Potion Tycoon Reviews
Potion Tycoon is a management simulator with a witchy twist! Build and develop your very own magic shop. Manage resources, set up production lines, mix potions and sell them smartly to stay ahead of the competition. Welcome to the potion business!
App ID | 1485690 |
App Type | GAME |
Developers | Snowhound Games |
Publishers | Daedalic Entertainment |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards |
Genres | Strategy, Simulation, Early Access |
Release Date | 13 Mar, 2023 |
Platforms | Windows |
Supported Languages | English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Spanish - Latin America |

602 Total Reviews
441 Positive Reviews
161 Negative Reviews
Score
Potion Tycoon has garnered a total of 602 reviews, with 441 positive reviews and 161 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Potion Tycoon over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
722 minutes
A fun little tycoon game.
👍 : 0 |
😃 : 0
Positive
Playtime:
2168 minutes
cool little tycon game. There allot like this, but thisone is one of the best!
👍 : 0 |
😃 : 0
Positive
Playtime:
91 minutes
the game is very confusing. you run out of resources almost immediately, and learning how to get more is more confusing. after watching the tutorial it was no help because the settings are hard to understand. there isn't just a simple grow and assign option, instead you need a seed amount to state, of course you run out of seeds immediately ad cant get more. the game just stops and you cant produce anything any more.
i have tried starting the game three times and the same result always happens i cant see how they got this far in the game without figuring out how to help players get past that. do buy this game until that is fixed.
👍 : 0 |
😃 : 0
Negative
Playtime:
51 minutes
So I went into this seeing all the reviews about how the tutorial was bad and there's too much info and basically just that it's too difficult. I was like "lol y'all just need to git gud, i love rimworld and oxygen not included and stuff, this can't be that bad if you've ever played a colony sim or management game. ALL their UIs and tutorials suck." It looks SO fun and I really wanted to love it. All the ideas are great.
Nah. I was wrong. It's bad. The ideas are great and it ends there. The tutorial isn't THAT bad, but it still sucks. It's not that it's overly complicated or only gives you just enough to get started or is misleading. The tutorial is bad in that it doesn't explain fundamental game mechanics, like the fact that you (apparently?) only need to buy seeds once. I was looking for the part of the gameplay loop where you have to gather ingredients, like in Potionomics or Potion Craft. That doesn't seem to exist? I'm genuinely still not sure. Because of the ingredient thing, it also doesn't look like you need to craft potions after the first time; it [u]appears[/u] once you've crafted them once, you stock the shelves with them and they just stay there indefinitely. Because of that, it seems like the ultimate goal is to craft perfect potions and set up the shop to attract people. That's cool, and could be fun, but it's just not.
The game isn't fun or interesting enough to want to slog through figuring it out on your own. Worse, it's kinda stressful from the jump with no reason for it. Starting on day one, there's this continuous stream of people coming in with desires that you can't possibly fulfill. It appears some of them are looking for things that aren't even available until late game. If you're going to have a crap tutorial, the game itself should prompt you into figuring things out--for example, customers should be coming with desires for things you can either already craft or should be working towards, not things you won't be crafting until hours into the run.
I refunded after less than an hour, unfortunately. If you've read this and all the other reviews and are still uncertain, go to the community hub and check out [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3246107283]Azrarang's wonderful walkthrough[/url]. It should give you a good idea of what the game is about and how to get started. If I'd found it before I bought the game, this review might've been different. Maybe. But probably not. Unfortunately, refunded.
👍 : 0 |
😃 : 0
Negative
Playtime:
2086 minutes
I just finished the run on adept level. I had a lot of fun with the game. Some parts are simple, some are challenging.
I do agree with the comments about how confusing some things are but there is a great walk through written in the guides section which really helped me.
👍 : 2 |
😃 : 0
Positive