Kingslayer: The First Assassin Reviews

App ID1490490
App TypeGAME
Developers
Publishers Old School Vibes
Categories Single-player, Steam Achievements
Genres Casual
Release Date8 Apr, 2021
Platforms Windows
Supported Languages English

Kingslayer: The First Assassin
24 Total Reviews
24 Positive Reviews
0 Negative Reviews
Negative Score

Kingslayer: The First Assassin has garnered a total of 24 reviews, with 24 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 29 minutes
Awesome graphics (specially the dagger) with a relaxing atmosphere created along with the great music. The puzzles are nice and joyful to be solved.
👍 : 0 | 😃 : 0
Positive
Playtime: 123 minutes
A simple and yet very fun puzzle game! The medieval atmosphere sets the mood with a clean minimalistic design. Recommended for the puzzle lovers!
👍 : 0 | 😃 : 0
Positive
Playtime: 276 minutes
Great puzzle game with a medieval minimalist vibe! Love the challenging with a lot of levels! For this price, it's a steal!
👍 : 0 | 😃 : 0
Positive
Playtime: 90 minutes
Simple game but very well done. The levels that will increase the difficulty and including new challenges. The music and sound effects are pleasant. I recommend!
👍 : 0 | 😃 : 0
Positive
Playtime: 69 minutes
The way the world is, I'm surprised that there are no more people who think like that. The idea of the puzzles are simple, but you feel like an assassin.
👍 : 0 | 😃 : 0
Positive
Playtime: 251 minutes
The graphics are very simple and the guitar music is pleasant. The puzzles surprised me, they are really interesting and smart. I liked this game. The option to download the music is welcome, the on-screen menu is intuitive, clean and works well. The level selection is very good. Extreme simplicity in everything, but it fulfills what is proposed.
👍 : 0 | 😃 : 0
Positive
Playtime: 15 minutes
Very interesting maze game! There are multiple obstacle types that keep the game fresh after each level and make you think through multiple paths to get to the right one. The soundtrack also is good, and match the mood of the game nicely
👍 : 0 | 😃 : 0
Positive
Playtime: 82 minutes
A fun, minimalist puzzle game that's relaxing rather than frustrating to play, yet works in enough of a challenge in the final levels to provide a sense of accomplishment when you beat the game. It doesn't overstay its welcome, it has a neat aesthetic to it, and was on sale for under a dollar. So I'm quite happy with my purchase. Verdict - For the price, ten pigeon pies out of ten. Would regicide again.
👍 : 0 | 😃 : 0
Positive
Playtime: 75 minutes
It goes by quickly and does not get as difficult as I would like, but it is priced right and involves some original elements. I wish the squares you move through were all empty instead of gray background. The rapid movement segments at the end (to evade moving knights) seem out of place.
👍 : 0 | 😃 : 0
Positive
Playtime: 115 minutes
[b]kingslayer: the first assassin[/b] wears its primary goal on its sleeves: kill the king, as ronnie james dio once sang. tear him down even. 27 of the [b]29 levels[/b] are unlocked from the start, each consisting of a grid, a dagger representing you, a gate representing the exit, and a bunch of other tiles. walls, transparent walls you can walk through, various soldiers that take one or two hits to kill, barrels to push out of the way, traps that decrease the move count every time you step on them, some sort of metal thing that destroys daggers (can go into negative numbers), and tiles that grant extra moves or daggers. later on gates will be locked and a number of keys have to be picked up before leaving. so it's a puzzler with [b]mandatory move and dagger limits[/b], can't just wander around and kill (or avoid) everybody. no problem with such resource management elements, but [b]no undo[/b] can be a pain, though not as much as in some other games without it, as levels are relatively short and easy. [b]enemies moving in real-time on two levels near the end[/b] were pretty frustrating though, left a sour taste instead of ending on a high (or just a regular) note. the minimalist presentation is okay, the music matches the theme, controls work well too (arrows or wasd to move, no diagonals, 'r' to reset), but can't hold movement keys to move more than one tile, which is probably for the best without undo. a volume slider for music is available (no sound effects), but the mouse bugs out occasionally, the cursor comes and goes, have to click the screen to make it appear, otherwise accessing the menu is cumbersome. [b]the full screen/windowed toggle is useless[/b] as well, since the usual window management icons are present in both cases, only they're against a dark background in 'full screen', and the window can't be moved or resized either, nor is 'full screen' remembered between sessions. it's pretty good otherwise, as simple as the concept is, a [b]roughly 2-hour experience[/b], but would be better if it got a bit more attention from the developer.
👍 : 8 | 😃 : 1
Positive
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