Chicken Holmes - The Mystery of Bartolomeu Reviews

Use your most valuable chicken detective skills to solve the Bartolomeu's mystery. In this point'n click game you explore a kidnapper house guided by a series of ink marks of poor Rubens, the Butcher of the city. Judite gathered the information and just disappeared. Now, fend for yourself!
App ID1577280
App TypeGAME
Developers
Publishers Dreamlike
Categories Single-player
Genres Indie, Strategy, Adventure
Release Date11 Apr, 2021
Platforms Windows
Supported Languages English

Chicken Holmes - The Mystery of Bartolomeu
37 Total Reviews
27 Positive Reviews
10 Negative Reviews
Mixed Score

Chicken Holmes - The Mystery of Bartolomeu has garnered a total of 37 reviews, with 27 positive reviews and 10 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Chicken Holmes - The Mystery of Bartolomeu over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 39 minutes
[url=https://jannekeparrish.com/reviews/chicken-holmes] Full review [/url] [url=https://store.steampowered.com/curator/44626948-Loons/] My curator page [/url] Chicken Holmes: The Mystery of Bartolomeu follows the adventures of Digueliro, a chicken detective investigating the disappearance of… Look, I’ll be honest. This game was poorly translated from Portuguese, to the point that it is often incomprehensible. The grammar is distractingly bad, and the word choice is often an interesting statement on the nature of colloquial language. If you ask me about the story of this game, all I can really say is that there is a disappearance and a nemesis, and a chicken detective has been tasked with investigating. There’s probably a more in-depth story here. I hope there is. If there is, it’s behind a wall of Portuguese. I ordinarily don’t mind poor translations. As long as the meaning comes through, I can usually either understand what’s intended, or be okay with the idea that I don’t have to fully understand everything to derive enjoyment from a game. Antioch: Scarlet Bay is, again, a great example of this, where its translation is hilariously bad, but if anything, that adds to the manic nature of the game. Chicken Holmes, though, is a game of puzzles, both in clicking on objects in the world, and word puzzles. When the solution to the puzzles is obscured by poor translation, the game ceases to be any fun, and instead just becomes a tedious slog of clicking on items and spaces in the world in the hopes that eventually, something will clarify itself. This is the second issue with Chicken Holmes. It’s a point and click, but what the items do when clicked isn’t consistent, nor is there any indication in the world that clicking an item multiple times will change anything about its interaction. This creates a world with obscure and opaque rules, none of which seem to be applied with any kind of consistency. Every mystery game requires some degree of opacity for there to be a mystery, but the opacity should be in the story, not in the rules that govern the interaction with that story. By creating a world with no consistent rules for interaction, there is no desire to interact with that world, and thus no real way to solve the mystery except by brute force and absolute frustration. There are other quibbles I have with the game, all of which give the impression that the creators don’t understand how or have no desire to make a mystery game. A limited inventory size, for example, means the detective has to keep dropping their clues off at a refrigerator with nails in it. However, once the clues have been deposited, they can no longer be interacted with, raising the question of what the point of them was in the first place. There is less of a desire to craft a mystery, and more a set path the game tries to railroad the player down, except the ties have been removed, and the path is obscured by multiple cars claiming each rail junction as their own. This is a broken trainwreck of a game with no redeeming features.
👍 : 0 | 😃 : 0
Negative
Playtime: 69 minutes
I liked the idea of the little chicken, with a humor, just stay tuned to the details and look for clues, in the classic point-click style.
👍 : 2 | 😃 : 0
Positive
Playtime: 27 minutes
Very unique! I really enjoyed the riddles and the story. Would recommend! A very good short game.
👍 : 1 | 😃 : 0
Positive
Playtime: 26 minutes
This game... Was very un-intuitive and had some terrible translation issues. Heck in the final confrontation, 90% of the villains dialogue was still in Spanish. I love the graphics and concept, but man the execution... Sorry.
👍 : 0 | 😃 : 0
Negative
Playtime: 29 minutes
Really nice game, a great soundtrack with a lot of funny comments, really great.
👍 : 2 | 😃 : 0
Positive
Playtime: 37 minutes
I didn't finished the game yet, but I think I'm almost there (I opened what feels the last room hehe). So I can say that it's a funny detective game that remember those escape the room games (riddles included hehe). Good to have a quick funny experience. :)
👍 : 0 | 😃 : 0
Positive
Playtime: 39 minutes
If you are looking for a short, cheap, point-and-click game- this is the one for you. The graphics are a cute style, I especially liked the way when you hover over an item it rocks back and forth. This game was truly a nice way to pass time as a chicken detective (everyone's dream). I only had a few issues/bugs that I encountered: Some items you can click on did not display the text for said item, it would read text for a nearby item instead. This seemed like a delay, and I had to hover away from the item and back on to receive the correct text. Some clues for placement were not entirely clear, so I ended up going from room to room clicking everything I possibly could until I got it right. In the "skateboard" room I experienced a delay after exchanging for the key to another room; after the exchange it took a few seconds for the swapped item to appear in its place. Now these issues could be chalked up to the fact that I don't own the most amazing processing unit to run games on, but simply the fact that this is a small game with minimal graphics should negate this. All things considered, it would be nice to experience an extended version of this game so I could continue my journey as a chicken detective.
👍 : 3 | 😃 : 0
Positive
Playtime: 25 minutes
I will not reccommend it, you have to click everywhere to found invisible ''hidden'' objects. The objects don't make any sense and the story is not really better. But, the graphics and the music are nice !
👍 : 5 | 😃 : 0
Negative
Playtime: 26 minutes
I don't really understand the praise for it. The text / dialogue is mostly nonsense and not in an intentional, funny way. The gameplay is just a pixel hunt with no indication of what to do. I actually clicked over seemingly everything in every room and there's just nothing to do so I don't know if I'm done with the game or something is bugged and not activating. It's cheap on sale but I don't think it'd be worth the time to install and launch if it was free, there's just nothing here. It's cute visually, but you can get that from the screenshots.
👍 : 9 | 😃 : 0
Negative
Playtime: 35 minutes
I really can't recommend Chicken Holmes. It's cute, but I never felt engaged by it; I was just waiting for something interesting to happen and it never did. You play a Chicken Detective in an animal city. Someone has been abducted. You arrive at a crime scene, depicted as 3D rooms with a missing 4th wall, and you click on evidence. Each item you click on has a cute quip. Here's the problem. That evidence doesn't add up to anything. Make no mistake, this is NOT a mystery game. There is no case to solve or clues to consider. This is a point-and-click adventure made of some small riddles that become increasingly nonsensical. You CAN collect evidence, there's even a place to put it. It doesn't contribute to anything. But there's no action wheel or anything. When you click you pick up important items. If you have the right item when you click, you solve the puzzle. Puzzles are typically displayed as short riddles that are either extremely obscure or directly tell you what to do. You can solve the entire game in 15 minutes by clicking randomly. It's a mystery-themed game with no mystery, a puzzle game made of short riddles, and a nonsensical cartoon world where anything can happen and the characters are big silly gooses with basically no personality. It's also fairly buggy for how short it is. I had a few issues where I had the right item, but clicking didn't solve the puzzle. At one point I had to restart because I couldn't leave one of the room no matter where I clicked. For $1.99, there are a lot of other Steam games I'd rather play.
👍 : 15 | 😃 : 0
Negative
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