Final Winter Reviews
How many does it take to save a village? Final Winter is a Roguelite RPG with Speedrunning elements where a curse will kill you within 10 minutes IF you can't stop it. Brave the cave and fight for your life, lest this be your Final Winter!
App ID | 1497510 |
App Type | GAME |
Developers | Space Heater Games |
Publishers | Space Heater Games |
Categories | Single-player, Steam Achievements |
Genres | Indie, RPG, Adventure |
Release Date | 3 Feb, 2021 |
Platforms | Windows |
Supported Languages | English |

10 Total Reviews
9 Positive Reviews
1 Negative Reviews
Mostly Positive Score
Final Winter has garnered a total of 10 reviews, with 9 positive reviews and 1 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Final Winter over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
69 minutes
Mildly fun for about 20 minutes and then it gets incredibly repetitive.
There are some decent ideas, and as a concept the game isn't bad. But the execution is extremely amateur in all regards and the core gameplay is just a bit too simplistic to really keep you interested. Not nearly enough variety between runs (nearly zero).
Especially at 10$ absolutely not. Maybe for 1-2$ I would say give the game a shot, but even then, there are dozens of free games I would recommend over this.
👍 : 2 |
😃 : 0
Negative
Playtime:
1053 minutes
A very neat game! The controls are honestly kinda jank. I created a custom layout for the XBox 360 controller, which I've shared with the community, and that makes the game infinitely more playable in my opinion.
At the time of this review, I think some of the achievements might be glitched (i.e. unobtainable), which disappointed me greatly.
I like the music, sound effects, artwork, and game mechanics! I also really appreciate the fact that it has an upper bound on how long the game will take for a complete playthrough. Overall good game.
👍 : 0 |
😃 : 0
Positive
Playtime:
277 minutes
A fun game with a great mechanic. Every run can only last ten minutes before your villagers perishes and you're one step closer to all of your villagers being lost. Gameplay isnt complicated and it's more about the decisions you make on the fly. A strong recommend.
👍 : 1 |
😃 : 0
Positive
Playtime:
108 minutes
Fun game with some interesting mechanics. I don't know where my 10 minutes keeps going or how i already played for 2 hours.
👍 : 8 |
😃 : 0
Positive
Playtime:
553 minutes
Monster Fighting? Check. Puzzles? Check. Well made characters? Check. Good story? Check. This game has everything you need to keep you entertained for many hours. I have played through once (and lost) and it was very fun. I will be playing again. That being said I don't know the replayability of the game. But it is for sure worth the cost for the hours of enjoyment.
👍 : 8 |
😃 : 0
Positive
Playtime:
420 minutes
A fast paced rogue-like where combat is more about the amount of time lost for the xp gained. You have 10 minutes to get as deep as you can before the curse takes your life. This takes my usual approach to rouge-likes of careful, deliberate precision and tosses it out the window. The game compels you to take each floor faster than the run before to get deeper and grants you powers that help you traverse the floors with greater speed and yet the cave isn't exactly the same as the runs before.
Enjoyable, challenging and leaves me feeling accomplished after a good run, and yet still feeling like if I could only run it faster than ______ wouldn't have died. Who is next and how many can I save I wonder?
The game settings aren't preserved between sessions and I need to set WASD every time I start up, not sure if that's intended.
👍 : 12 |
😃 : 0
Positive