F1® 22 Reviews
Enter the new era of Formula 1® in EA SPORTS™ F1® 22 the official videogame of the 2022 FIA Formula One World Championship™.
App ID | 1692250 |
App Type | GAME |
Developers | Codemasters |
Publishers | Electronic Arts |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Full controller support, Shared/Split Screen, Remote Play Together, LAN Co-op, LAN PvP, Shared/Split Screen PvP, In-App Purchases, VR Supported, Steam Workshop, HDR available |
Genres | Sports, Racing |
Release Date | 30 Jun, 2022 |
Platforms | Windows |
Supported Languages | English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Brazil, Polish, Russian |

25 740 Total Reviews
17 694 Positive Reviews
8 046 Negative Reviews
Mixed Score
F1® 22 has garnered a total of 25 740 reviews, with 17 694 positive reviews and 8 046 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for F1® 22 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
154559 minutes
POO
BEN
👍 : 0 |
😃 : 0
Positive
Playtime:
11990 minutes
i like it
👍 : 0 |
😃 : 0
Positive
Playtime:
6705 minutes
great racing game even in 2025
👍 : 0 |
😃 : 1
Positive
Playtime:
5742 minutes
good
👍 : 0 |
😃 : 0
Positive
Playtime:
3584 minutes
Even after 3 years it's still quite playable.
👍 : 1 |
😃 : 0
Positive
Playtime:
1360 minutes
F1® 22, developed by Codemasters and published by EA Sports, represents another ambitious entry in the long-running Formula One racing simulation franchise. It aims to capture the excitement and nuance of the 2022 FIA Formula One World Championship, bringing with it new cars, revised regulations, updated tracks, and expanded features that reflect the sport’s evolving landscape. As with previous titles in the series, F1 22 walks a careful line between realism and accessibility, attempting to cater to both die-hard F1 enthusiasts and casual players looking for an immersive motorsport experience.
At its core, F1 22 maintains the franchise’s reputation for tight, responsive, and realistic driving mechanics. The cars feel heavier and more grounded this time around, reflecting the real-life regulation changes that introduced a ground-effect aerodynamic philosophy. This adjustment significantly alters how players approach handling, cornering, and tire management. The way the cars stick to the track at high speed feels satisfying, but there’s also a more noticeable penalty for poor throttle control or aggressive inputs, especially when using assists sparingly or turned off entirely. This dynamic creates a deeper and more rewarding learning curve than in some past iterations.
The visual fidelity of F1 22 continues to impress. The circuits—ranging from classics like Silverstone and Monaco to newer additions like Miami—are beautifully rendered with realistic lighting, trackside detail, and atmospheric effects. Night races glisten with reflections and sharp contrast, while dynamic weather can drastically change how a race unfolds. The cars themselves are meticulously modeled, capturing every aerodynamic flourish and branding detail with accuracy. Codemasters has also upgraded character models and pit lane animations, although some off-track visuals still lag behind in polish compared to the photorealistic cars and environments.
One of the most talked-about new features is the inclusion of “F1 Life,” a lifestyle-oriented hub where players can customize their avatar, showcase supercars, and decorate virtual living spaces. While this addition is clearly an attempt to expand the game beyond racing into more of a lifestyle brand experience, it feels somewhat superficial. Customizing furniture or clothes doesn’t meaningfully impact gameplay and can come off as filler content, particularly for players more interested in racing than role-play. However, the inclusion of supercars like McLarens, Aston Martins, and Ferraris for time trials and Pirelli Hot Laps events offers a fun, albeit minor, diversion from traditional F1 gameplay.
Career mode remains a strong pillar of the game, whether you play as a real-world driver or create your own. The My Team mode, introduced in F1 2020, returns with expanded management features, letting you build your own team from the ground up. Choosing sponsors, hiring staff, developing car components, and managing finances creates a satisfying managerial experience layered on top of the on-track action. AI opponents have also seen refinement, with smarter, more reactive driving that pushes players harder on higher difficulties. Racing lines are defended more aggressively, and overtaking now often requires more tactical precision, which adds to the authenticity of competition.
Multiplayer, both ranked and unranked, is robust, with options for leagues, co-op career, and weekly events. The online experience is generally smooth, and Codemasters’ anti-cheat and matchmaking systems have improved since previous versions. Crossplay support was introduced post-launch, allowing a wider pool of competitors across platforms, which is a welcome step toward a more unified player base. Still, occasional bugs, disconnects, and latency issues can pop up—an area the series continues to work on each year.
The presentation of F1 22 has evolved with immersive broadcast options that mimic real-life TV coverage, including formation laps, pit stops, and safety car periods. These touches add authenticity but can be toggled off for players who prefer a streamlined experience. Voice commentary and radio communication remain serviceable but could use more variation and depth. Sound design, on the other hand, is excellent—engines roar with distinct tonal differences between manufacturers, and the audio cues for tire grip, weather, and mechanical failures add to the immersion.
Despite its strengths, F1 22 is not without flaws. The game can feel iterative for returning players, especially those who already invested heavily in F1 2021. The new car handling and supercars are meaningful, but outside of that, many features feel more like refinements than innovations. The UI could be more intuitive, especially in menus related to car development and setup. Additionally, microtransactions tied to cosmetic items in F1 Life may put off some players, though these have no bearing on actual race performance.
In conclusion, F1 22 is a well-crafted, technically impressive entry in the series that continues to push the boundaries of racing simulation while trying to appeal to a broader audience. The on-track action is as thrilling and nuanced as ever, thanks to thoughtful changes in car physics and AI behavior. While lifestyle elements like F1 Life and supercars may not appeal to everyone, they don’t detract from the core experience, which remains focused, challenging, and exhilarating. For F1 fans and sim racers alike, F1 22 is a compelling, if not revolutionary, addition to the franchise that rewards time, precision, and passion for the sport.
Rating:7/10
👍 : 2 |
😃 : 0
Positive
Playtime:
10457 minutes
EA's first entry in the F1 game franchise promises much with it's glossy coat of paint, but all it does is cover the badly oiled machine that is F1 22 as it stalls off the starting grid.
👍 : 0 |
😃 : 0
Negative
Playtime:
2014 minutes
Game will recognise Heusinkveld pedals and setup will be fine and when I login into game next time all preset settings are gone and it doesn't recognise my Heusinkveld pedals and keys as previously setup
👍 : 0 |
😃 : 0
Negative
Playtime:
3914 minutes
Absolute crap, bullshit... whoever made the code for the bots (AI opponents) needs to be fired and never work on things like that ever. This is why Assetto Corsa and other games will always be better and with bigger community. There are many other problems but there is no point of mentioning them. Do not recommend.
👍 : 0 |
😃 : 0
Negative
Playtime:
4437 minutes
EA updated their EULA.
Within the first paragraph or so, it clearly states EA services are licensed to you, not sold.
This is direct retaliation towards the Stop Killing Games petition, not to mention they also don't want you modding games any longer. (for the few EA games that someone would want to mod)
These publishers and developers only care to look after their own bottom line, profits and pockets. The customer/consumer is no longer looked after.
👍 : 4 |
😃 : 0
Negative