Kitten Burst Reviews
Kitten Burst is an Adventure/Racing Game about a Flying Cat set in the year 200X. Explore Sites on the Web, Race through Circuits, & Battle Bullet Hell Bosses to Save Cyberspace.
App ID | 1592360 |
App Type | GAME |
Developers | Lithodelphis |
Publishers | Lithodelphis |
Categories | Single-player, Steam Achievements, Full controller support |
Genres | Indie, RPG, Adventure, Early Access, Racing |
Release Date | 2 Sep, 2022 |
Platforms | Windows |
Supported Languages | English |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Kitten Burst has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
368 minutes
A lot more narrative focused than I expected but I loved it.
👍 : 1 |
😃 : 0
Positive
Playtime:
521 minutes
I really love this game. It's bursting with personality in a unique style of 3D graphics that, in combination with a great soundtrack and narrative, tell a story about the internet and its history that feels incredibly profound.
👍 : 0 |
😃 : 0
Positive
Playtime:
546 minutes
This game is a great little love letter to the old web. You play as a flying racing cat flying around cyberspace helping out a hacker, and that's all I'll say so you can enjoy the story yourself.
The story and level design is dripping with nostalgia and care for the mid-2000s internet, so if you also grew up in that era, this'll hit a lot of cool notes, and make you feel a certain way about the current state of the net.
In terms of gameplay, you're mostly flying around some very beautiful cyberspace worlds trying to either collect a bunch of flying orbs as fast as possible, or participating in bullet-hell style bossfights where you just try to survive their very stylish onslaughts. The controls are a bit floaty, and I found a few bossfights a bit tricky, but in a pretty fun way. Some users might bemoan the lack of checkpoints in some of the bossfights, but that's a bit of a nitpick I think.
The music is a really sweet DnB soundtrack that matches the level design/boss design really well. Nice and energetic when it matters, and cool/chill in the quieter moments.
I really enjoyed some the level design aesthetically. The environments are beautiful.
I've got a few minor nitpicks about a couple things here and there, but for something this cool from such a small team, they're not really worth getting into.
I'd highly recommend this game for anyone who misses the old internet, is into y2k/warez/DnB aesthetics, or is into speedrunning/bullet-hell gameplay. I'll be thinking about this one for a while.
👍 : 0 |
😃 : 0
Positive
Playtime:
716 minutes
This is one of my favorite indie games of all time! the game reminds me a lot of dreamcast games with the internet I remember hearing about as a kid. I recommend this to people always becuase its very accesible but still feels different from any game being made by anyone else on the market.
👍 : 0 |
😃 : 0
Positive
Playtime:
1230 minutes
Initially found out that this game existed from a Minecraft weather mod video. Intrigued, I looked more and found out there was a free demo on Steam. After playing the demo I was sceptical of how much value I'd get out of buying the full game. I'm generally pretty frugal, especially when it comes to virtual purchases of games. I had the money though, and I decided to play for 2 hours then refund if I didn't enjoy it. What a great decision that was.
I can say without doubt that this was the best game I played in all of 2024. The soundtrack is insanely good and adds so much energy to the game play. The first time I started a race on Anemoi Station my ears were blessed, I wanted more; and I got way more than I thought I would. Music is a very important part of my life and experiencing emotions, so the amazing collections of songs was a large part of my liking for the game.
Out of the two main game play types, races and boss fights, I found myself enjoying the latter immensely. I'm a big fan of bullet-hell and this game scratches my itch for it very well. The races were very good as well, since even though I generally do not enjoy speed running games, I would still repeat a course several times to get the best time I could. The music was a big part of my motivation to play those races, it's such a great vibe.
The story and aesthetic of Kitten Burst provide such a unique and personal experience for me. All the little references to the internet of older times amalgamated with much more recent internet stuff, media other than text being displayed in the text box for jokes, even the characters speaking in unique text formats really gives a feeling of depth and personality to everything. Some of the characters speak using common internet acronyms and leetspeak, and when they stop doing so and speak more grammatically correct, it's like they're dropping the act of their character to speak more genuinely. I also love how clueless and wholesome Hapi is (he's just a lil guy :3).
I feel like I'm rambling but I don't really know how to structure this hehe. I just finished 100%'ing the game and it took 14.5 hours. I took my time to enjoy the game and did many races multiple times and many boss fights on all the speeds. For the value of just playtime alone, this game is reasonable for it's price. Put on top of that all the previous things I've mentioned and this game becomes a must buy if you think it seems interesting.
In terms of problems I had with the game, there were pretty much none. I've heard people on lower spec systems have some issues running the game as it might not be insanely well optimised, but I didn't run into any myself. The controls feel responsive and speedy, and playing with a controller is highly recommended. I found some difficulty understanding the perspective of the boss fights initially, but with more time I understood it and it feels amazing, although the fight with [spoiler]Nightmare[/spoiler] seems kinda slow to turn left and right when rotating around the central column as compared to the speed you go up and down, which feels a bit yucky to me but not terrible.
Honestly it's become one of my favourite games, probably within my top 5 of all the single player games I've ever played. I am so appreciative to James and everyone else who helped make this game. Kitten Burst genuinely has been one of the greatest gaming experiences I have had within the last 5 years and I feel connected to it on a deep, personal level.
Thank you for making it, and GLHF!
👍 : 3 |
😃 : 0
Positive