Neon White Reviews
Neon White is a single-player speedrunning FPS where you can sacrifice your guns for godlike parkour moves.
App ID | 1533420 |
App Type | GAME |
Developers | Angel Matrix |
Publishers | Annapurna Interactive |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Leaderboards |
Genres | Indie, Action, Adventure |
Release Date | 16 Jun, 2022 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Spanish - Latin America, Polish, Portuguese - Portugal, Turkish |

17 723 Total Reviews
17 398 Positive Reviews
325 Negative Reviews
Overwhelmingly Positive Score
Neon White has garnered a total of 17 723 reviews, with 17 398 positive reviews and 325 negative reviews, resulting in a ‘Overwhelmingly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Neon White over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2901 minutes
for a game that showcases two female love interests, there sure is a lot of yaoi in this game
also machine girl did the entire OST please listen to machine girl (by playing this game)
👍 : 2 |
😃 : 0
Positive
Playtime:
1523 minutes
Neon White bursts onto the scene as a fast-paced, adrenaline-fueled first-person platformer that masterfully blends speedrunning mechanics with card-based combat, creating an experience that is as thrilling as it is innovative. Developed by Angel Matrix and published by Annapurna Interactive, the game defies traditional genre boundaries, inviting players into a neon-lit, stylized world where precision, quick thinking, and creativity are rewarded. From the very first level, Neon White hooks players with its distinctive aesthetic, slick controls, and a compelling gameplay loop that pushes you to constantly improve your performance.
The core gameplay revolves around navigating intricate levels filled with hazards and enemies, using a unique deck of cards that serve both as weapons and movement abilities. Each card represents a different action—whether it’s firing a weapon, dashing, or double-jumping—and players must strategically decide when and how to use them to clear obstacles and eliminate foes efficiently. This card-based system adds a fresh layer of depth to the traditional platformer formula, encouraging experimentation and mastery as players learn to chain moves seamlessly to shave seconds off their best times. Speedrunning is not just an afterthought but the heart of the game, with leaderboards and time trials providing continuous motivation to refine every run.
Visually, Neon White is a dazzling spectacle. Its vibrant, high-contrast color palette of neon blues, pinks, and whites creates a futuristic heaven-like setting that’s both surreal and inviting. The environments are varied, ranging from sprawling celestial cathedrals to sleek, minimalist corridors, each designed with an eye for flow and pacing to complement the rapid movement gameplay. The art direction is further enhanced by dynamic lighting and smooth animations that make traversing the world feel fluid and satisfying.
Narratively, Neon White weaves an intriguing story that unfolds through character interactions and quirky dialogue, mixing humor with mystery. Players take on the role of Neon White, a demon slayer competing in a celestial tournament to earn a spot in heaven. The characters are memorable, with distinct personalities and sharp writing that inject levity and charm into the experience. This narrative thread adds context to the gameplay and makes the challenge of each level feel meaningful beyond just beating times.
The soundtrack deserves special mention, featuring a pulsing, synth-heavy score that perfectly matches the game's frenetic pace. Music dynamically shifts to enhance the mood of each level, driving momentum and immersing players deeper into the game’s electrifying atmosphere. Combined with crisp sound effects, the audio design keeps players engaged and heightens the intensity of every jump and attack.
While Neon White excels in many areas, it does have a learning curve that may be daunting for some players. Mastering the card system and the precise movement required for top-tier speedrunning takes time and dedication. However, the game is generous in its design, offering ample practice opportunities and a gradual increase in difficulty that helps players improve without feeling overwhelmed. The replayability is high, as the pursuit of perfection through faster times and better rankings provides strong motivation to keep coming back.
In summary, Neon White is a bold and refreshing entry into the world of platformers, seamlessly merging speedrunning with tactical card play in a visually stunning package. Its combination of slick gameplay, engaging story, and dynamic audio creates an unforgettable experience that challenges players to push their limits and master its mechanics. For those looking for a fast, stylish, and challenging game that rewards skill and creativity, Neon White delivers an exhilarating ride from start to finish.
Rating: 9/10
👍 : 8 |
😃 : 0
Positive
Playtime:
469 minutes
After playing [i]Neon White[/i] for about 8 hours, one thing has been bugging me; for a game whose entire gameplay loop is centered around going as fast as you can, it's grating just how incredibly floaty your character's movement is. The time it takes to fall to the ground after jumping is borderline maddening without card abilities and, for me, rips away the satisfaction of control and speed. When you're just trying to play around with different routes and strategies to get the Ace medals or higher, time spent floating around can really add up. It's frustrating because there is no "fixing" this issue for me (and in saying "issue," I mean in a matter of personal preference). Making White fall faster would radically alter the core gameplay and change a lot of the designed tracks that rely on the "floaty-ness" of the player to plan card abilities on the fly, as well as make the game significantly harder.
I would still recommend this game. Machine Girl's soundtrack is incredible. I've half-heartedly engaged with the dialogue, as I intend to 100% it, and it's not as bad as some people say, but I appreciate the fast-forward function. Ultimately, if you love "micro-speedrunning" games, then you'll find there's a lot to like here. Ultimately, I felt there was a bit of a disconnect between the core philosophy of the game and the gameplay.
👍 : 1 |
😃 : 0
Positive
Playtime:
2317 minutes
Only a game like Neon White could make me power through a 12-hour session just to beat White's Hell Rush.
Even if you don't consider yourself good at speedrunning, this game will make you feel like you're the fastest player alive. It also has Machine Girl, so you should really buy it.
👍 : 1 |
😃 : 0
Positive
Playtime:
98 minutes
I've actually played through the entire game already and have since went back and bought it here. The devs had a lot of fun here and didn't give a rats ass about what anyone else would think.
The story is actually gripping while still being silly and goofy with a small yet relatively deep cast of characters. I never really got bored of any of them myself. <3 Raz
Go fast, kill shit, do it faster. I love it. More than I thought I would. I played through most of it in about a weeks time and got all the things. Worth it, and I'll likely do it again sometime.
This game does have a somewhat harsh style on the eyes that works because you need the distinction for gameplay. It's fine. The music. So, I love Machine Girl. Instant hype. Still jam to the ost every so often.
Cool game, have some fun like the devs wanted and kick back and lock-in it's a bit of a treat really.
👍 : 1 |
😃 : 0
Positive
Playtime:
1009 minutes
Honey-trap movement shooter. Actually, honey-trap is an understatement. I come from a Team Fortress 2 / Quake movement background, AKA source engine movement. Tight rocket jumping, surfing and fast paced movement. Somehow or better yet for some reason Neon White takes that hardwiring dopamine from those movement shooters and sticks it into a faced paced speedrunning simulator.
It boils down to this – You got a time of 00:50:00 seconds on a level? User ‘JimTheBin’ got 00:47:38 seconds – Oof, better luck next time. You’ll just retry the level once, or maybe 6 or 20 times to shave off a few more seconds. Maybe even browse online of how the speedrunning community got it down to a world record of 28 seconds and before you know it, you have just spent 20 minutes grinding one level to shave off a few seconds from your best attempt. And it feels GREAT!
Neon white is a fast and addicting first person platformer that hits the great dopamine rush of hitting speedrunning challenges and tight source movement. Its sound design and level design ensure an excellent immersion fitting with the fast-paced gameplay and is a great pickup to fill that void for minutes or hours at a time, depending of course if you want to beat other people’s times.
👍 : 1 |
😃 : 0
Positive
Playtime:
2286 minutes
Peak. 10/10. Story 10/10. Gameplay 10/10. Music 10/10. God bless you
👍 : 1 |
😃 : 0
Positive
Playtime:
347 minutes
I lowkey regretted buying this at first, but decided to give it a chance. I've been listening to this game's OST for years, and as a BIG machine girl fan, I wanted to finally check it out. The more I've played it, the more I've come to enjoy the gameplay and the characters. Great game! Do try it out if you're interested! ily Neon Red :3
👍 : 1 |
😃 : 0
Positive
Playtime:
1698 minutes
Incredible fucking game, the story is a bit cringey but I personally found it quite endearing, too. The gameplay is pure crack cocaine and eventually you hit a state of flow that is just one of a kind. Also, soundtrack by Machine Girl so it FUCKING SLAPS.
👍 : 4 |
😃 : 0
Positive
Playtime:
1297 minutes
speedrunning game for non speedrunners, machine girl soundtrack alone is what makes this game worth buying but the gameplay is so addicting and fluid PLAY NEON WHITE!!!!!!!!!
👍 : 5 |
😃 : 0
Positive