - Does well building upon the feel and depth of world that Shadow of the Colossus has. Beautiful views. - Shadow of the Colossus boss fights also translate really well to VR climbing and stabbing. - Much more of my genre of game than Saints and Sinners. - The final boss and ending were super cool and satisfying. [h3]Bad[/h3] - No accessibility settings at all, not even left handed controls or disabling virtual turning. Very disappointing, especially for a game of this size and budget. - Lots of head-locked HUD elements. They’re also all impossible to read on a bigscreen beyond. - Story isn’t very deep. - The first behemoth’s final phase was not well explained at all and took me a number of deaths to figure out. - I paused on the credits and the music stopped. Not a great final impression. Overall a super enjoyable AAA VR game worthy of your dopamine!
👍 : 3 | 😃 : 0
Positive
Playtime: 497 minutes
The combat does have its flaws, the velocity with the grappling hook kinda sucks, but overall this game is great. Literally one of the best VR games I have ever played.
👍 : 2 | 😃 : 0
Positive
Playtime: 940 minutes
I had an issue where I would launch the game from steamvr home and then I would get an error saying headset not detected, to fix it I had to launch the game through steam but without opening steamvr before it and then the game launches properly. Anyways, this is a good linear VR game, yes most of the playable areas are not very large apart from the boss arenas but at the same time they have enough space for you to engage in combat without being completely boxed in and also have several secret areas to find. The graphics in this game are very good, no complaints there apart from some rare screen flickering in a few very specific areas. The combat is decent, I think it's better than Tales of Glory combat but definitely not as good as in Blade and Sorcery. The game would be even better if there were more behemoths to fight because you will be spending most of the time fighting the normal human sized enemies. Overall I would rate this game 7/10, it's definitely not a genre defining game but I still had a lot of fun completing it, especially fighting the second behemoth which was an amazing experience in vr and using the grappling hook is fun as well.
👍 : 3 | 😃 : 0
Positive
Playtime: 331 minutes
Just beat my first boss: Shacklehide I can't think of a better way to describe this except to say it's Shadow of the Colossus VR. I hope Skydance makes another one or keeps pumping out more DLC's. A truly cinematic experience that was giving me the Bumps of Geese.
👍 : 3 | 😃 : 0
Positive
Playtime: 330 minutes
I haven't finished the game yet but I wanted to post a review while the sale is still going because this is a must-buy at $20. I waited until I beat the first behemoth because a handful of reviews said there were bugs in that fight but I just fell that beast and I still haven't encountered any bugs at all. Basically, this is Shadow of the Colossus meets Blade & Sorcery with very high production values. You will be climbing colos- I mean, behemoths and stabbing their weak points and all that fun stuff. It's mildly disappointing that an NPC says there's only 3 behemoths in the game, maybe there's a secret final one, I don't know yet, but unlike Shadow of the Colossus, this game has a lot of human enemies and bosses, as well, and that's where the Blade & Sorcery comparisons come in. When fighting humans you have a variety of weapons and tools at your disposal. You have to block, parry, dodge, lunge, break through armor and shields until you can stab the sweet, tender meat inside. You can also activate a strength buff temporarily which often lets you just cleave enemies clean in two. It's a fairly satisfying combat system. Overall, my first impressions are that this is awesome and everyone with VR needs to buy it. I will update this once I complete the game but, for now, I think it's well worth the $20.
👍 : 2 | 😃 : 0
Positive
Playtime: 23 minutes
the only thing going for it is the graphics, the rest is lackluster at best and the combat feels like a complete joke. you can just defeat the first guard boss thingy by just tapping him repeatedly with a sword. throwing weapons is so assisted it feels bad to do. throwing knives are just basically free kills, this is not fun. movement feels really wierd too but its hard explain.
👍 : 6 | 😃 : 0
Negative
Playtime: 144 minutes
This game almost feels deceptive with its marketing. I came in expecting a Shadow of the Colossus VR clone. Instead, I got disappointment. Wren is so slow, he cannot outrun the immortal snail. Sprinting ONLY works in the direction you're facing, The first boss is really confusing and unintuitive, and waiting for Sitja to scream the answer in your ear is boring. Deflecting enemy weapons is a crapshoot, and two handed weapons are unusable, since Wren will ONLY swing them vertically, no matter where I put my hands. Oh, and I had to look up how to open the coffin with the legendary sword, because the "push" prompt never appeared for me. Don't play this game. Just play Blade and Sorcery. Hector is a better giant climbable VR boss anyways.
👍 : 7 | 😃 : 1
Negative
Playtime: 12 minutes
BUYER DISCRETION FOR META QUEST 3 AND VIRTUAL DESKTOP USERS I'm sure this game is great. but unfortunately I cannot recommend this game. This game is riddled with technical issues including issues with virtual desktop and gameplay issues. Upon first loading up a new game, hand models do not load in and therefore I cannot grab any weapons. An issue that was prevalent since release but ignored. I am beyond disappointed as I truly want to experience this game. I cannot even go past the first 5 minutes of the game. Quality from Skydance Games has truly gone downhill.
👍 : 16 | 😃 : 0
Negative

Skydance's BEHEMOTH Steam Achievements

Skydance's BEHEMOTH offers players a rich tapestry of challenges, with a total of 31 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

Welcome to the Forsaken Lands

Defeat 10 enemies

Call Me Trapper

Meet the Trapper

A Fire Inside

Meet Silja

Kragjaeger

Obtain the sword Kragjaeger

Dødstreng

Obtain the bow Dødstreng

Lognbryter

Obtain the axe Lognbryter

The Grappler

Obtain the grappler

Coloss Alloy

Obtain your first piece of Coloss Alloy

Armed to the Teeth

Fully upgrade all weapons

Shacklehide
Nightscraper
Dreddstag
Hollow King
The Secret Room
Echoes of the Past

Find an echo

Whispers from the Dark

Find all echoes

I Am Become Death

Defeat 100 enemies

Sora Vrisak
The Pale Archer
Sora Otel
The Mad Marauder
Sora Supeira
General Ludovic
Airborne
SMASH!

Defeat 10 enemies with strength punch

Slice and Dice

Defeat 20 enemies with strength sword attacks

Boom!

Defeat 10 enemies with exploding arrows

Good Catch

Catch an enemy's arrow in midair

Minimalist
Are You Not Entertained?

Start wave 1 in the Arena

Become the Monster

Obtain all achievements


Skydance's BEHEMOTH Screenshots

View the gallery of screenshots from Skydance's BEHEMOTH. These images showcase key moments and graphics of the game.


Skydance's BEHEMOTH Minimum PC System Requirements

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i5-6600 / AMD Ryzen 5 1600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 2060
  • Storage: 55 MB available space
  • VR Support: OpenXR, Meta Quest 2+3, Index, Vive

Skydance's BEHEMOTH Recommended PC System Requirements

Recommended:
  • OS: Windows 10
  • Processor: Intel Core i5-9400+ or equivalent
  • Memory: 16 MB RAM
  • Graphics: NVIDIA RTX 3060 or equivalent
  • Storage: 60 GB available space
  • VR Support: OpenXR, Meta Quest 2+3, Index, Vive

Skydance's BEHEMOTH has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

Skydance's BEHEMOTH Latest News & Patches

This game has received a total of 5 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Patch Version 539197 on 12/7/2024
Date: 2024-12-08 20:03:57
Fixed multiple crashes that were reported and Hero weapons should no longer duplicate upon reloading your save under specific conditions.
👍 : 71 | 👎 : 4
Patch 539893
Date: 2024-12-12 21:07:05
Fixes to some progression blockers, combat tuning updates, miniboss tuning, bug fixes, and more!
👍 : 181 | 👎 : 5
Steam PCVR Update 540003
Date: 2024-12-14 05:32:03
Update for unsupported headsets
👍 : 80 | 👎 : 2
Patch 540020 - Fixing ghost weapons in hands
Date: 2024-12-16 01:31:47
👍 : 113 | 👎 : 2
Patch 542846 (Major update!)
Date: 2025-02-12 18:34:51
Valentine’s Day is just around the corner, and we wanted to share our love and appreciation for our community with this patch that includes over 700 issues resolved since our last!
👍 : 146 | 👎 : 5


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