Brickbuilder VR Reviews
Brickbuilder VR is a high-fidelity VR model building simulator. With both decorative blocks and mechanical components such as axels, gears and motors, the game enables you to build a wide variety of interesting creations that move and interact with each other in the virtual world.
App ID | 1665570 |
App Type | GAME |
Developers | Tempsutido,LLC |
Publishers | Tempsutido,LLC |
Categories | Single-player, VR Supported, Tracked Controller Support |
Genres | Casual, Indie, Simulation, Early Access |
Release Date | 30 Jun, 2021 |
Platforms | Windows |
Supported Languages | English |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Brickbuilder VR has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
421 minutes
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👍 : 0 |
😃 : 0
Positive
Playtime:
91 minutes
Its lego, in VR, its automatically cool. I will admit theres a couple of oddities, I dont get why the steps are repeated and it would be nice to rotate them rather than just move them around, make it clearer where hidden parts are going but seiroulsy, despite its flaws it works so well.
👍 : 1 |
😃 : 0
Positive
Playtime:
19 minutes
It works (with valve index).
The user interface needs a lot of work. Menus should NOT be "on" the table. They should be floating and movable.
You need a lot fewer parts, and a tool to scale them. So a single axle part, which you can stretch or shorten, and for advanced users, the diameter can also be changed. Parts could optionally snap to multiples of a single brick unit in size. For an excellent example of what I want, look at the "gizmo" tool in tabletop simulator. It allows detailed adjustment in each of the three dimensions; can also be used for fine adjustment of part location and orientation while building.
I also would like to be able to adjust the table any time, rather than only at start up.
The valve index binding should use the grab function rather than trigger to pick up pieces. I know that other VR controllers don't necessarily have this feature, but for the index it makes sense, as then you use the trigger for remote pickup. Hence one needs no special tool for the remote case.
👍 : 1 |
😃 : 0
Positive
Playtime:
47 minutes
Very fun game, the dev is welcoming in the community hub, and in my case, responded in under an hour. the main game has some minor issues, but they don't render the game unplayable. overall, very recommended.
👍 : 1 |
😃 : 0
Positive