Hellblusser
Charts
94 😀     14 😒
78,01%

Rating

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$4.99

Hellblusser Reviews

Hellblusser is a hot, fast-paced first-person rogue-like. Play as a young prince who is traveling to hell to extinguish it. Swing your sword, play with fire, and collect the tears of your enemies.
App ID1695480
App TypeGAME
Developers
Publishers Sokpop Collective
Categories Single-player, Steam Achievements, Full controller support
Genres Indie, Action
Release Date10 Aug, 2021
Platforms Windows, Mac
Supported Languages English

Hellblusser
108 Total Reviews
94 Positive Reviews
14 Negative Reviews
Mostly Positive Score

Hellblusser has garnered a total of 108 reviews, with 94 positive reviews and 14 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Hellblusser over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 14 minutes
Pretty fun! I don't even like Roguelites, and this is not the deepest game from what I've seen but it is still purely fun and very pretty. The character feels good to play. It has its own unique aesthetic, which is a very rare trait. Keep up the good work guys! I haven't played much yet but I'll surely play until I beat the game.
👍 : 2 | 😃 : 0
Positive
Playtime: 12 minutes
The aesthetic is interesting. The music is catchy. The controls are competent. 6/10. Feels like a dollar-bin game and it is and it feels like the devs know it. worth 5 !worth 7
👍 : 1 | 😃 : 0
Positive
Playtime: 114 minutes
It's okay. And i mean that in the most literal sense. The combat was pretty repetitive by the time you figure out that the kick exist and just completely negates all meaning in the enemy's mechanics. The artstyle is pretty but sometimes it's impossible to read text. The bosses are too technical for them to take skill and the music is just plain boring. So do i recommend the game? Yeah, absolutely, it's fun to just try out and play for the hour and 10 to 30 minutes that it lasts.
👍 : 1 | 😃 : 0
Positive
Playtime: 245 minutes
Gameplay was just kinda frustrating. By the time you'd get good enough to enjoy it, the game is already over. I know that the MO for this development team is to churn out small games really quickly, but even with that in mind, the game feels rushed. Maybe I'm just spoiled by bigger roguelikes like Binding of Isaac or Enter The Gungeon, but it really seems like this game would have benefited from being longer and having a few more gameplay mechanics to really flesh it out
👍 : 3 | 😃 : 0
Negative
Playtime: 886 minutes
Other reviews are correct in saying the game is too short. Still, for some reason I play it over and over again. Maybe it's the music, maybe it's the quirky premise, or maybe it's the combat.
👍 : 2 | 😃 : 0
Positive
Playtime: 6 minutes
When you first boot up the game the aspect ratio is kinda scuffed at it's nearly impossible to read anything, you have to use Alt+Enter to make it windowed and then stretch it out before making it full screen again to fix it. Once it's fixed though it's a very fun game with nice roguelite mechanics and fun combat, and the music is really good.
👍 : 11 | 😃 : 0
Positive
Playtime: 111 minutes
Tiny game (1h), tiny price. The fire powers are exciting to use. Quality music too! It could be more difficult and has slightly awkward controls. Still enjoyed it!
👍 : 3 | 😃 : 0
Positive
Playtime: 293 minutes
Just a dungeon 1st person rogue like. Has its (big) share of bugs. The game seems abandoned since summer 2021. I don't understand the replay value of this game, mostly when there is no character progress between games. The graphics and controls could be better, as well as the UI.
👍 : 11 | 😃 : 3
Negative
Playtime: 259 minutes
One of my favourite games this year. Fairly easy and have completed the game + got all achievements in about 4 hours. But those were some great 4 hours and would love to play more if there was more content. Enjoyed mastering the satisfying combat and finding out tricks to improve your fighting. Clever bosses that is designed specifically for this game's mechanics. Good rewards for playing well. Music is fun! The block takes a bit to get used to. It's nice, but I also accidentally press right click many times when I wanted to block (instead of left click). CONS: • Seem to lack configurable key bindings in the settings? • Never explained how to kick - and since there's no key binding menu it can be hard to find. Are there other buttons I've missed? A map etc? Probably not. Btw "Shift" is the kick button for keyboard players. • In endless mode you need to watch the entire end cutscene every time you start a new "loop". • In endless mode I had unlocked all powerups and got the best items before completing the second loop. So even if I could get further, it wasn't much fun for me personally. [i] Should upgrade fountains restore and give player ability to stack powerups and go crazy? hehe [/i] That's it I think. Great experience and would love more bosses, items, powerups etc etc.
👍 : 10 | 😃 : 0
Positive
Playtime: 107 minutes
This game isn't very hard, and its combat system is a little weird. they bind block to s and left click, so it's pretty much impossible to hit an enemy while juking backwards. The boss design is unintuitive, but once you figure out the puzzle they become quite easy. I was able to beat the game on my first run in 1hr 30 min 11sec, while spending most of my time exploring and kicking crates. During the late game the upgrades in the shop are so cheap and bad that they're not worth taking. the fire blade is the only real option here unless you're in the first levels. I wish there were more levels and abilities; like maybe a freezing blessing that stuns opponents with your fireballs instead of doing damage. lots more could be done here but I know how sokpop develop a game a month, so I'm not getting my hopes up for updates. TL;DR: this game is good but isn't without its flaws. the combat is meh and the bosses have little replay-ability since they each rely on a gimmick. the soundtrack is pretty good, and I enjoyed my time with the game. this would be best for someone who is newer to video games though since it's pretty easy.
👍 : 26 | 😃 : 0
Positive
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