Itadaki Smash Reviews

App ID1520510
App TypeGAME
Developers
Publishers Main Loop videogames S.L.
Categories Single-player, Multi-player, PvP, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP
Genres Indie, Action
Release Date20 May, 2021
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal

Itadaki Smash
7 Total Reviews
7 Positive Reviews
0 Negative Reviews
Negative Score

Itadaki Smash has garnered a total of 7 reviews, with 7 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 155 minutes
Controller inputs only let you move diagonally. Diagonal movement only. They keyboard lets you move like a normal beat 'em up in eight directions...but what monster is aching to play a beat 'em up with the mouse and keys? I've tried off and on for a few years to remedy this but it's super stupid. I would love this game if not for this. Do not buy this game unless you hate yourself.
👍 : 0 | 😃 : 0
Negative
Playtime: 213 minutes
I can't recommend this game at this price point - if it was 3$ or less it would be a fair game. The game is lacking from all departments: animations, controls, visuals, core mechanics.... It doesn't even have a proper key mapping and controller is not supported. 3/10 at best
👍 : 0 | 😃 : 0
Negative
Playtime: 5 minutes
Pretty fun COOP Platform on the one hand, and like a mini Mortal Kombat in PVP mode! Says ""controllers not supported"". But it worked perfectly! I was able to do Local Couch COOP with an Xbox Core Controller + an 8BitDo Pro 2.
👍 : 0 | 😃 : 0
Positive
Playtime: 59 minutes
This is a first impressions review and I honestly have to be respectful. 1. This has it's own little charm to it and it reminds me of the side b type cartoon shows on Nicktoons and Disney XD. So as far as looks, it's okay. 2. There are some configuration issues with the Controller. I really don't like the idea to play a Beat em up with an analog stick. It just feels so wrong to me and the button setup works but I really don't know why this strange thing happens with the R2 button where you can pause it. 3. the combat itself is really strange with it's hit detection. Like while there are effects that make it seem impactful, the X combo string just doesn't work consistently and when you attempt to break from doing a direction attack with Y, the attack doesn't register or cancelling into a jump doesn't work so it makes the game feels so sloppy. 4. The enemies do a lot of damage just from one attack and sometimes it feels quite hectic when you're surrounded full of enemies on screen. Recovery frames should be noted as well as AoE special attacks to gave back your positioning. 5. More on that, Some of the A.Is can get abused wayyyy too easy. It takes one knockdown or launcher and they're in a infinite and stuck in a fall recovery animation. Recommend fixing that issue because this is an easy exploit for only the simple enemies. 6. The lanes are another issue I found a few bugs while jumping on platforms on the Car sections and the rooftop sections. I'll give it a 4 out of 10 I hope you guys do updates to this game because has some decent stuff about but it's too buggy.
👍 : 14 | 😃 : 0
Negative
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