I Make Saints (Steam Edition)
34 😀     7 😒
72,24%

Rating

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$2.99
$3.99

I Make Saints (Steam Edition) Reviews

Explore the guilt-ridden mind of a deeply deranged individual in this short first-person psychological horror walking simulator. Discover the unspeakable nature of their crimes in this dark, narrative-driven underground cult classic.
App ID1569350
App TypeGAME
Developers
Publishers Somewhat Software
Categories Single-player
Genres Adventure
Release Date5 Apr, 2021
Platforms Windows
Supported Languages English

I Make Saints (Steam Edition)
41 Total Reviews
34 Positive Reviews
7 Negative Reviews
Mostly Positive Score

I Make Saints (Steam Edition) has garnered a total of 41 reviews, with 34 positive reviews and 7 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for I Make Saints (Steam Edition) over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 22 minutes
Extremely bleak, effective short horror experience that puts you in the mind of a serial killer and hints toward certain things explicitly while letting you draw your own conclusions about other aspects of this character's motivations and deeds. Has kind of a David Fincher grime to it.
👍 : 0 | 😃 : 0
Positive
Playtime: 64 minutes
We need more games that explore hardcore themes. The card collecting parts are gut-wrenching. Thank you, William.
👍 : 3 | 😃 : 0
Positive
Playtime: 19 minutes
Effective short horror game that brings the spooks all the while making me pretty uncomfortable, imo it's worth the price, especially if your exploring this developers stuff, Spek Takl is very much superior though.
👍 : 1 | 😃 : 0
Positive
Playtime: 14 minutes
Powerful commentary on the cycles of abuse pushed under the rug all the time. Very atmospheric, with some great key lighting choices at various parts. Well recommended if you want to be unsettled deeply.
👍 : 8 | 😃 : 0
Positive
Playtime: 19 minutes
Something tells me maybe it wasn't the wisest idea to play this while sleep deprived, suffering from an infection, emotionally distant shortly following a dentist visit and feeling the after effects of puking a glass worth of blood from the mouth at roughly 6AM.
👍 : 2 | 😃 : 0
Positive
Playtime: 49 minutes
A very intense and emotional experience without being exploitative. Punches you in the chest while using visuals to tell a disturbing story.
👍 : 3 | 😃 : 0
Positive
Playtime: 22 minutes
[b]I Make Saints[/b] puts you in the shoes and in the head of a serial killer. It's simple, but really effective - most of the narrative is told through notes that represent your thoughts. As a result, everything you read goes from slightly amusing to deeply disturbing real fast. There is not story or gameplay to speak of, since you simply walk around, collect four objects and read notes until the end, but the point is that it's an exploration of madness, of illness and of guilt. I don't think [b]I Make Saints[/b] is for everyone, and the content warnings in the description should be heeded. Although nothing happens (no murder, no sexual assault, nothing), there's a lot that is implied, sometimes very heavily. If you can deal with that kind of content and being a psychopath for around twenty minutes, it's an interesting experience! I recommend giving Somewhat Software's other games a try as well, since they've gone on to do more polished and unique stuff since. [code]Find more reviews of small and overlooked indie games that deserve more recognition at our [url=https://store.steampowered.com/curator/40624114-Hidden-Indie-Gems]Hidden Indie Games[/url] curator page![/code]
👍 : 6 | 😃 : 0
Positive
Playtime: 59 minutes
This is one of the scariest games I've ever played. I am a horror junkie, I read horror stories, I watch horror movies, I play horror games, and 99% of the time, I'm still searching for that horror rush to be quenched. This is that 1% where I was actually really on edge. The game does have some bugs, the card for the red lit area did not pop for me, but good lord. This game is unsettling as hell. If you REALLY like horror, you really need to play this.
👍 : 7 | 😃 : 0
Positive
Playtime: 35 minutes
Guilt is a thunderous emotion. The motley of actions wished undone weigh heavy on the necks of those who sin greater than others, and no one knows that weight better than recipients who bear it. To the few who are lucky to be absolved from these sins may walk free amongst the weightless, upon a truly fruitful existence. But you. You know what you did. [i]You’re stuck here. Forever to remember.[/i] I Make Saints is a horror-soaked walking simulator from Somewhat Software. A quick title splash sends you into a grainy, pixelated room mysteriously dark and scattered with near-empty papers slathered upon the walls, messily guiding your direction towards locked doors and trails of blood. Each paper can be examined with one sentence scribbled on each sheet, placing proverbial puzzle pieces on a table where you know neither what the puzzle creates, nor how many pieces it’ll take to finish it. These papers are scattered throughout areas that will take you deeper into the psyche of who “you” are and why these papers are here. The breadcrumbs left behind: the blinding flash of a camera, walls decorated with religious caricature, your own self-depreciated recollections, they read out like a pen stroke upon a blind contour drawing, recreating the despicable and disturbing natures of your past but not seeing clearly the final product of what you’ve done until you’ve finished. Walking through the crevices and alleyways of its darkened city basked only in colored light, I Make Saints’ quiet yet unnerving soundtrack permeates the feeling of something slowly creeping around corners, but only your fear of the unknown will keep you on your toes. For around 30 minutes of game time, I Make Saints efficiently crams your senses with perturbed “what-ifs” that sent you here: How was this object used? Why was this area specifically shown? What did you try to fix yourself? What did you do to make sure you weren’t needing to fix? The answers are never laid out cut and dry, but in the mind of the truly disturbed, when are the answers ever easy? When you finally make your way to your final destination, the clues start to unravel like used police tape on a decrepit crime scene. When the guilty are to reap what has been sown or to be freed from the constrictive constraints of consequence: the raking, lacerating itch in the back of your mind will always be there to cement your feet to the floor. Never to be free from what you have done. Is it Guilt? Remorse? Pride? They may never know. But you...[i]you[/i] know which word it is. [quote][h1]Follow [url=https://store.steampowered.com/curator/33247611/]A Review Is Worth 1,000 Words[/url] for more Steam Reviews.[/h1][/quote]
👍 : 11 | 😃 : 0
Positive
Playtime: 27 minutes
I Make Saints is a short psychological horror walking sim where you experience a journey through a mind of a serial killer. I liked some of its ideas and I definitely like the mood it tries to achieve; however, I think it relies too much on text notes and could have all of this mood done as more of an audiovisual experience. However, this is the first game of this developer, originally released (on Itch) in 2017, and the Steam version comes today with a bit of content added but no big changes. I mean, it's the first thing this developer has ever done in Unity and I understand why it's so simple in the "tech" part - and because of it I value the atmosphere and narrative parts they achieved within this small project even more. Somewhat (Software) has done other games since, and I think all of them are better in game design (or, walking sim design if you like) and provide a player more interesting (and horrifying) experience, which I find great as proof of its creator growth. I hope they will be once also released on Steam too (as a bundle, maybe?). I bought this game and highly recommend it to any short indie horror/walking sims fan to try; to support the dev, who has become a full-time indie recently. I think it's worth its money AT LEAST for it trying to explore a bit unusual (and uncomfortable) perspective. And it's so damn cheap, come on.
👍 : 14 | 😃 : 0
Positive
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