Dark Sheep Reviews
Dark Sheep is a block-pushing puzzle game with horror elements, and a love letter to the Commodore 64. Classic Sokoban, new twists. Throughout the game, you'll be accompanied by a soundtrack created with genuine 1989 technology.
App ID | 1576490 |
App Type | GAME |
Developers | Daisy Games |
Publishers | Daisy Games |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Adventure |
Release Date | 23 Apr, 2021 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

39 Total Reviews
37 Positive Reviews
2 Negative Reviews
Positive Score
Dark Sheep has garnered a total of 39 reviews, with 37 positive reviews and 2 negative reviews, resulting in a ‘Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Dark Sheep over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
356 minutes
This is a well-made, if short and simple, puzzle game, that pays homage to the commodore 64 era of games in its visuals, sound, and mechanics. It's simple narrative is delivered concisely with plenty of humor, while still maintaining the focus on it's increasingly complex and challenging puzzles.
The visuals are charming, and not bogged down or complicated with unnecessary effects, it's simple and cute, and faithful to the era it seeks to emulate. Nothing was ever confusing or hard to understand, and the visuals effectively communicate tone and humor when it's intended.
The music and soundscape is similarly charming and era-focused. Often this makes for short, catchy loops of beeps and boops, but there are also a few misses, where the faithfully bit-crushed musical flourishes were actually kind of uncomfortable to listen to, and even distracting. I muted the audio more than once while struggling with a puzzle so I could think more clearly. And the puzzles require plenty of focus.
The mechanics present in Dark Sheep are time-tested, and implemented well here. I found myself staring at the screen in frustrated contemplation, trying to work paths and solutions out in my head. The puzzles are challenging, and satisfying to complete. Mechanically my only complaint would be that there is an undo function, but it only goes back a single move. I rarely found a situation where that was useful, but routinely found myself wishing i could undo the last 5 or 6 moves. This is especially frustrating in some of the very long puzzles, where a mistake 10 moves ago is the only thing stopping completion, but because there's no way to go back that far, I had to restart the entire puzzle and redo 100 something moves, which occasionally created new errors as I rushed to remember and re-perform that part of the puzzle. Having to restart a puzzle near the end several times over is pretty frustrating, and seems like it could be easy to avoid with a tweak of the undo function. BUT, the game also features a level skip option in the pause menu, for anyone who wants to move on instead of bashing their head against the wall of some of the most convoluted and time-consuming levels.
All things considered, this is an incredibly competent puzzle game with a charming and silly story, and I really enjoyed my time with it.
👍 : 9 |
😃 : 0
Positive
Playtime:
307 minutes
Don't let the rough visuals fool you, this is a highly polished Puzzler exploiting various Sokoban-like mechanics, some of which I've never seen before (wait until you reach Chapter 6). The whimsical Story with it's morbid undertones does it's part to keep you engaged, difficulty is slightly higher than DARK CRYPT by the same Studio.
Recommended!
👍 : 3 |
😃 : 0
Positive
Playtime:
6 minutes
An annoying puzzle game that also has a $1 DLC for even more levels, and it will be sure to let you know that you don't own the DLC. But I'll recommend it based on the fact that its made well and has a story and a retro aesthetic. Not for me, but surely for anyone who is a fan of this type of gameplay.
👍 : 0 |
😃 : 0
Positive
Playtime:
182 minutes
[h1]An OK game, but lacks the brilliance you should expect from a great puzzle game[/h1]
The game isn't bad and I don't really have anything to blame it for, but the puzzles are a bit underwhelming, some of them feel a bit like filler. It doesn't make you feel smart like a good puzzle game should. It has a bit of a narrative aspect and it's quite pleasant, so it balances things a bit.
There's an indication of the amount of steps you take, but there's no incentive to optimize it, the puzzles involve a lot of stumbling around and end up in the 250+ steps toward the end, you'd have to be a masochist or really bored to try to make it in the "par"
The music is awful, unbearable, listen to your own music or a podcast or something.
[h1](follow my curator page [url=https://store.steampowered.com/curator/33882793/]GenXPlayers[/url] for more retro and indie reviews)[/h1]
👍 : 0 |
😃 : 0
Positive
Playtime:
791 minutes
Amazing puzzle game with a great atmosphere. Certainly pick this one up if you're in to Sokobans. My only complaint would be that the sheep cages don't become pushable objects after being filled.
👍 : 0 |
😃 : 0
Positive
Playtime:
60 minutes
Creepy atmosphere, retro graphics, and puzzles that are the perfect amount of challenge. Dark Sheep has a lot to offer. Just don't ask why you can pick up the axe...
👍 : 0 |
😃 : 0
Positive
Playtime:
419 minutes
I like the Commodore 64 look. I don't like the music (sounds too random), but that can be turned off. The sound effects are fine. Gameplay is what I was lead to believe it'd be from the preview, which is good. There seems to be a glitch with the controls where sometimes a keystroke will get ignored, which can lead to making bogus moves. (Linux version, if that matters.) This isn't a game-breaker since you can undo moves without penalty, but it's still irritating.
👍 : 1 |
😃 : 0
Positive
Playtime:
74 minutes
Awesome game, you feel so smart when you beat levels. And there's new mechanics introduced a lot so it never gets old.
👍 : 5 |
😃 : 0
Positive
Playtime:
130 minutes
Dark sheep is an interesting experience, in which references to satanism, violence, horror and retro gaming all seem to match together in oddly well manner.
I do like puzzles, but I don't like repetitive gameplay. Hopefully, Dark sheep's puzzles change over the levels and there is also a loose story that you follow through. You will play to the next level to see what else can happen.
The simple elements and story leaves a lot for the imagination and different interpretations what this game really is about.
There are many levels in different chapters, and the learning curve is mostly balanced. I did find that the music was for my taste, but there are plenty of options in which you can configure the game to suit your needs.
I also very much liked that you can play the game in small bits: finish one level, and continue on the next one later on. The controls and gameplay are flawless: there are shotcuts to different options and I did not encounter a single bug so far.
This game will take you to the evil side. You will do evil acts and by the end of the game you will have a lot of innocent blood on your hands. In my interpretation (SPOILER WARNING) this game has a message about following orders / herd mentality and I think the best ending to the story would had been to just leave the sheep alone. I did feel bad about playing the game, and I think the intention of this game is to shock the player.
👍 : 6 |
😃 : 1
Positive
Playtime:
41 minutes
Ugh, hate to be "that guy", but this game is pretty lackluster. The puzzles are basically linepathing, but with the tedium of pushing one block at a time (rather than tracing with a mouse). There's a scoreboard for each level with how few moves it took to finish, but there's hardly any motivation to optimize your routes when the moveset is regularly in the 200-300 range.
There's not many puzzles that have the "one true solution" when there's dozens of ways to tackle each level, which means you can often stumble into the solution on your first guess, which isn't very rewarding. However, in solving some of the more Gordian knotted levels, you'll have one oversight which will be making you ask yourself, "Should I hit 'undo' 80 times to get back to that one point or just restart the level?"
If you've got time to kill, it'll do. But if you're looking for a better version of the same concept, check out Linelith or Cardinal Chains.
👍 : 5 |
😃 : 1
Negative