Drova - Forsaken Kin
203

Players in Game

6 584 😀     324 😒
92,14%

Rating

$24.99

Drova - Forsaken Kin Steam Charts & Stats

Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.
App ID1585180
App TypeGAME
Developers
Publishers Deck13
Categories Single-player, Full controller support
Genres Indie, Action, RPG, Adventure
Release Date2024
Platforms Windows, Mac, Linux
Supported Languages English, German

Drova - Forsaken Kin
203 Players in Game
2 928 All-Time Peak
92,14 Rating

Steam Charts

Drova - Forsaken Kin
203 Players in Game
2 928 All-Time Peak
92,14 Rating

At the moment, Drova - Forsaken Kin has 203 players actively in-game. This is 0% lower than its all-time peak of 2 614.


Drova - Forsaken Kin Player Count

Drova - Forsaken Kin monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-07 234 +80.18%
2025-06 129 -19.84%
2025-05 162 -64.45%
2025-04 456 +34.51%
2025-03 339 +9.11%
2025-02 310 -55.39%
2025-01 696 -22.25%
2024-12 896 -23.53%
2024-11 1172 -13.28%
2024-10 1351 0%

Drova - Forsaken Kin
6 908 Total Reviews
6 584 Positive Reviews
324 Negative Reviews
Very Positive Score

Drova - Forsaken Kin has garnered a total of 6 908 reviews, with 6 584 positive reviews and 324 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Drova - Forsaken Kin over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1738 minutes
Drova is stardew mixed with skyrim , but with dark souls difficulty fights , v fun game that i would recommend to anyone, small but very compact map , rewarding exploration and fun optional side quests, objectives and bosses tldr; play the game
👍 : 3 | 😃 : 0
Positive
Playtime: 1938 minutes
Immersive, has a very Risen 1 feeling, but with a better story. The progression is more well-balanced which means exploring is slightly less exciting than in Risen, but still interesting enough. As always with these games, the first half was more exciting than the second half, and the end-game "hidden" side content was bleh but also extremely skippable.
👍 : 7 | 😃 : 0
Positive
Playtime: 1454 minutes
Drova – Forsaken Kin is a dark, atmospheric action RPG that draws heavy inspiration from classics like Gothic and Dark Souls, while grounding itself in a unique Celtic-inspired world filled with mysticism, decay, and moral ambiguity. Developed by Just2D, the game sets out to create a deliberate, weighty experience—one that values exploration, consequence, and narrative depth over fast-paced gratification. While still in development, what’s already here paints a promising picture of a game that could grow into a cult classic. The world of Drova is bleak and foreboding, with a decaying society unraveling in the aftermath of a divine catastrophe. Players take on the role of a nameless wanderer who stumbles into a fractured land divided by ideology and survival. The setting is hand-crafted with care, sporting pixel art visuals that are gritty yet evocative, layered with environmental detail that subtly tells its own story. Dense forests, ruined temples, and ghost-haunted caves feel lived in and abandoned all at once, lending the game a strong sense of place. The choice to use pixel art doesn't limit immersion—instead, it deepens it, giving the world a rustic, eerie aesthetic that fits the melancholic tone perfectly. Combat in Drova is methodical and punishing. Every swing, dodge, and parry matters, and even low-level enemies can quickly punish careless players. There’s a clear Souls-like influence here—not just in terms of difficulty, but in how the game rewards patience, timing, and learning enemy patterns. The stamina system enforces discipline, and weapon types behave differently enough to offer meaningful experimentation. Though the current early access version may lack a wide arsenal, what’s there feels intentionally designed to complement the slow, deliberate rhythm of combat. One of the game’s most striking features is its faction system. Players are quickly introduced to two major factions vying for control over the region, each with its own worldview, methods, and moral failings. Choosing a side—or attempting to navigate between them—affects dialogue, quests, and how NPCs react to you. There’s no clear “good” or “evil,” just layers of survivalist pragmatism, cruelty, and broken ideals. This moral grayness enhances replayability and gives weight to decisions in a way many RPGs struggle to achieve. Dialogue is rich with personality, though not overly verbose, and most quests can be approached with multiple solutions, including stealth, diplomacy, or outright violence. Exploration is also a core pillar of Drova’s experience. The world is not sprawling in size but dense with secrets, environmental storytelling, and hidden dangers. There are no quest markers or hand-holding; players are expected to pay attention to clues, NPC dialogue, and environmental cues. This design choice will likely polarize players—some will find it refreshingly immersive, while others may grow frustrated with the game’s unwillingness to explain itself. Still, for fans of games that respect their intelligence and reward curiosity, Drova offers a deeply satisfying adventure. Visually, the game’s pixel art is moody and detailed, with lighting effects that bring depth and drama to even the smallest campfire or flickering torch. Enemy designs are grotesque and memorable, and the environments shift from hauntingly natural to otherworldly with seamless cohesion. The soundtrack complements the setting with somber melodies and eerie ambient sounds that enhance tension without becoming intrusive. Audio cues are subtle but useful in navigating threats, and the absence of a traditional HUD during exploration adds to the game’s raw, immersive quality. However, Drova is not without its flaws. Combat can feel sluggish at times, particularly when enemy AI becomes erratic or unresponsive. There are occasional performance hiccups and bugs—NPCs stuck in place, hit detection failing, or environmental assets clipping awkwardly. Some of the user interface elements still feel rough or unintuitive, especially in inventory and crafting management. Still, the developers have shown transparency with their roadmap and have actively engaged with the community, frequently patching and expanding the experience based on feedback. Ultimately, Drova – Forsaken Kin stands as a compelling early access title with a clear vision and the foundations of a memorable RPG. Its strength lies in its atmosphere, meaningful choices, and slow-burn storytelling. It won’t appeal to every player—its unforgiving combat, vague quest design, and gritty tone demand a certain patience—but those who connect with it will likely find themselves immersed in one of the most promising indie RPGs in recent memory. If the developers continue to refine and expand on its systems and narrative, Drova could evolve into a standout of the genre. Rating: 9/10
👍 : 3 | 😃 : 0
Positive
Playtime: 2344 minutes
A truly extraordinary game with excellent mechanics and a wonderfully crafted world coupled with a good and compelling story and lore. I have a single recommendation: go in blind and don't be scared of the difficulty!
👍 : 4 | 😃 : 0
Positive
Playtime: 1682 minutes
I did not expect to like this as much as I did. Fun exploration and story. The combat is fun too tho I feel like we should've [spoiler]gotten magic earlier (besides the scrolls)[/spoiler]. Either way I would love to play a sequel in this universe.
👍 : 4 | 😃 : 0
Positive
Playtime: 2146 minutes
Really well-made old-school style RPG. The quests are a mix of fetching, fighting, and puzzle-solving, each of which felt balanced enough to keep things interesting, especially if you're following the game's storytelling while at it. The story is decent, with some branching and, what I would assume, at least 2 endings. You'll need to do some reading to keep up, as the game doesn't include voice acting for dialogues or notes. The map can feel a bit small, but there are still places to explore that offer worthwhile rewards and lore. Some areas are gated, which unfortunately can limit exploration. Overall, this game was a pleasant journey for me, and I’m looking forward to seeing what this studio comes up with in the future.
👍 : 4 | 😃 : 0
Positive
Playtime: 1500 minutes
A 2D pixel-art "Gothic-like" in the same way that Fallout 3 is a "Fallout-like". >Handing out water to farmers in Gothic :) >Sharing my sausage with every monk in Gothic 2 :) >Any stepin fetchit quest in Drova :( This is the power of having an immersive world and the writing to sell it. Every water bottle handed out in Gothic comes with a promise that one day I will stand up to my bully and beat him up and have my revenge. In Drova, I can beat up some farmer's wife and he just watches because he knows all the NPCs in the game are invincible & they don't have enough of a personality for you to hold a grudge against them in the first place. I'd even rather try to finish Risen than give Drova another chance.
👍 : 6 | 😃 : 3
Negative
Playtime: 2002 minutes
A genuinely delightful and surprising gem of a game. The world-building and characters are excellent, as is the surprising amount of depth and RPG mechanics that the quests have. Music is wonderful as is the charming pixel graphics. Combat has some depth, but don't expect anything major. The game also boasts animals you can pet galore - 10/10
👍 : 5 | 😃 : 0
Positive
Playtime: 1578 minutes
I bought this game based only on the fact that the developer marketed this as a Gothic 1 inspired 2D rpg. The dark theme does indeed feel like a 2D Gothic 1 game, but that's about it. There are 3 things that made Gothic 1 awesome and this game failed to implement. Also i see that after the game got released the developer removed every single mention of it being inspired by Gothic 1. Was this a choice knowing they failed at the implementation or did they get served with a cease and desist by THQ? Who knows... [h3]The world[/h3] Has hard blockers that stop you from accessing every corner of the map. In Gothic 1 if i wanted i could go and visit every single part of the map, yeah i would get completely demolished by enemies but i could visit those areas if i wanted. In this game there are 2 types of blockers, the flame and some rubble in the middle of the road. Either don't boast that you are inspired by Gothic 1 or actually give me free roam. Another thing about the world is i was still in act 1 and i saw 95% of the map and killed most things. As i got to act 2 the monsters didn't respawn or get replaced by harder monsters, again don't boast about being inspired if you aren't going to use the mechanics. I did see a handful respawned monsters in act 4 but that was dust int he wind compared to how Gothic 1 and 2 respawned or added new monsters between chapters. Another thing is the world feels kinda small. [h3]The story[/h3] Is really boring and cliche. I could see the 'backstabs' at the end of the quest from the start of said quest. In act 3 you get a choice to warn the people in the forest about what you are about to do, they say yeah yeah it's ok. Then in act 4 they get mad with you for what you did. My brother in Christ, don't boast about being inspired by Gothic 1 if you aren't going to keep track of my decisions and make the NPCs act like i didn't do a certain action to try and prevent bad things from happening. [h3]The combat[/h3] Was a huge miss. It's really repetitive since you do the same exact attack over and over again with some 'special attacks' when you build the focus meter. If you say you were inspired by Gothic 1 then show me how the protagonist actually improves combat wise, not just some new stats or a new learned technique in the character sheet. It Gothic 1 if you are untrained you hold the 1 handed weapon with two hands and with each level reached your stance chances to show that you are mastering the 1 handed sword combat. Here on the other hand if you have 1 level or max level you attack the same, there is no stance change or how you hold the sword or how you move with it. Again, don't boast about this game being inspired from Gothic 1 if you can't implemented what made the game what it is. These three things really pissed me off especially when the devs really pushed with the 'inspired by Gothic 1' thing and they didn't deliver. Also what's up with the spitting? It felt like some characters were spitting every other sentence. Does somebody in the dev thing have a fetish about spit? Because it sure feels like that since it's as present in the game as the cliches in the story, way too much. Don't recommend this game full price. I got this on a 25% sale during the steam summer sale and i feel like it's not worth that much. Maybe at a 50% sale but even then the problems with the story, world and combat will still be present.
👍 : 9 | 😃 : 0
Negative
Playtime: 3835 minutes
Awesome little game and a must play for all RPG connoisseurs, especially fans of the Gothic series!
👍 : 12 | 😃 : 0
Positive

Drova - Forsaken Kin Steam Achievements

Drova - Forsaken Kin offers players a rich tapestry of challenges, with a total of 51 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

Drovastic!

Get all basic Achievements.

Gladiator

Advance to the top during the arena battles in the Remnants' camp.

An Eye for an Eye, a Tooth for a Tooth
For the Community

Complete all tasks from the bulletin board.

Beware of the Old Blood
The Divinity is Ours!
A Nice Beginning
Alone in the Forest
Freedom!
Tracking the Past
Bookworm
Nothing Can Harm You!

Receive a suit of armor of the Bygones.

Everything Ends
I'll Find a Way!

Find a way into Nemeton.

In the Red Tower!
Mikesch The Devourer
It all began when...

Receive a unique gift from Pwyll.

Am I Not Entertaining You?

Win your first battle in the arena.

Welcome to Drova

Bite the dust for the first time.

The Legacy of the Bygones

Find an ancient weapon.

A Piglet Named Cay
My effervescent little Spark
Out Of Sight But Not Out of Mind

Complete the relic for the Ruin Raiders.

Only with the Rune
For the Underdog

You helped Gra to win the battle. Ester is happy.

Of Fights and Foxes
Samaritan
Iron

Finish the game with the save mode set to Iron.

Animal Whisperer

Interact with every unique animal in Drova.

Part of the Deal

Enter into the Rustmoss Trade.

Part of the Family
Joining the Remnants
Bear Scare

Kill a bear in Act 1.

I Had No Choice
One Less Critter

Take care of Olaf's Ripper problem.

The Right Hand of Cengiz
Last One Standing
Conquered the Arena

Defeat Bady in a fair fight.

Down Below
That Silver Is Mine!

Leave the Pit by letting Katsa pass you with more than 100 silver ore prospected in the Pit.

New Paths
Scavenger Hunt

Create your own talisman.

I Am The Law
Waste Not, Want Not
Utter Trust
One with the Forest Primeval
The Last Sovereign of the Bygones
Explorer

Finish Drova in Explorer Mode. Does not count towards basic achievements.

Classic

Finish Drova in Classic Mode. Does not count towards basic achievements.

Insane

Finish Drova in "Insane" mode. Does not count towards basic achievements.

Hardcore

Finish Drova with the save mode set to "Hardcore." Does not count towards basic achievements.


Drova - Forsaken Kin Screenshots

View the gallery of screenshots from Drova - Forsaken Kin. These images showcase key moments and graphics of the game.


Drova - Forsaken Kin Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/Windows 8/Windows 10
  • Processor: Dual Core Processor 2 Ghz
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics Card
  • DirectX: Version 9.0c
  • Storage: 600 MB available space

Drova - Forsaken Kin Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system

Drova - Forsaken Kin Minimum MAC System Requirements

Minimum:
  • OS: Mac OSX 10.10+
  • Processor: Dual Core Processor 2 Ghz
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics Card
  • Storage: 600 MB available space

Drova - Forsaken Kin has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


Drova - Forsaken Kin Videos

Explore videos from Drova - Forsaken Kin, featuring gameplay, trailers, and more.


Drova - Forsaken Kin Latest News & Patches

This game has received a total of 31 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

"Drova - Arena" is coming soon!
Date: 2021-08-13 17:14:24
A big update for “Drova” is coming your way - on August 24, 2021, we’re releasing the first season of “Drova: The Arena”. That’s already in two weeks!
👍 : 26 | 👎 : 5
"Drova - Arena" Season 2 launched!
Date: 2021-11-30 15:03:42
Try out all the changes we made for Season 2, including new weapons, controller support, better VFX and a revamped UI!
👍 : 25 | 👎 : 5
Release, First Patch and livestreaming the next days
Date: 2024-10-15 22:43:17
👍 : 162 | 👎 : 4
Deadlock & Bug Fixes + Minor Tweaks
Date: 2024-10-18 12:29:13
We're fixing your bugs!
👍 : 360 | 👎 : 1
Hotfix 1.0.2.1
Date: 2024-10-18 22:06:23
👍 : 175 | 👎 : 2


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