Calturin Reviews
Calturin is a Bullet Hell Boss Rush game where you are resurrected by a necromancer who now holds you in his power. Promised your freedom if you do his bidding, you must traverse the Gauntlet of Portals to unknown lands and face deadly beings.
App ID | 1515470 |
App Type | GAME |
Developers | Lasse Zacho Malver |
Publishers | Lasse Zacho Malver |
Categories | Single-player, Steam Achievements, Full controller support |
Genres | Indie, Action, RPG |
Release Date | 24 Aug, 2021 |
Platforms | Windows |
Supported Languages | English |

51 Total Reviews
47 Positive Reviews
4 Negative Reviews
Score
Calturin has garnered a total of 51 reviews, with 47 positive reviews and 4 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Calturin over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
371 minutes
Fun boss run type game. Your biggest complaint will be running back to levels (which takes all of ten seconds, but the action is so intense that it feels like a drag). Easily worth the price!
👍 : 0 |
😃 : 0
Positive
Playtime:
331 minutes
Good game with obnoxious game design. Six second unskippable death screens in a game where you have to travel 5+ seconds every death isn't fun. The teleport is janky. The black portal final boss is a pure RNG fight. He can cover the entire arena with AoE spam that lasts 15 seconds and forces a death or all of your healing. If you live, he just does it again. You also have hitboxes that don't match the animation.
Some QoL would really help this game out. Being put in front of the portal you just failed instead of the campfire would be amazing. A respec NPC would also be nice.
Anyway, the game is fun and still worth picking up for the price despite the shortcomings.
👍 : 0 |
😃 : 0
Positive
Playtime:
30 minutes
Pretty cool game so far.
Basically a boss battle simulator, with a few puzzles inbetween.
Instead of parrying or blocking.
You have a teleport that makes you vanish for a second, which gives you a way to avoid enemy attacks,
and for longer onslaughts you have a magical shield.
You have a heal with 3 charges for each boss.
The controls are very intriguing. You can teleport to cancel your shield, or to dodge a wave of projectiles and fire on without the interuption of movement.
Love it so far.
👍 : 0 |
😃 : 0
Positive
Playtime:
32 minutes
its pretty good, i like the atmosphere, very cool little game, if you havent bought Mage and Monsters, first, you should pick it up, its one of the best auto battlers, we are hyped for the second game, please hurry up please.
👍 : 0 |
😃 : 0
Positive
Playtime:
26 minutes
Pretty solid game. Graphics is okay, Voice acting is fucking great. Sadly I suck hard at this game. If you are into bullet hell games then this is right up your alley.
👍 : 4 |
😃 : 0
Positive
Playtime:
119 minutes
Game looks great, and plays well. It's really just too difficult for me to enjoy any further.
The boss fights are nice, but the obstacle courses are zero fun and are harder. Adding to my frustration, dying you don't restart your level/portal. You are back in town and half run all the way back. It was a terrible design choice that hurts this game.
If you like really hard games, it might be for you. It's just not for this old man.
👍 : 2 |
😃 : 0
Negative
Playtime:
316 minutes
Really enjoyed this game boss fights are challenging but fair. Great art and voice work. Short but quality game well worth it.
👍 : 3 |
😃 : 0
Positive
Playtime:
102 minutes
Played through without bugs or crashing. I was challenged a bit and enjoyed the variety of boss mechanics used. Controls are responsive, and I had no issues defining a Steam Controller layout. There is a degree of polish that sets this game apart from typical Unity shovelware and it is worth a look. Having a combination of assets from different artists come together without feeling forced is an accomplishment in itself.
👍 : 7 |
😃 : 0
Positive
Playtime:
733 minutes
An excellent little game. Like Shadow of the Colossus, this is a Boss Game - there are no basic enemies (except a handful in the tutorial and in one other very specific and unique instance, which I won't spoil), instead you encounter a series of bullet-hell-like boss fights. It's short, but sweet, with lots of last-second dodges. You'll have to master the timing of teleports and shields if you want to come out on top, but it feels mightily satisfying when you do. For the price being asked, you can't go wrong. The dev is also active and helpful on the Discord and patched a bug the same day that I reported it, which is always a plus.
👍 : 15 |
😃 : 1
Positive
Playtime:
209 minutes
This game is an adventure, learning everytime you play. Sometimes it can be insane but if you like bullet hell games, this one is your type.
Good things:
- Artwork is amazing.
- Dialogues are marvelous, the voices.
- Improving your mage to be more powerful.
Suggestions:
- A try again button after a death.
- More upgrades like, Attack speed, More shoots ( maybe start with 1 to a max of 5), more shield duration.
- Repeat the bosses again with a timer, and win extra skill points doing bronze silver or gold timers.
- Auto save option.
- Stats page to see, your personal mage stats (dmg,speed,etc) and deaths, and how many kills each boss took.
👍 : 24 |
😃 : 1
Positive