Papertris Reviews
App ID | 1633640 |
App Type | GAME |
Developers | Paper_Games |
Publishers | Paper_Games |
Categories | Single-player, Steam Achievements, Multi-player, PvP, Full controller support, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP |
Genres | Casual, Indie |
Release Date | 1 Mar, 2022 |
Platforms | Windows |
Supported Languages | English, French, Italian, German, Spanish - Spain |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Papertris has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
54 minutes
Interesting Concept.
👍 : 3 |
😃 : 0
Positive
Playtime:
21 minutes
Just want to apologise first if I come off as harsh, but I'd thought I would drop a review
For some background in this review: I do enjoy Tetris, in fact I make it a point to play TetrisxPuyo with everyone who visits my house. I might be a bit competitive in that regard
Now for the review part:
+ I do like the aesthetic, it's cute and all, especially with what's going on with the sides of the screen
- Controls? There's instructions on how to play, but playing on a keyboard, aside from the obvious (using arrow keys) I don't know if there was any other buttons I could press, like rotation for example. I didn't even know how to pause the game until I accidentally clicked the space bar. Maybe have the controls on the screen as the game is going or something
- The levels are uninteresting. My experience is probably hindered that I might be missing controls, but there isn't really anything going. Just break X cubes of a color, but given the fact I don't know how to rotate the cubes or substitute (if I can do that in the first place), meant it was just a waiting game, waiting for the right set of cubes to come my way. On this note, some levels don't even show me which cubes to break
- The powerup (?) cubes are confusing. While the exploding ones are straight forward, the arrow cubes feel random and deceiving. For example, I thought the down arrow cube would either match whats below it or yeet everything below, but more than half the time, it just yeets itself and I get confused.
- For me, the game is slow. Again I don't know if there is a button to instantly zip down the cubes like in Tetris, but it's the one thing discouraging me from playing Endless Mode
I feel like if at least the controls and speed issues are addressed, it might be a good game, but for now it's very hard to recommend, and would be hard to convince a friend to play multiplayer
Hopefully issues with the game get addressed because I can definitely see this working!
👍 : 0 |
😃 : 0
Negative
Playtime:
55 minutes
When I first started playing the game felt way too easy and I could just place stuff anywhere...
But then after playing for a bit the difficulty and pace starts increasing and it becomes so engaging! Especially the 3D aspect of it gives you a whole new perspective on tetris!
Cool thing is after you reach higher levels, you can then start new games at higher levels, to skip that slow pace if you want.
Really fun little game, definitely worth the ~$3
👍 : 1 |
😃 : 0
Positive
Playtime:
90 minutes
This is a really cute and relaxing block drop game and I'm glad I found this hidden gem!
What is it?:
Tetris-like in some ways, Puzzle Fighter or Puzzle Pirates Sword-fighting in others - single strands of 3 blocks (different mixes of colors within each strand) will fall, and you can move the strand from side to side or mix up the color order of the 3 pieces within the strand before it hits the bottom. If you match 3, you win. I like the 3D feature of it - when you reach the red line at the top, you'll move into the 3D row in FRONT of your board (but can still match with blocks in the stacks behind).
Pros:
The gameplay is a bit hypnotic and the music is fun, graphics are very very cute - I love seeing the paper blocks fall! Again, love the 3D play feature. It also worked well with my controller.
Edit 3/4/22: Devs responded to my comments within 6 hours! So add "community responsive" to the pro list
Cons:
The game favors casual play right now - in endless mode, it took me until level 50 until I felt challenged (and I think level 57 is where I finally lost my first round). There is no "hard drop" button - you have to manually pull the blocks downward, which can be tedious at lower levels when fall speed is slow. The left/right strafing when blocks fall at the top leave something to be desired - if it gets close to the top, you basically can't maneuver laterally anymore. Finally, as you play, more block colors are added - but the color differentiation will be challenging for colorblind players unless you have enabled icon mode (2 similar reds, greens, and grays - I struggled at times even with good color vision, so I may be trying icon mode myself).
Please note I have not tried 2 player mode, this is 1 player mode only review.
Devs, if you're reading this - the game is cute and I really enjoy it! If you're able, please add: Note to icon mode that it is a colorblind mode (it's unclear in menus), Hard Drop button, quicker Lateral movement.
Definitely worth the $2-$3 bucks I spent on it. I'll be coming back to this game!
👍 : 3 |
😃 : 0
Positive
Playtime:
6 minutes
Very polished and well-made game, takes the oldest game known to man and still manages to bring something new to it, also in this price range it's quite baffling how polished it actually is. You can tell a lot of time and love went into this game!
Recommend if you are the type of person who likes to kill time with games like Tetris and Candy Crush. I'm guessing (but haven't tested) that this is PERFECT for the Deck as well as the Nintendo Switch.
Some nitpicks for the devs that could make this game even better:
* Input on PC can be a bit confusing at times. One thing sticks out more than the rest: The fact that up is used to quickplace really throws me off, as up is used to rotate in OG tetris. Finding the new-style rotate buttons (especially when playing with arrows initially) had me a bit confused and made me consult the manual. At first I didn't think blocks could even be rotated. I think some UX work could be well invested time to make things like this more clear.
* Very high contrast in some 3D parts of the UI, for example pins, completely black hard shadows etc. Experimenting with Global Illumination or other types of ambient lights to brighten up dark spots could really push the visuals to the next level I think.
* Quickdrop should be faster (almost instant), as right now it feels like youre spending time waiting when you should be enjoying the game .
All in all, 4/5, highly recommend this game to anyone!
👍 : 0 |
😃 : 0
Positive
Playtime:
234 minutes
A neat little Columns-esque falling block / match-3 game with cute graph paper aesthetics, and a unique "3D" mechanic that gives you a new playing field in front of your last one when you top out - you can make matches with blocks behind.
A few suggestions:
- More distinct colours at higher levels (I'm not colour blind AFAIK but I couldn't distinguish between the two shades of green or the two shades of red unless they were right beside each other)
- Add a hard-drop / fast-drop key
- Inputs are sometimes missed at faster speeds
👍 : 3 |
😃 : 0
Positive
Playtime:
18 minutes
This is amazing! Congrats to the dev for keeping something like Tetris fresh after all these decades. Highly recommend!
---
One recommendation to the devs, as a red/green colorblind person, please add accessibility features like a symbol for each cube color so that higher levels are playable by people like myself. Once there were green, yellow, orange, and red paper around level 24 on endless I was unable to keep track of matching blocks anymore :(
👍 : 3 |
😃 : 0
Positive