Unlimited Fight Reviews
Fighting game developed in the best 3d style, with simple commands and easy to learn even for those who do not play fighting games, but with a variety of movements and combos that can be applied. are you ready for action?
App ID | 1469330 |
App Type | GAME |
Developers | Erasmo Cândido Mutemba, Dilto João Banze, Osvaldo Dos Santos Cândido Mutemba |
Publishers | PIS Games |
Categories | Single-player, Multi-player, PvP, Shared/Split Screen, Partial Controller Support, Remote Play Together, Shared/Split Screen PvP |
Genres | Casual, Indie, Action |
Release Date | 10 Dec, 2020 |
Platforms | Windows |
Supported Languages | English |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Unlimited Fight has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
63 minutes
Sometimes a bit buggy and its graphics are not perfect but this game is for this price is masterpiece.
👍 : 1 |
😃 : 0
Positive
Playtime:
103 minutes
Simple recommendation: Buy the game (as is if the price remains $1.99)
Rating 3 out of 5 stars (3 being the minimum to recommend a game).
TL;DR - Despite the awkward controls and lack of end story, the price
is low enough and the game is just functional enoughto justify purchasing it.
THE PROS
1- The price. At the time of this review, I purchased this game for US $1.99.
Although this game is finished and can be played through to the end, the
level of quality is essentially that of an early access game. However, for me
that price is low enough to justify the purchase of the game.
2 - Hit detection. Hit detection is very good, with visual indicators of hits.
This game appears to be the first one done by this creator, so getting hit
detection right on his first fighting game is a huge plus and something
the creator should be congratulated for.
3 - Character Model Animation and Clarity. The movements of the character models
are very life like and the clarity of the character models when fighting is good.
As this is a 3D game, the creator has chosen to have realistic stances based on
positioning. Depening on which direction your character is facing, their back or
chest wwill be facing the camera. Parts of your character's body can be obscured
by the camera but even when this happens you can see what movements and actions
are taking place.
4 - Character Textures and distinctiveness. The textures look good and
the characters are sufficiently distinict to tell them apart
5 - Fast Load Times. I have played fighting games made on the Unity Engine
(Shaolin vs. Wutang) with very very long load times. The load times for
stages on this game are much much faster on the same engine.
THE CONS
1 - Key/Button Mapping. -- There is an input selection in options but
the only thing it does is show the controls. It either does not permit
remapping of the controls, or the option to remap controls is not
sufficiently clear for me to understand how to use it. I personally
find the first player keyboard controls awkward. There are 3rd party
applications available to re-map keys. Given the price point of the game
this is a non-fatal flaw, but it is an annoying one. I have not tested
controler support.
2 - Obscuring or Unclear Environment. On one level a monitor or picture
gets between the camera and both characters, though rare, this is annoying.
There is a level with an asphalt floor that is so similar in color to
Gwen's leggings, that Gwen's legs become transparent, making it difficult
to see. As with the previous point, this is non-fatal but annoying.
3 - No End Story. There are compelling stories in the biographies
in the character selection screen, but when I played the game there
was no ending or resolution to these stories apart from a congratulations
screen.
THE DIFFERNT (Neither pro nor con)
1 - Number of rounds. The most common options for fighting games are
best 2 out of 3 rounds or player selected number of rounds.
This game has best 3 out of 4 which isn't good or bad, just different.
2 - Typos. There are minor typos and unclear language throughout the game.
The impression that I get is not that this is due to a lack of effort, but
rather that English is not the creator's first language, or that the creator
uses a distinct (non-American, non-British) variant of written English.
As someone who has played and enjoyed fighting games in languages he cannot
read (Japanese), this is neither a pro or con but different. All of the
instructions and information are clear, despite these typos or differences.
3 - Resolution. This game does not offer a 1920 x 1080 resolution, and it
was released in 2020. This is not a pro because it is a graphical limitation
but it is also not a con because it may help contribute to the fast loading
times. The game looks perfectly crisp and clear and plays well for me.
SUGGESTIONS:
1 - To the creator: Put more information about the game on the steam page.
If you are open to doing more work on thegame, set a financial goal
and commit to improving the game if you reach it. If it's worth your time,
you could justify charging a higher price if the game were a bit more polished
2 - To gamers: If a couple bucks is make or break for you, consider passing on
this game, but if you have the money to spare, as stated above I recommend buying.
👍 : 4 |
😃 : 1
Positive