Old Stories: Fireheart Reviews
You play as an adventurer, who got stranded on the island called "Keron". Assemble other adventuers and take them in your party, defeat monsters, fulfill quests, get stronger and defeat the 'Fire worshippers'.
App ID | 1575900 |
App Type | GAME |
Developers | Jinvira |
Publishers | Jinvira |
Categories | Single-player, Steam Achievements |
Genres | Indie, Strategy, Action, RPG, Adventure |
Release Date | 13 Oct, 2021 |
Platforms | Windows |
Supported Languages | English |

4 Total Reviews
4 Positive Reviews
0 Negative Reviews
Negative Score
Old Stories: Fireheart has garnered a total of 4 reviews, with 4 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
36 minutes
Not bad. Needs a bit of polish.
👍 : 1 |
😃 : 0
Positive
Playtime:
88 minutes
I'm sorry in advance for my bad English. hope the developers read this. I believe I've found a hidden gem. I feel this game has great potential. However, it really needs some polishing to become more optimal and enjoyable. I wouldn't say that this game is not recommended, but it has many flaws that make it hard to fully enjoy the gameplay. These are my notes for this game:
Pro:
- The world is vast and beautiful.
Cons:
- The movement feels too clunky. I’m somewhat bothered where I stand still when drawing or holstering a weapon. It would be much better if we could attack while moving.
- The attack range is too short. I struggle to hit enemies that are a bit farther away, and I can only strike them when I’m very close.
- The save feature is a major issue. When overwriting a save, there’s no confirmation asking if I’m sure I want to overwrite the old save. This could be very problematic if the player makes a mistake.
- The load feature is inefficient. I can’t load an old save from the menu, and I have to go back to the main menu to load old save. This is very inconvenient.
- The game is very grindy, which makes leveling progress slow. The rewards are not proportional to the money earned for leveling up companions.
These are the issues I've found so far. I really hope the developers don’t abandon this game and will release future updates."
👍 : 1 |
😃 : 0
Positive
Playtime:
22 minutes
Its janky, a wee bit buggy, and needs polish. But for a one man team its a good start. Would like to see more work on it, because besides the jank, its kinda fun. A project of love and learning it seems.
👍 : 7 |
😃 : 1
Positive
Playtime:
1118 minutes
This is a game that plays exactly as you'd expect.
It's an fantasy medieval action rpg.
It's also clearly a labor of love by someone who appreciates the genre.
If you like that sort of thing, and/or you want to support an indie developer pick it up.
The developer is very responsive in making patches and changes to improve the game, which is appreciated.
Also, I'll add a quick guide on how I was able to complete it.
You're a warrior and there are 4 classes you can recruit: warrior, archer, priest, mage.
The game in its current stage doesn't allow control of your companions, and there is no mana system. So basically everything is a skill on cooldown.
Based on what I saw initially, the most obvious party was 2 warriors, 2 priests. Since priests also have a standard magical attack to go along with their group heal.
That party basically kept me healthy throughout and not having to use any money/resources to heal.
An improvement would be greater control over the companions to the point where the other classes, especially the mages which are very strong, could be more useful in diverse tactics.
There is also a tier system that controls both who you can recruit and what items appear in stores.
It increases every 5 levels starting at 6, so iron (1-5), copper (6-10), silver (11-15), gold (16-20), platinum (21-25), adamantium(26-30), celestium (31+).
The best companions can be recruited at level 21, the start of platinum.
Companions recruited from different tiers have different growth levels, and at every tier they are improved from the last.
Further companions have a level cap, which you can increase with gold, but which never makes economic sense to do except for your final companions. You do get a bond bonus from companions you fought with a lot, but that's quick to replicate.
And new companions that are recruited at higher tiers start at higher levels anyway, higher than the last tier's limit if you are leapfrogging as I did.
Also, leadership as a skill is very good, I took it to max 20 points first.
That's all I'll say about it, other than I think you should give it a chance.
👍 : 17 |
😃 : 0
Positive