Argil Reviews
App ID | 1468390 |
App Type | GAME |
Developers | Valkyrie Industries |
Publishers | Valkyrie Industries |
Categories | Tracked Controller Support, VR Only |
Genres | Early Access, Animation & Modeling |
Release Date | 20 Apr, 2021 |
Platforms | Windows |
Supported Languages | English |

6 Total Reviews
3 Positive Reviews
3 Negative Reviews
Mixed Score
Argil has garnered a total of 6 reviews, with 3 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Argil over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
91 minutes
This software seems to be abandoned.
The developer was bought by an investment firm about a year ago (jun 2023) and and still no updated or news.
Also I think they try to get into the VR-Haptic marked these days?
👍 : 1 |
😃 : 0
Negative
Playtime:
62 minutes
Good App Honestly easy to use. I do have one problem where after a while it will ask me to save... no matter how many times i press the X button the save option stays and i cant get it out of my area of vision. Please fix this :)
👍 : 0 |
😃 : 0
Positive
Playtime:
88 minutes
I purchased the Software because i wanted a vr sculpting software with a really clean interface like sculptris,
and this is not it.
if you dont save you get treathened py a giant save icon following your head.
if you wanna pick a brush you need to do it with the opposite hand of where you wanna use it.
So if you wanna have grab brush in your right hand you need to select it from the right hand menu with your left hand.
The brushes themself also don't feel that nice, as most of them don't create topology right away
(Which Shapelab and even the free Sculptris can do).
Argill is based on unity and fails at the most essential part of a Sculpting Application:
creating high poly models. After it has reached the limit you cant create more detail.
Also even though the dev is pretty quick to respond on facebook, the software dosesn't seem to be actively developed anymore,
as their official website is down (shows a certificate error).
👍 : 0 |
😃 : 0
Negative
Playtime:
17 minutes
It's too early to tell if this is going to be good, but so far, it leaves a lot to be desired. It's very barebones right now and doesn't even have a proper menu or import/export. Sculpts don't really feel good as-is, though I think that might get better as the software is developed. Overall, a semi-decent start to a promising app, but Kodon is still my preferred sculpting tool by a long shot.
👍 : 2 |
😃 : 0
Positive
Playtime:
108 minutes
Sculptris/Zbrush lite in VR, unrealistically good at not crashing and doing all the big-boy stuff a big-boy 3d program does, export filetypes and all. Mega impressed and will be using this for probably a lot.
👍 : 4 |
😃 : 0
Positive