Chibi Girl VS Evil Zombie Dead Reviews

Suddenly there was a zombie apocalypse. All the adults turned into zombies! Chibi Girl is looking for her mother and tries to save the world.
App ID1700960
App TypeGAME
Developers
Publishers Glue_BQ
Categories Single-player, Steam Achievements, Steam Cloud, Partial Controller Support
Genres Casual, Indie, Adventure
Release Date15 Dec, 2021
Platforms Windows
Supported Languages English, Simplified Chinese, Russian

Chibi Girl VS Evil Zombie Dead
1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score

Chibi Girl VS Evil Zombie Dead has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 445 minutes
Oddly beautiful and noticeably charming. There is something about this game. It has some problems for sure, notibly some moments where if you make a mistake, the only way to fix it is to kill yourself to reset things and try again. Also the floatyness of the character doesn't make so well for the wheel spinning platforming level, and as such can be quite frustrating (and this is before playing classic difficulty). I very much appreciate the differences in levels, the variety in gameplay (the vehicle sections). I can truly see, and would like to, a whole series, where the gameplay continues to change and upgrade, until we are at the point where Chibi Girl is a crazy third person shooter or open world experience, because there's something about the worlds in this game that makes me want to actually explore them. I can see the developer's skills increasing continuously and bringing us new and exciting things with each title. Maybe I am just being too naive, but still I am excited for the next one! Good work and I look forward to see what is next. Edit: While playing the game on classic difficulty, certain problems become far more problematic. These ought to be either updated and fixed in this game or certainly fixed by the next. 1. Grabbing boxes can be very frustrating. I figured out that if you re-bind the control, you have to re-bind it every time you open the game otherwise it will default to the original control. 2. Hang time. Any good platformer will have 'hang-time'. A few frames where your character can still jump even if they are no longer touching the edge of whatever ground they are on. There are too many platforming sections where you have to be practically pixel perfect, and this is very annoying and unsatisfying. 3. Next time please make the kill X enemies achievement at least a bit less of a grind.
👍 : 0 | 😃 : 0
Positive
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