
50
Players in Game
4 083 😀
742 😒
81,93%
Rating
$9.99
Forgive Me Father Reviews
Forgive Me Father is a dark retro horror FPS set in a comic book style world inspired by the novels of H.P. Lovecraft. As the only one left with full senses, you begin a journey in search of answers and relief. How long can you last?
App ID | 1590910 |
App Type | GAME |
Developers | Byte Barrel |
Publishers | Fulqrum Publishing |
Categories | Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Steam Trading Cards |
Genres | Indie, Action |
Release Date | 7 Apr, 2022 |
Platforms | Windows |
Supported Languages | French, German, Spanish - Spain, Simplified Chinese, Russian, English, Polish |

4 825 Total Reviews
4 083 Positive Reviews
742 Negative Reviews
Very Positive Score
Forgive Me Father has garnered a total of 4 825 reviews, with 4 083 positive reviews and 742 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Forgive Me Father over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
705 minutes
Great guns, spectacular music and immaculate art style. It's a must have.
👍 : 0 |
😃 : 0
Positive
Playtime:
414 minutes
Very good shooter, solid gameplay and the bosses are interesting to defeat.
but
Levels get frustrating by the end, the story doesn't make any sense and the voice acting needs improvement.
👍 : 0 |
😃 : 0
Positive
Playtime:
409 minutes
7/10 Good game though the narration was a bit annoying. Looks great with fun music.
👍 : 0 |
😃 : 0
Positive
Playtime:
445 minutes
Pretty good boomer shooter. The enemy designs are visually interesting. The skill trees are a little lackluster and it's a strange choice to lock some weapons behind skill tree paths but it's not a deal-breaker. You do get rewarded for exploration and there are a fair amount of secrets to find on each level. Some of the level designs are a bit boring but it's kinda expected for the genre. The only faults that stood out to me personally was the very short length of the game and the extremely easy, anti-climatic final boss.
👍 : 0 |
😃 : 0
Positive
Playtime:
71 minutes
Forgive Me Father looks deceivingly good and fun, but it starts falling apart in action. If I could pick a few words to describe this game, it'd be "immersion breaking" and "bland".
[h1] Review [/h1]
While the visuals are highlight of the game, they kind of collapse the moment they start to move. Animations feel cheap, with a (I believe) deliberate low-framerate style that ultimately did more harm than good. Enemies look awkward with movements that don't feel believable and make them feel like they're always sliding cardboard cut-outs that are always facing the player. There are little to no position and scale animations to the weapons like I've seen in other games of the same genre, making them also feel like inanimate pieces of paper. It's even worse when there's absolutely no animation for changing weapons, they just snap on the spot!
The art style, albeit great, also felt inconsistent at times. I missed outlines in some 3D geometry in the levels as well as in some enemy projectiles. Those flat-coloured glowing orbs just felt so out of place and like a missed opportunity to have some cool designs. Also, no light emission from muzzle flashes was really off-putting to me. I think it was an opportunity to increase the level of polish and create interesting visuals through lighting, and it was ultimately wasted.
While the main mechanics, such as moving and shooting are fine and inoffensive, the level design is what led me to refund this game. The levels in Forgive Me Father are bland, often boring and sometimes straight up bad. The first level reminded me of Wolfenstein 3D, with dull rectangular rooms and hallways at straight angles and no variation in ceiling height. Most levels in the game feel like nothing more than interconnected rooms and hallways with a thematic dressing that tries to trick you into believing that you're not navigating a series of boring boxes. What sucks is that, once again, the game actually has a good style and there's a good variety of themes per level! However, my immersion has been broken so many times by poorly designed maps and inconsistencies in the visuals that I couldn't look past the fact I was playing as a cardboard cutout that shoots at other cardboard cutouts in textured boxes.
Granted, the later levels I played did improve, but they never felt great. They were never able to sell me that I'm in fact in a fucked up hospital, or in an old town, or anything really. The worst part is that I can feel that they were trying to, and failing. The pacing and flow was also all over the place.
Additionally, for characters with such bad voice acting, they do talk a lot! I don't remember the last time I had to mute the character dialogue in a game, yet I did it here (and thank god the game lets you!). The voice lines are also really poorly written and do nothing other than, once again, break my immersion. The experience of playing this game was dramatically enhanced by muting the voice channel! The music is not bad, but I still wonder if it fits the style this game is going for.
---
[h1] Conclusion / Summary [/h1]
In conclusion, Forgive Me Father is a game that looks great in the screenshots, but just don't feel very good to play. It's not horrible and I wouldn't even consider it bad, but it's terribly unremarkable in most departments, which is worse in my opinion. While it stands out with its hand-drawn lovecraftian style, not even that manages to excel due to overall lack of polish, inconsistencies and a few bad decisions. The mechanics are inoffensively fine, whereas the level design is the lowest point of this title, failing to keep me immersed in the world and being mostly boring or, at best, just fine.
Its highs are not so high and its lows are not so low, making it truly unremarkable. That is disappointing, because the screenshots made the game look like it had great potential! Maybe with a bit more polish and care it could at least excel in the visual side of the whole.
Despite all my negative feedback, I did feel that there was genuine effort put in the development of Forgive Me Father and that some decisions were made with the scope and the size of the team in mind. I highly respect that! Therefore, I want to still congratulate the team on the game they've created and I'm looking forward to what's next as I can see clear potential from them. I didn't get to play Forgive Me Father 2, but I hope to be pleasantly surprised the day I do.
👍 : 2 |
😃 : 0
Negative
Playtime:
490 minutes
It has a strong start but the later half of the game wasn't really all that fun to play through.
👍 : 1 |
😃 : 0
Negative
Playtime:
169 minutes
A game saved purely by its graphic design. Weapon, enemy and level design is just awful.
Game gives you a splash damage weapon, inside a barn where using it is impossible without killing yourself. Amazing.
👍 : 6 |
😃 : 0
Negative
Playtime:
11 minutes
It's probably a decent game, but it crashes with a black screen on startup so I wouldn't know.
👍 : 1 |
😃 : 0
Negative
Playtime:
719 minutes
Do you love 90's FPS games? Are you a Lovecraftian horror fan?
Then this game is for you, the Art is great so is killing thousands of monsters!
if you are going into it expecting it to not be like a old Doom game this game most likely is not for you.
👍 : 2 |
😃 : 0
Positive
Playtime:
789 minutes
A beautiful game that I truly enjoyed.
Highlights:
• A well-designed and enjoyable skill tree.
• Great variety of weapons that keeps combat interesting.
• Bosses are genuinely fun and well-crafted.
• Diverse levels that keep the gameplay fresh.
• The only downside is that one achievement doesn’t unlock even after meeting the requirements.
👍 : 7 |
😃 : 0
Positive