Terra Nil Reviews
Terra Nil is an intricate environmental strategy game about transforming a barren wasteland into a thriving, balanced ecosystem. Bring life back to a lifeless world by purifying soil, cleaning oceans, planting trees, and reintroducing wildlife, then leave without a trace.
App ID | 1593030 |
App Type | GAME |
Developers | Free Lives |
Publishers | Devolver Digital |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Casual, Indie, Strategy |
Release Date | 28 Mar, 2023 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Arabic, Russian, Korean, Spanish - Latin America, Turkish, Polish, Swedish, Thai |

6 646 Total Reviews
5 795 Positive Reviews
851 Negative Reviews
Very Positive Score
Terra Nil has garnered a total of 6 646 reviews, with 5 795 positive reviews and 851 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Terra Nil over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
438 minutes
Game is fantastic. Has good pace, goal and reward. You'll enjoy restoring some wasteland for an hour, and you'll want to come back and restore some other wasteland.
The only issues i have with the game is technical:
- It is not well optimized game. Once I have decent amount of objects and restoration of the map, I feel FPS drops, noticeably.
- Bugs. After 4 hours of game play I encountered game breaking bug, that required me to start the whole level from scratch.
👍 : 0 |
😃 : 0
Positive
Playtime:
1226 minutes
This game is spectacular, such a pleasant to play experience. You can take your time with each move and it feels very rewarding when you do something that grows or supports each little biome. Ambient puzzling and nature themes at their best.
👍 : 0 |
😃 : 0
Positive
Playtime:
2440 minutes
I really love this game! It's calming, satisfying, and oh-so-pretty. One idea I had is potentially introducing little levels to build human communes? Ones that integrate with the environment rather than replace it or not be present
👍 : 0 |
😃 : 0
Positive
Playtime:
586 minutes
Super fun and relaxing game. It can be complex at times but if you keep in mind that the game is all about balance it'll all be okay
👍 : 0 |
😃 : 0
Positive
Playtime:
166 minutes
For anyone who enjoys ISLANDERS, this game is very similar, and nearly as relaxing. Very much recommend.
A really well made builder roguelite. The systems are deep enough on higher difficulties to provide actual puzzles, all while maintaining a peaceful and soothing atmosphere.
I've only completed 2 maps but already have achievements in the 25th percentiles, which mean people usually drop playing during or once they complete the first map, which is really a shame, considering how much there is.
For some reason I remember reading somewhere that the devs also donate some of the proceeds to conservatories or something, however I can't say for certain since I don't remember where or when I read that.
👍 : 0 |
😃 : 0
Positive
Playtime:
1656 minutes
Game is pretty fun, but limited. It does fits the tags of nature, relaxing and Puzzle. However it does not feel like a city builder to me though. City builder require some kind of growth and expansion in them with the continued use of tools and getting more tools and options. The forced removal all the city like objects you place down have to be removed at the end. Just take away from that feeling. You are given limited puzzle pieces (in the form of city like objects) to solve each map. It a great game for a one time play through. It does a great job of force you to think about how to solve the puzzles with out feeling tiresome. There is not really any re-play-ability. Once you solve the puzzle that pretty much it, you can go back to get to try and get a few achievements, that require at bit more of perfect solution the puzzle. Game could be improved if if there was more than one world 13 puzzle total. I felt like the some of the maps are pulled from a random pool of maps, but the later maps where static. Would love the devs in the future or for a sequel to make maps truly random, after you finish one world it generates a new one, as if after you terra farm one world you go on to the next.
👍 : 0 |
😃 : 0
Positive
Playtime:
355 minutes
Fun & relaxing puzzle solving game, nice spin on the "leave no trace" adage. Cute animals, satisfying game-play loop. A good one to pick up and put down when you want to kill a couple of hours
👍 : 0 |
😃 : 0
Positive
Playtime:
2101 minutes
Very fun game with a variety of play modes to suit your mood and how goal-oriented you're feeling. Challenging without being frustrating, and satisfying visually and thematically. Definitely recommend.
👍 : 1 |
😃 : 0
Positive
Playtime:
1141 minutes
This is a very cute and nice game. I played for 11 hours and I am 70% done, so it is not a super long game, but I recommend it, It is very relaxing to play and it is refreshing not having to kill guys as the objective of the game. 8/10
👍 : 1 |
😃 : 0
Positive
Playtime:
1301 minutes
[h3]AMAZING[/h3]
Highly recommend this for pretty much anyone.
Transforming wastelands into verdant paradises is a charming experience. The game is unique, fun and challenging while also being approachable and relaxing.
The gameplay never feels repetitive, and there's exactly the right amount of content -- each area presents its own unique mechanics and challenges relating to the logistics of power and water, so I never had the sense of "oh, it's just *this* again." It's very thoughtfully designed.
It's so rewarding to play that even when I've messed up and had to completely restart a stage, I've actually looked forward to working back from the beginning with my newly acquired knowledge -- but don't worry, restarting stages isn't likely something you'll have to do very often as long as you're paying attention. The difficulty balance is just enough to keep you focused.
[h3]BUT...[/h3]
IMO there's a significant issue with the stage ordering. The world map gives you a % meter for how much of the planet you've reclaimed which is your main sense of progress between stages, and you expect to finish the game when you get it to 100%. However, the "final" mission is actually available when you've only done around half of the planet, and you aren't even aware it's the final mission until you're most of the way through it--so if you've just chosen it randomly, bad luck to you. It would actually be a very sweet and satisfying ending if it didn't come early and out of nowhere. It makes it feel as though the rest of the planet doesn't need saving so you may as well pack up and go home -- kinda undermines the satisfaction.
Fortunately you CAN continue playing to reclaim the rest of the planet in what I guess is a sort of "post-game" and I've read that there's another (much less satisfying) ending once you do that. Just would've been nice not to have been blindsided by credits.
👍 : 1 |
😃 : 0
Positive