Rise 2.0 Reviews
Procedural generation infinite runner with a focus on relaxing game play alongside a calming sound track. Rise to greater heights with each attempt and unlock new content as you progress.
App ID | 1543020 |
App Type | GAME |
Developers | Baconation |
Publishers | Baconation |
Categories | Single-player, Steam Achievements, Partial Controller Support |
Genres | Casual, Indie |
Release Date | 17 Mar, 2021 |
Platforms | Windows |
Supported Languages | English |
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3 Total Reviews
3 Positive Reviews
0 Negative Reviews
Negative Score
Rise 2.0 has garnered a total of 3 reviews, with 3 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
38 minutes
Help support your local starving indie developers
👍 : 0 |
😃 : 0
Positive
Playtime:
107 minutes
Nice and chill little arcade game, it has some unlockables making the game have more replayability, music is adorable too 8.5/10 well deserved :)
👍 : 0 |
😃 : 0
Positive
Playtime:
15 minutes
Nice and simple game, great music and concept. It would be a very good game for its scale if it got some more polish in the way how the controls work and how the game communicates its concepts.
Some feedback for the developer(s):
1) To jump I drag my mouse pointer and that's fine. What's weird is that it seems like the game tracks not how I drag the pointer on the screen, but how it moves in the game world. Meaning that if i fall down my arrow starts pointing down and I have to cancel my attempt.
2) I had to guess that I can't jump all the time, and that I have to wait for the ball to become green. Maybe if the arrow would change its colour with the ball this rule would be more clear.
3) There is no way to see the controls after you start the game
4) It would help to see a floating text or some other message about what a powerup I just collected does. Right now I have to check the manual.
5) Using red and green for different things (green walls are good, red are very bad) without other visual cues is not colourblind-friendly.
6) The game uses the mouse for controls. Why can't I zoom in or out using my scrollwheel?
Again, a a nice game!
👍 : 1 |
😃 : 0
Positive