Otteretto
Charts
31 😀     1 😒
80,51%

Rating

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$4.99

Otteretto Reviews

A game about palindromes (and otters). Compete for high scores and discover new gameplay twists as you explore the surprising depths of this fresh new puzzle mechanic.
App ID1595020
App TypeGAME
Developers
Publishers Chris Klimowski
Categories Single-player, Steam Achievements, Steam Cloud
Genres Casual
Release Date28 Jan, 2022
Platforms Windows, Mac
Supported Languages English

Otteretto
32 Total Reviews
31 Positive Reviews
1 Negative Reviews
Positive Score

Otteretto has garnered a total of 32 reviews, with 31 positive reviews and 1 negative reviews, resulting in a ‘Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Otteretto over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1264 minutes
It's so hard to come with a new idea for "matching tiles" puzzle game, since everything has been done already, yet Otteretto manages to do so! And it's not just a new idea, it's fun to play, too. The different game modes keep things varied, and the note-taking feature is great addition. If you like a low-pressure solitaire-like experience, this is a great little game.
👍 : 0 | 😃 : 0
Positive
Playtime: 191 minutes
This game is really good. I bought it on mobile too. I got my 65 year old mom to install Steam just to play Hexcells on her computer which she plays daily and I told her this was a must buy. She's been enjoying it. My kids enjoy it too. Fun for all ages.
👍 : 0 | 😃 : 0
Positive
Playtime: 403 minutes
Easy to learn, difficult to master. Simple, addictive, yet challenging. These are the key ingredients to a great puzzle title. Otteretto checks all of those boxes with four different modes of palindrome finding fun.
👍 : 0 | 😃 : 0
Positive
Playtime: 86 minutes
Fundamentally a really strong idea that's supported by a solid game structure. The clean, bright visuals work well to support the gameplay and the audio treatment is really fun (although there is no music). It's a slow and pensive game. It's a bit more puzzly than I initially expected because it looks a bit like a match-3 game which are generally a bit faster paced. If you're into games like word search or similar style pattern hunting games then this will be up your alley. For the general public I think it's also easy to recommend because it's so easy to understand and the puzzle process is quite fun. One technical issue I had is that it didn't run smoothly for me in fullscreen at 4k. Which was a bit surprising. Windowed mode is locked to a set resolution but that didn't bother me too much.
👍 : 3 | 😃 : 0
Positive
Playtime: 32 minutes
A fun game with an interesting concept. I enjoyed the "clear-all" puzzle mode. Not sure i'm going to be hooked forever but enjoyable for a quick casual pickup. A button to clear all notes would be helpful.
👍 : 4 | 😃 : 0
Positive
Playtime: 931 minutes
This is a delightful game. The concept feels totally natural while also being very unique. The difficulty level is perfect. Every time I lose, I think "yes, I deserved that," and whenever I get a big palindrome the feeling is utter bliss. I don't play "match 3"-type games, but despite superficial similarities this feels totally different and more refreshingly puzzle-y. Very glad I picked this up. I play this using Proton and the gameplay itself is flawless; however, I'm not getting any sounds from the game. Not a big deal to me but worth mentioning.
👍 : 2 | 😃 : 0
Positive
Playtime: 6958 minutes
I never write reviews, but after spending 40+ hours on this game I feel like I should say something nice :) I keep coming back to this game for a number of reasons. It's just the right balance of simplicity and complexity, the scoring system and achievements make it addicting, and the puzzle variations give it tons of replayability. The level of polish on this game is also amazing. The sounds are especially great; solving puzzles almost has a musical feel since every color plays a unique note when you touch it. Something I wished I knew earlier that really enhances my enjoyment of the game (specifically for classic mode): use the note-taking tool in combination with removing one tile at a time to set up longer chains. Maybe obvious for some, but it took me a while to figure out how people were getting such high scores :) If you are a fan of puzzle games you owe it to yourself to get Otteretto!
👍 : 2 | 😃 : 0
Positive
Playtime: 145 minutes
Everything a puzzle game should be. Strong core idea with a good scoring system, lots of room for strategy, unique game modes, suitably simple art style that doesn't distract you and lets you get into the groove with it. Solid buy.
👍 : 7 | 😃 : 0
Positive
Playtime: 193 minutes
Hits all the right brain folds that fans of puzzlers know so well. The dopamine hit of a big point palindrome slots right in there with the likes of a perfect Tetris T-Spin or Lumines combo. Easy recommend for the price. Simple in concept but able to present true depth of challenge. You'll find yourself learning the algorithms to search for the two ends of the palindrome & connect from there. The 'puzzle' mode is perhaps the best method of teaching this, giving you the ability to sketch your way through some wicked palindromes that are many dozens of tiles long. Relaxing - not fighting a timer, but going primarily for score. Ambient music provided but well suited to muting & rolling your own soundtrack. A visualizer of some sort in the background would be welcome, but not needed.
👍 : 3 | 😃 : 0
Positive
Playtime: 184 minutes
a toyota's a toyota and [b]otteretto[/b] is an endless palindrome-based score attack matching game. a valid selection would be red-green-blue-green-red, the same sequence from both ends, not necessarily in a straight line. the in-game interactive 'how to play' section explains the basics (so what I just said), a single tile also counts and gravity plays a role, stuff on top of cleared blocks falls down. no x in nixon, but [b]taking notes is possible[/b]. you can mark sequences and only clear one by clicking a newly-appeared tick button. turning the pencil off lets you mess with other tiles but clicking a marked one turns the pencil back on and clearing marked tiles doesn't always remove the marks, they will appear over the new blocks. [b]marking multiple sequences makes the tick disappear and you either have to manually remove them until only one remains, or bring up the pause menu to remove them all[/b]. why is this so finicky? just add these buttons to the top of the screen as well. rats live on no evil star full of senile felines, but the game is controlled with their relative, a mouse. there are some hotkeys not mentioned anywhere but the patch notes, another oversight. besides esc bringing up the pause menu, as is customary, ctrl toggles the pencil and space clears a marked sequence. moving the cursor away from the current selection unselects it, but [b]pressing right click while holding the left should clear the current selection too[/b], it's very easy to remove a single tile instead of the selection and mess things up. do geese see god? no idea, but [b]mid-level saving and undo are available[/b], though [b]undo should have a permanent on-screen icon[/b] as well, not only accessible from the pause menu. and [b]it should be unlimited[/b], not just for a single move. there are [b]5 game modes, no timer or move limit per se[/b], [u]classic[/u] and [u]puzzle[/u] are available from the start. the former is just making matches until the current score goal is reached, then continuing until you fail to do so. each ding adds more tiles to the bottom and trims the top. completing challenges (higher score or palindrome length, etc.) rewards stars that are used to unlock other modes. [u]puzzle[/u] offers levels of varying difficulty that have to be cleared by making a single palindrome, so [b]it's like your average draw a single line puzzler[/b]. they're also randomly generated and returning to the main menu makes the current one go away (should be a reset option in the pause menu). not making the right move doesn't bring up a game over screen or anything, which would've been very annoying and probably require a lonely tylenol. for stars you have to clear a certain amount of levels on each difficulty. after playing a single round, the [u]daily stack[/u] appears and offers the same level for everybody, then shows how much better other people are at this. it can be played over and over, not just once, but full leaderboards are only available outside the game, on a 3rd-party website, not very elegant. no stars to be gotten here. [u]containment[/u] and [u]walls[/u] open after 5 and 10 stars, respectively. [b]I'd prefer lower requirements or even having them all open from the start[/b], not forcing the player to grind what's available without letting them try the other half of the game. the former wants you to keep new tiles appearing after every move under control, the other has, well, walls blocking matching from certain directions. if I had a hi-fi, the game would probably sound better, though there's no music, only toggles for sound and ambiance and a single volume slider. there should be one for both, obviously, and they should work without issues ([b]turning down the volume doesn't get saved[/b]). no lemons, no melon, but there's windowed mode with a resizable window. it used to always start in a window with the default size but got fixed eventually. you can choose different block styles, the one with shapes can double as colorblind mode. [b]it's very much a patient and contemplative person's game.[/b] I'm neither, but it'd be okay for killing some time, what an oozy rat in a sanitary zoo would do, but [b]with limited undo, controls and ui in need of improvement and buggy windowed mode and audio, it's best not to bother[/b]. maybe it'll be fixed one day (though the dev never actually looked into the screenshot issue either), until then, race fast safe car, and listen to [url=https://www.youtube.com/watch?v=gAfIikFnvuI]weird al's bob[/url], I borrowed the palindromes from there.
👍 : 12 | 😃 : 2
Negative
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