
134
Players in Game
5 392 😀
1 017 😒
81,69%
Rating
$19.99
Ultimate Epic Battle Simulator 2 Reviews
Welcome to Ultimate Epic Battle Simulator 2, the most ridiculous and insane battle simulator in existence! Create eye watering battles with hundreds of thousands, even millions of characters on screen! Jump into multiple campaigns in game or player made, or play in sandbox mode and FPS invasion
App ID | 1468720 |
App Type | GAME |
Developers | Brilliant Game Studios |
Publishers | Brilliant Game Studios |
Categories | Single-player |
Genres | Casual, Indie, Strategy, Action, Simulation, Adventure |
Release Date | 21 Jul, 2023 |
Platforms | Windows |
Supported Languages | English |

6 409 Total Reviews
5 392 Positive Reviews
1 017 Negative Reviews
Very Positive Score
Ultimate Epic Battle Simulator 2 has garnered a total of 6 409 reviews, with 5 392 positive reviews and 1 017 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Ultimate Epic Battle Simulator 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
532 minutes
probably the only way to witness 2 million chickens pecking eachother to death.
👍 : 0 |
😃 : 1
Positive
Playtime:
226 minutes
The team 2 is just running away from team 1 even tho i tried to mkae them fight. i tried everything
👍 : 0 |
😃 : 0
Negative
Playtime:
224 minutes
bug, when 2 unit not fight each other but go to the left side until they dissaper, i tried to commands the unit to go to the right side but still not working and both just run the left side until they gone
👍 : 0 |
😃 : 0
Negative
Playtime:
1648 minutes
Its just genrally pretty fun I really enjoyed making starwars battles
👍 : 0 |
😃 : 0
Positive
Playtime:
71648 minutes
I like the replay ability this game has to offer just use your imagination and you can do anything
👍 : 2 |
😃 : 0
Positive
Playtime:
156 minutes
its a good game for what it is, but no more. it gets boring very quickly and the only thing it has going for it is the spectacle.
👍 : 0 |
😃 : 0
Negative
Playtime:
1372 minutes
Ultimate Epic Battle Simulator 2 is an unapologetically over-the-top sandbox game that invites players to orchestrate absurdly massive battles on a scale that few other games dare to approach. Developed by Brilliant Game Studios as a sequel to the original cult hit, this iteration ups the ante with more units, vastly improved visuals, better AI, and an expanded toolset that allows for even more chaos. While it doesn’t aim for realism or balance in the traditional sense, UEBS2 succeeds by leaning into its niche: providing a digital playground where players can pit chickens against Roman legions or pit WWII soldiers against zombies—just because they can.
The heart of Ultimate Epic Battle Simulator 2 lies in its scalability. With access to near-limitless units (thanks to the devs removing traditional hardware constraints through some clever engine work), players can craft battles involving millions of soldiers without completely breaking their systems. The game features an impressively wide array of units from different historical eras, pop culture references, fictional creatures, and modern warfare staples. Want to see a Jedi army take on Nazi zombies in a burning medieval castle while trebuchets rain fire? That’s not only possible—it’s encouraged. The absurdity is the point, and the game delivers it in spades.
Despite the game’s emphasis on spectacle, there’s an impressive level of depth behind the scenes. Unit behaviors have been significantly refined compared to the first game. Soldiers flank, retreat, and show more awareness of their surroundings. Pathfinding is improved, and while AI can still get stuck in choke points when numbers are astronomically high, it performs admirably under the chaotic circumstances. The terrain also affects movement and tactics; higher ground can be an advantage, and narrow corridors become crucial choke points. This subtle layer of strategy adds an unexpected degree of sophistication, even if it’s sometimes overshadowed by the sheer visual chaos.
Graphically, UEBS2 is a notable leap forward. Textures, lighting, and particle effects have been significantly upgraded from the original, making battles not only more spectacular but also more cinematic. Explosions, fire, blood, and debris now scatter across the battlefield in real time, adding layers of visual feedback. The environments are diverse, ranging from snowy mountain passes to apocalyptic wastelands to historic cityscapes, each offering new strategic considerations. The destruction physics, particularly when buildings and environments can be reduced to rubble by powerful units or artillery, make for some incredible moments.
One of the most enjoyable features is the unit creator and mod support. Players can design their own units, customize their stats, weapons, and appearances, and then toss them into battle. The Steam Workshop integration means that the community constantly expands the content pool with custom factions, silly units (like “Giant Banana Warrior” or “Angry Grandma”), and detailed recreations of pop culture characters. This sandbox flexibility ensures the game never feels stale—you’re limited only by your creativity and, to some degree, your CPU’s cooling system.
The campaign and challenge modes are relatively light but serve as fun diversions. They present scenarios that often veer into comedic or chaotic territory and act as a structured introduction to what the game can do. That said, the campaign isn’t the main draw; the sandbox remains the centerpiece. While this might disappoint those hoping for a robust single-player experience with progression or deep storytelling, it’s entirely in line with the game’s philosophy: give players the tools, and let them build their own ridiculous narratives.
That being said, UEBS2 is not without flaws. As powerful as the engine is, performance still takes a noticeable hit when unit counts climb into the millions, particularly on mid-range machines. Frame drops and stutters can interrupt the flow of battle, especially when units start using particle-heavy weapons or destructible terrain is involved. The UI, while functional, is still a bit clunky and sometimes unintuitive—especially when managing large custom battles with dozens of unit types and formations. Additionally, some unit interactions can be janky; flying units sometimes clip through terrain, and ranged fighters may occasionally shoot in the wrong direction when pathfinding struggles.
Still, these technical limitations are somewhat expected in a game that allows you to simulate a battle between 10 million skeletons and 500 Godzillas. The developers have shown an ongoing commitment to optimization and patching, with regular updates addressing bugs, balancing unit behavior, and improving performance. For a small development team working on such an ambitious sandbox, the level of polish and support is impressive.
In conclusion, Ultimate Epic Battle Simulator 2 is the ultimate expression of absurd battle fantasies. It doesn’t try to be a traditional RTS or historical warfare simulator—it revels in ridiculousness, scale, and experimentation. Whether you're staging historically inaccurate sieges or indulging in meme-fueled mayhem, the game delivers an unmatched playground of creative carnage. Its scope, freedom, and sense of fun make it a standout in the sandbox genre. While not perfect and occasionally messy, it’s an addictive, hilarious, and surprisingly deep simulation that invites endless hours of imaginative chaos. For those who want pure sandbox freedom without limits, UEBS2 absolutely delivers.
Rating: 8/10
👍 : 1 |
😃 : 0
Positive
Playtime:
1096 minutes
Watching 2 Million NPC's destroy each-other until one team remains is fun to watch.
👍 : 0 |
😃 : 0
Positive
Playtime:
264 minutes
I found out that quality>quantity in this game, and though 1 Chuck Norris is not an army, he still was able to defeat 10000 zombies
👍 : 3 |
😃 : 0
Positive
Playtime:
12 minutes
Refunded due to game breaking bug which was fixed the DAY AFTER I REFUNDED IT. Great looking game, trying to get money to buy it again
👍 : 2 |
😃 : 1
Positive