Neon White Reviews
Neon White is a single-player speedrunning FPS where you can sacrifice your guns for godlike parkour moves.
App ID | 1533420 |
App Type | GAME |
Developers | Angel Matrix |
Publishers | Annapurna Interactive |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Leaderboards |
Genres | Indie, Action, Adventure |
Release Date | 16 Jun, 2022 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Spanish - Latin America, Polish, Portuguese - Portugal, Turkish |

191 Total Reviews
187 Positive Reviews
4 Negative Reviews
Very Positive Score
Neon White has garnered a total of 191 reviews, with 187 positive reviews and 4 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Neon White over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1563 minutes
Phew, Neon White was one hell of a rush. This game sets the table for a player to dig into the world of speed running while still allowing enough flexibility to create your own path through a level. Never did I feel overly frustrated giving a stage a 2nd (or 20th) try and the satisfaction you feel from getting a platinum medal pushes you to hit that replay button one more time.
The story is alright, it was a bit generic and maybe even campy at times, but it got the job done and I was charmed by a couple of the characters. When buying this game, don't plan to be blown away by the narrative, we're here for the game play.
Fast-paced, tight controls, and under $30. Ladies and Gentlemen that's simply a steal.
👍 : 2 |
😃 : 0
Positive
Playtime:
1097 minutes
This game is just made for speedrunning. You can always go faster! It's nice finding new routes and hidden gifts, even a 20-second level has so much depth. I completed the whole game except rushes (100%) in 17 hours and it was definitely worth it. It feels amazing how fluid your moves get even after spending just 2-3 minutes on a new map.
👍 : 1 |
😃 : 0
Positive
Playtime:
2194 minutes
we're called neons.
this game just has such a coolness factor. you dash, double-jump, catapult and fucking bazooka yourself through the levels at lightning pace just to go "nah i could do that jump just a *smidge* better." it constantly pushes you to better your performance or risk looking like an idiot to your asshole friends who keep beating your times.
if you use the hints, youre a coward. if you copy my strats, youre also a coward because i invented them. and if you have even a SINGLE gold medal... COWARD.
i like that this is (in part) made by the guy who made the game where you play as a racoon sucking an entire town into a hole in the ground. i think he needs to collab with the ape out guy.
👍 : 1 |
😃 : 0
Positive
Playtime:
1155 minutes
It's good good good—hell, it's GREAT!
Neon White is an awesome Speedrun (GOTTA GO FASTUR) game with very competent visual novel storytelling.
Awesome skills, powerful weapons, mechanics with depth, cards-discards that are blazing fast, and lots of fun! Getting all those aces was very satisfactory, it's fun to just replay some levels again cause you KNOW you can squeeze a little less time in it. Most routes are linear, but the game taunts you to break it. "I could save a second if I don't use this card now" is the most frequent thought that passed through my mind while playing it.
The characters and dialogues are incredible (mostly). You actually want to search for the gifts to have more unique moments with them. Ah yes, the gifts, TOUGH MOTHERFUCKERS, some of those things were hidden by literally Satan and require more finesse to get than the actual levels.
The story is also good. I expected some corny background for all the action, but it's actually creative, entertaining, and interesting.
The soundtrack fits perfectly with the game thematics, it's fast but not annoying, it's relaxing even. It complements the game without being distracting, and I never felt the need to lower the music's volume as I do with most games.
In the end, I leave Neon White very satisfied, it's just loads of wild fun! I love the color Red.
👍 : 3 |
😃 : 0
Positive
Playtime:
1609 minutes
Bought this on a whim because Machine Girl did the soundtrack, and I fell in love with it for so much more than that.
The level of polish is unbelievable; every ability is satisfying to use, and the game does a fantastic job of teaching you how to use the tools it gives you. The level design is some of the best I've ever seen with every single mechanic gets used to its full potential. I absolutely ADORE the characters; the writing is the most controversial thing about Neon White but it feels incredibly fitting for a visual novel-hybrid game. I was shocked at how engaging the final segments of the game were, right as it feels like you've seen everything it has to offer it just hits you with surprise after surprise. I think this might be one of the greatest games I've ever played, at the very least it's in my top 10.
My only complaint is that I don't think im ever gonna be able to 100% the achievements because of how unafraid the game is of making you work for the hardest ones, but that's also one of the highest praises I could give to the game. 10/10
👍 : 3 |
😃 : 0
Positive
Playtime:
1222 minutes
One of the greatest gaming experiences I've had. All the elements of the game work perfectly together, gameplay is captivating, Machine Girl sound works wonderfully with aesthetics and graphics, the story is decent. At some point of the story I thought it wouldn't become better[spoiler]. then they gave me a Dominion Rocket Launcher[/spoiler] and it became even better and it was a blast.
Love the style, love the speed and love the score board as well.
Oh, and by the way, it's more a 3D rhythm game than a FPS.
👍 : 6 |
😃 : 0
Positive
Playtime:
50688 minutes
One of the best games I've ever played. Good casually, insanely good for speedrunning (especially as an introduction), and overall just a good experience. Game is well made with good music and amazing gameplay. If the game looks interesting at all, you'll probably like it more than you think. Some of the speedrun tech can be annoying, but the vast majority is consistent and just a skill issue. Seeing your leaderboard rank jump up hundreds or thousands of places for a pb you were already very proud of is just pure dopamine.
My only real critique is that the game is mostly abandoned by the developers and is community driven now. Should've patched out sbbs 💔
👍 : 5 |
😃 : 0
Positive
Playtime:
1193 minutes
In this game the gameplay is the king. I couldn't stop until I reached the 100%. It's an absolute masterpiece and a must-play one if you appreciate great controls and shooting in games.
👍 : 4 |
😃 : 0
Positive
Playtime:
1691 minutes
gameplay 10/10
soundtrack 1000/10
story is fun and characters are nice (somewhat cringe at times, but I guess it was intentional; didn't detract from the overall experience for me)
graphics are minimalistic but very stylish
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overall verdict: absolute peak cinema
👍 : 5 |
😃 : 0
Positive
Playtime:
1754 minutes
I was looking for a game similar to the first ghostrunner, (ghostrunner 2 wasnt that great) and while the story is a cringe fest, gameplay wise, is one of the best games I ever played 10/10
👍 : 12 |
😃 : 1
Positive