Ignited Steel: Mech Tactics
Charts
61 😀     26 😒
64,89%

Rating

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$14.99

Ignited Steel: Mech Tactics Reviews

Ignited Steel is a mech roguelike turn-based-tactics game. Manage a team of overheating old-tech mechs, more heat means more vulnerability and damage! Unravel the galaxy’s story as you travel from node to node, improving your mechs, acquiring new pilots, and defeat the sentient A.I. overlord!
App ID1550740
App TypeGAME
Developers
Publishers Meteorbyte Studios, G-Devs.com
Categories Single-player
Genres Indie, Strategy, RPG
Release Date9 Mar, 2022
Platforms Windows
Supported Languages English, Spanish - Spain, Simplified Chinese

Ignited Steel: Mech Tactics
87 Total Reviews
61 Positive Reviews
26 Negative Reviews
Mixed Score

Ignited Steel: Mech Tactics has garnered a total of 87 reviews, with 61 positive reviews and 26 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Ignited Steel: Mech Tactics over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 3045 minutes
A simple rogue-like that’s similar to Into the Breach but significantly more forgiving. I think I experienced all the game had to offer in about 50 hours. Some of the achievements seem to be bugged, so don’t expect to 100% this one. It won’t blow your mind, but it’ll make a long flight pass quickly. I’d recommend picking it up on sale.
👍 : 0 | 😃 : 0
Positive
Playtime: 35 minutes
Turn limit is WAY too harsh. Its worse than XCOM2, and at least there you didn't have it even start until you were detected. Here you will get 7 turns, sometimes 8 to defeat a bunch of HP bricks. And I saw no way to get any better at the game, doesn't tell you what you get from challenges, and unlike other types of games like this I saw no currency you could use to spend post run to improve either. If the turn limit was totally removed I could see this being fun. And yes, I mean TOTALLY removed. It's got enough other things to make it difficult that it doesn't need it. Until then I have to give it a negative review.
👍 : 1 | 😃 : 0
Negative
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