Glitchpunk
1

Players in Game

120 😀     113 😒
51,21%

Rating

Compare Glitchpunk with other games
$1.99
$19.99

Glitchpunk Reviews

Inspired by classic top-down action games, Glitchpunk lets you brawl, shoot and drive your way through a dystopian future. As an android bounty hunter in a brutal world of gangs, cults and corporations there’s plenty of work for you. Lock and load, let her rip!
App ID1459960
App TypeGAME
Developers
Publishers Daedalic Entertainment
Categories Single-player, Steam Achievements, Partial Controller Support, Steam Trading Cards
Genres Indie, Action, Early Access
Release Date11 Aug, 2021
Platforms Windows
Supported Languages English, French, German, Simplified Chinese, Traditional Chinese, Russian, Korean
Age Restricted Content
This content is intended for mature audiences only.

Glitchpunk
233 Total Reviews
120 Positive Reviews
113 Negative Reviews
Mixed Score

Glitchpunk has garnered a total of 233 reviews, with 120 positive reviews and 113 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Glitchpunk over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 44 minutes
maybe it got neglected too much the vision is gone
👍 : 1 | 😃 : 0
Negative
Playtime: 157 minutes
Cyberpunk GTA 2. I could forgive the bugs and annoyances here and there, but I can't forgive one thing: the driving is bad. Like, really bad. Here's a list of everything that came to mind, I could be forgetting some things too: Cars don't seem to accelerate and brake properly, it doesn't feel great to drive. They don't handle properly at all in cornering. Just in general, they feel like they "stick" to roads too much. Their hitboxes are jank and frequently don't match the models. Collisions feel dreadful, you bounce weird. You also get stuck on little corners of nothing, or hills/elevation changes you can't see, fairly frequently. When you try to drive away from a wall while scraping against it, instead of steering you away from a wall, it almost always bounces and steers you INTO it so that your hood is against the wall and you can't drive (this is backwards, both for real-life physics and, you know, fun). Cars will randomly and quite drastically slow down on completely flat straightaways for no discernible reason. I've tested going back over the same flat road after and had no slowdown. No hills, nothing. Annoying. While driving, there's seems to be some auto-straightening effect with orienting to east/west/north/south, which makes precise driving, and driving offroad on non-straight roads incredibly annoying as well. This might be what causes the random mystery braking, who knows. When you exit a car, it massively accelerates, every single time, and if you are turning at the time, you're likely to run yourself over. When you have to pick someone up, they can kill themselves on your car even when you're barely moving, or even dying from touching your bumper in the front, when you're reversing the opposite way. Every time you get in a car, you fire your weapon and hit the car from inside the car, if you're pressing the gas to try and drive right away (on controller, anyway). A minor annoyance, but if they didn't even fix something THIS simple, it sort of speaks to their willingness to fix all of the glaring flaws with the driving. Yeah. It's been years and the physics never got fixed, and at this point, probably never will, unfortunately. Needs polish, obviously, and bug-fixing, but it probably could've been great. Other reviewers note the third city never loads and is unplayable, meaning there are only two sections to play, not 4 as the game leads you to believe. I didn't get that far, so I couldn't say for sure.
👍 : 3 | 😃 : 0
Negative
Playtime: 60 minutes
I don't understand why the hate against this game. Its a great GTA2 alternative, but its more than just a skin. The cars are indeed floaty, but that's because they are actually hovering. You can get used to it in 2 minutes. Just press SPACE to stop if you are sliding the wrong direction. BTW, it has never been easy to drive in GTA 1-2 either, and this is pretty much the same experience imo. The game is fun, but it's fun like we had in the 90s, so not the same experience as today's AAA games. If the missions are boring its because this game is much simpler than games nowadays, but that's not necessarily a bad thing. It is top-down view, but its not sprite based like GTA1-2 was. It's 3D behind the curtains, with a nice HUD, shaders, reflections, shadows, transparent glowing pickup indicators, fire-smoke-particle effects, slight perspective tilt, proper handling when you go under something, everything that a 3D game engine can bring. It has tons of quality of life and overall game play depth additions compared to GTA2: - The districts look and feel different - You can set in options how much aim assist you want. Aiming has always been the painful part in GTA1-2. - The target indicator arrows with distance look nice and don't obstruct your view - You can hack people, gates, etc. It's fun to see the different pedestrians stats like: age, gender, occupation, place of residence, net worth, heart rate - You can buy weapons from vending machines on the street - You can buy augmentations from stores, so you have that cyberpunk addition - Lamp posts, fences are destructible - Your cars health, weapon, ammo, gang influence is shown on the HUD - Usable minimap and by hitting ESC it pauses the game and shows a fullscreen zoomable city map with all the points of interest that you can toggle if it feels cluttered, just like in GTA5 (no waypoints and GPS navigation though) Is it abandoned by the devs? I don't care... Games in the 90s were all abandoned after release unless there was a game breaking bug that had to be fixed. I actually like that they don't update the game and don't turn it into completely different game, or ruin it to make market for the sequel (like many big names do it nowadays). It's way overpriced for 20€, but on a 90% sale its worth 2€ if you like cyberpunk themed games.
👍 : 1 | 😃 : 0
Positive
Playtime: 147 minutes
It looks like the game (actually) hasn't left the early access yet. Almost every component works not as expected: keyboard controls scheme is unintuitive, fps drops occur regularly (I have RTX 3070 laptop), campaign characters/employers talk a lot, but it is hard to catch what they need from you, it is really hard to understand if jump to the particular building/stairway is possible or not, the same for jumping down: only god knows — if it is going to hurt (or kill) you or not, lots of crookedly made mechanics — sometimes it is almost impossible to hijack the slowly moving car, cancel the police chase, accept the mission if gang already hates you (you need to reach to their terminal to pay the bounty), etc. Unplayable! Play old GTA 2 or Rustler (Grand Theft Horse) instead.
👍 : 2 | 😃 : 0
Negative
File uploading