Void Warfare
Charts
3 😀     4 😒
46,68%

Rating

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Void Warfare Reviews

1 Player, Sci-Fi, Arcade, Space Dog Fighter, Instant Action, 3D, Vehicle Combat. Click and play. All ships available without needing to unlock. Control Remapping, Sensitivity Settings, Game Settings. Complete Controller Support. Gun Selection. Achievements and Leaderboards. 43 Ships to pick from.
App ID1631120
App TypeGAME
Developers
Publishers XMX Studios
Categories Single-player, Steam Achievements, Full controller support, Steam Leaderboards, Stats
Genres Indie, Action, Simulation
Release Date6 Jun, 2021
Platforms Windows
Supported Languages English

Void Warfare
7 Total Reviews
3 Positive Reviews
4 Negative Reviews
Mixed Score

Void Warfare has garnered a total of 7 reviews, with 3 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Void Warfare over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 25 minutes
I love the weapons effects and lighting, but the ship and aiming mechanics are very wonky. The larger ships from cruiser to behemoth (mothership) are nearly as manoeuvrable as fighters, both you and the enemies. I don't mind my ship having awesome agility, but enemy capital ships moving around like fighters is very weird to watch. Also the aiming in this game is very hard to control. The aiming sensitivity is way to high and you can't change it in the settings. The slightest movement of the mouse throws your aim way off. It wouldn't be as bad if there was aim assist or a lock-on feature, but there is only lock-on for missiles and it's a very narrow lock-on window. This game has potential to be a good game with proper updates, but right now the gameplay is very wonky and strange.
👍 : 2 | 😃 : 0
Negative
Playtime: 12 minutes
You're swarmed by enemies shooting at you,while your aiming is very twitchy. No graphics or control options other than M/KB or controller selection available - as bare bones as it gets. This doesn't work for me. Cannot Recommend.
👍 : 0 | 😃 : 0
Negative
Playtime: 12 minutes
It's a very rare thing that I leave a negative review or request a refund, but on this occasion I'm afraid it's got to be done. The idea of the game is a good one; random battles with different classes of spaceships with different loadouts and stats, one of which is supposedly a Battle Royale mode. The reality? Every single vessel from a fighter up to the biggest cap ship dances around like...a fighter, while being ridiculously hard to hit and having the health of a rhino's backside. The 'Battle Royale' mode is just a big scrap with 40 ships where you're locked to one of three 'Decimator' classes. The controls are fine with a gamepad but abysmal with mouse and keyboard. Mapping strafe to A and D but having the arrow keys as your steering? Bad move. I know that making a game isn't an easy thing and I don't doubt that the dev put some real effort into this. Perhaps with a LOT more time in the oven it could be shaped into something much better, but as it is it just isn't fun to play. Advice to the dev: - Get the core mechanics of the gameplay locked down. Cruisers should not be flying around like starfighters. Starfighters should not take hundreds of shots to kill. - Give some 'feel' to the weapons; let the player know they're actually hitting something instead of just a little flash of the shields buckling. If you ever played something like FreeSpace or Colony Wars, you'll know what I mean by that. - Expand the game modes, because what you have is basically several variations of a theme. Make that false 'Battle Royale' into an actual one where you have to roam a map, upgrading your ship and picking your fights carefully. A space version of that would be insanely cool. - Add more weapon variety. A bunch of lasers and one missile type does not a good weapon roster make. - Fix the KB/mouse controls. Mouse to steer would work a LOT better.
👍 : 0 | 😃 : 0
Negative
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