EdgeOfTheAbyssAwaken Reviews
"Edge of the abyss Awakening" is an adventure game that combines third-person, action, Roguelite and RPG strategy selection. Players can match different weapons, entries and talents to form various gameplays for adventurous challenges. You can play solo or in teams of up to three people.
App ID | 1641670 |
App Type | GAME |
Developers | TrinityBJ |
Publishers | TrinityBJ |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Partial Controller Support, LAN Co-op |
Genres | Indie, Strategy, Action, RPG |
Release Date | 19 Jun, 2022 |
Platforms | Windows |
Supported Languages | English |

3 Total Reviews
3 Positive Reviews
0 Negative Reviews
Negative Score
EdgeOfTheAbyssAwaken has garnered a total of 3 reviews, with 3 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1198 minutes
Great potential, a fun rogue like hack and slash with upgrade options for weapons and charecter passive skills. Good fun with friends.
👍 : 2 |
😃 : 1
Positive
Playtime:
261 minutes
Finally a great melee focused 3d roguelite!
It is in early access, so you may find a few bugs, but the experience transcends early access play imo.
Will be one of the biggest roguelites this year if updates go well!
Satisfying melee combat
Great feel of progression
Great difficulty curve
Nice selection of weapons with different playstyles
FX are great
Responsive controls
Surprisingly polished mechanics
Tons of updates so far
Now it may have some bugs and there is room for improving the systems and game experience, but you'll be hard pressed finding anything like this experience!
👍 : 5 |
😃 : 0
Positive
Playtime:
1124 minutes
DO NOT BUY THIS GAME.... It is a fun but heckin unpolished game... Could have been absolutely amazing if tuned out and worked on properly. The developers i guess gave up on it?... Took everyone's money and dipped... It is super sad, i did enjoy this game.. but the bosses are kinda janky and i was waiting for them to tune up the end boss.. Aka jank king.. However, this is a dead game now.. no support for it or future. I highly recommend thinking twice before purchasing any game from these developers, i have added them to the list of abandonment. If you give up on games you have no interest in your player base, just a quick buck.
👍 : 8 |
😃 : 0
Negative
Playtime:
4798 minutes
This game does not try to be something it's not. it's simply a rogue lite action RPG, with more than enough to do for 30-60+ hours if you like a challenge. If not you prolly beat the first setting in 2 hours ish. As you increase the challenge, the more tactical you must be. Don't get greedy lol. More challenge isn't just more health or damage from the enemies, but it will introduce new mechanics / abilities. This has not been released long and I have seen the devs updating and making fixs / tweeks / balancing yada. I enjoy this game and haven't had a moment of calling bullshit to the mobs hit boxes or any janky shit. Very fluid combat, very balanced cancel roll mechanics once you gitgud, mess up timing on ability cancel out and tactically reposition. Nothing seems to 100% lock you down. Hope the devs keep working on this great game.
👍 : 7 |
😃 : 1
Positive
Playtime:
461 minutes
Really fun Arpg Roguelike so far, the game actually has good animations compared to other 3rd person Roguelike games.
Bosses are a bit unbalanced especially with different kind of weapons. I think every weapon should get a parry button like sword and shield has, not only a dodge move. Speaking of dodge move, the time window to do a "perfect" dodge is insanely short. It should be at least twice as long and Bosses should have visual indicator when they attack , like flashing a light or a sign or something, other Roguelikes do that great > look at 暖雪 Warm Snow! some enemies also have the terrible design that their attacks are "locked" unto you, which means even if you dodge, their attack will follow you like an aimbot and still hit you, this just feels terrible and frustrating.
But overall the gameplay is nice and fluid, looks cool with great animations and a good variety of weapon choices.
The devs are also cranking out updates/patches since release, i hope they keep on doing so, the game has great potential and is already fun playing right now.
I would recommend to the devs to implement much more exotic upgrades that alter your playstyle greatly, at the moment there are many elemental damage conversion upgrades, which are fine but quite boring. Look at Risk of Rain2 or Hades to see much more interesting upgrade choices that can alter your build and playstyle greatly. Also the game lags on all kind of settings regularly, on low to very high, and i have a pc with over max system requirements, it clearly needs optimizing, and yes i have the newest graphics driver update.
👍 : 8 |
😃 : 2
Positive
Playtime:
2376 minutes
Seems like the devs abandoned the game. They went out of early access just to abandoned it. Sadly it had some potential, but still needs more work to be done/.
👍 : 11 |
😃 : 0
Negative
Playtime:
358 minutes
so i havent played a lot but its really good for a early access rogue like
if you like action combat 3rd person stuff this game is really fun
the negative reviews are mostly chinese and tranlate says its mostly that the game is unpolished. I think and that makes sense because the game is still early access,
but i like it, the only problem i have is the enemy tracking for dodging its sometimes really unfair but i also think its made with coop in mind
ive been waiting for a 3rd person action roguelike so i was excited and its good but of course it still very unreal engine asset like, the animation for example for weapons are decent and hit hard atleas in my opinion
the animations for moving are very unreal engine asset like i really hope they change that make it gender specific so that if you play either a male or female the animation of moving is a bit different
anyways summary
good
1. combat feels good
2. progression is similair to other roguelikes with upgrades every stage and u can upgrade the main stats as well
3. character/gender option
4. tutorial is fine it will tell you enough on how to do things
5. can be played offline
now bad
1. enemy tracking is super bad the way i found to get around it is not locking onto enemies
2. there is this one part where u fight and defend on a ship (kinda weird) also very annoying if playing alone but it did gave me a ton of upgrades
3. walking animations feel off very assetflip like
4. final boss of the first level has one lighting attack that u cant dodge/cant defend from and that also might be the case for the other final bosses(i dont know havent been there yet)
im making this review fast because this game is getting mostly negative reviews and some of us are not chinese so i want to try it for myself and maybe give some people the info ive gathered in english
👍 : 20 |
😃 : 2
Positive
Playtime:
368 minutes
Unfinished 2 hour game released out of EA with no updates.
What's there isn't bad, but it's very janky, very incomplete and very meh. Not bad, just... meh. If you don't have a single game that's keeping you right now this will tide you over for 2 hours if you like it. Will you? You go from small combat arena to small combat arena, hacking and slashing adds and then a "boss" in each arena, culminating with the final boss of the level... 4 times. 2 hours to beat it at MOST, and then you can raise the "difficulty" to do it all again, or play the "endless" mode... where you do it all again also with no new enemies or mechanics, but all of your unlocked stuff is taken away... sounds about as fun as it is... meh.
👍 : 44 |
😃 : 7
Negative
Playtime:
91 minutes
It looks great and the combat isn't bad, but the game is completely void of creativity. This indie game dev team somehow managed to make their 16 euro game feel like a very crappy 60 euro game. Something like.. godfall. You bash through some generic looking rooms against some random mobs, fight a boss, rinse and repeat. Attached to this is extremely little in the form of story, lore, anything really. Instead there's an extremely unappealing looking currency grind. It's just your average 'collect red or green gems to make numbers go up'-grindfest. This game just doesn't have enough going for it to make me want to engage in such a grind. I had the game refunded.
Also, as of now (feb 22, 2022) part of the game is simply not translated, or extremely poorly translated. So unless you know Korean just don't bother to jump in at this point.
👍 : 37 |
😃 : 2
Negative
Playtime:
1971 minutes
A roguelike that may be a little too difficult starting out. Part of this is because the town systems are not really explained so you have to figure it out as you go. Once you figure out what carries over from a run you start to get enough currency to make things a little easier. Even failing a stage is fine as long as you complete some quest. The maps are randomized a bit but you do get used to the layout after seeing it enough times.
The bosses are really tough and there are 2 phases for the stage bosses. Once you defeat them you can summon them to use a skill. During levels you can chose from 3 random upgrades for your character. Stuff like adding elements to attacks, longer invincibility on your dodge, or more health.
The graphics are nice and the game supports DLSS. Played for 4 hours straight with no crashes. There is some shader loading that may cause stutter. But nothing too serious. Sound is good enough. There are some minor glitches but the dev is updating. One of the bigger ones was patched after my initial review. Good to see an active developer.
The main problem is the repetitive nature of the game combined with the difficulty. I could see some people giving up in that first 2 hours because they didn't get passed the first real stage. Playing Solo is rough. Thankfully there is co op. I managed to play with someone and it made the levels a bit easier since you get a breather when the other player has aggro.
The aforementioned patch also adjusted player health and enemy AI so it may be easier starting out. Anyway the game is worth checking out if you are into the genre. Lots of potential.
👍 : 48 |
😃 : 0
Positive