
4
Players in Game
494 😀
36 😒
86,67%
Rating
$19.99
You Will Die Here Tonight Reviews
Explore in top-down retro aesthetics and face the horrors of Breckenridge Hall in pulse-pounding first person combat. Scavenge for supplies, solve puzzles, and upgrade your gear. Do whatever it takes to survive, but remember: You Will Die Here Tonight.
App ID | 1446350 |
App Type | GAME |
Developers | Spiral Bound Interactive LLC |
Publishers | Spiral Bound Interactive LLC |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play on TV, Captions available |
Genres | Indie, Action, RPG, Adventure |
Release Date | 31 Oct, 2023 |
Platforms | Windows |
Supported Languages | English |

530 Total Reviews
494 Positive Reviews
36 Negative Reviews
Very Positive Score
You Will Die Here Tonight has garnered a total of 530 reviews, with 494 positive reviews and 36 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for You Will Die Here Tonight over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
211 minutes
Is fun and rather unique :)
👍 : 0 |
😃 : 0
Positive
Playtime:
226 minutes
Early era RE nostalgia with fresher combat mechanics. Campy, fun, engaging.
👍 : 1 |
😃 : 0
Positive
Playtime:
290 minutes
A short video review can be watched by following this link: https://youtu.be/aZGYrG_IT8w
For those who do not wish to watch the video:
Playtime: 4 hours and 30 minutes (with true ending)
Pros:
- Incredibly interesting story with some solid, albeit somewhat predictable, twists.
- A total of six different characters to play with.
- The title is well deserved, since pretty much everything in the mansion you'll get to explore wants to kill you in gruesome and inventive ways! That being said, death is not the end here, at least not immediately, since, as mentioned previously, there are six different characters to play with, and they will all get their chance to shine if you’re not careful. More specifically, you start the game by choosing which protagonist you want to control first, and if you get them killed, you’re then asked to choose one of the surviving members in order to continue with the mission. Each character brings their own unique skillset to the table, such as a gun enthusiast that can upgrade weapons with the appropriate items and a doctor that can stockpile medical supplies more efficiently, making them all meaningful to try out at least once.
- Everything a character has achieved during their gameplay is carried over to the other characters after an untimely demise, which pretty much makes your playthrough a race against death where you have to solve the mystery that is the mansion before you run out of characters while using their collective information, though the game is quite generous with your progress, a lot of which does carry over to a new playthrough as well.
- The game adopts an isometric camera view as opposed to the classic fixed camera angles or over the shoulder situations, which I found interesting and enjoyable.
- Combat is implemented quite differently from the immediate encounters you have been used to in other survival horror titles. More specifically, you first need to aim and trigger a fight against the various monsters you will find crawling about, which then transports you to a small cyclical arena in first person perspective. While there, you are unable to walk and can only aim around in order to locate where the enemies are coming from and try to kill them before they reach close enough to take a bite out of you. It was actually a fun new way to approach altercations in the genre, and did give me a bit of arcade nostalgia by reminding me of The House of the Dead series, which was cool. It also elevated adrenaline significantly, especially when I had to fight against multiple foes, since the lack of movement and dodge mechanics meant I had to rush and take out everything around me as fast as possible, with my heartbeat spiking every time I had to reload as I watched a variety of horrifying abominations rush toward me. There’s a good number of weapons for you to try out here as well, such as the shotgun, machine gun, magnum and grenade launcher, with the game providing enough ammunition to have fun with them without giving away too much so that you can obliterate everything, effectively striking a nice balance between abundance and need for ammo reservation.
- I have to admit I loved the fact that there are a ton of different traps that can take you out if you are not careful, but each and every one of them is foreshadowed if you pay attention, such as the shotgun pitfall, which requires of you to wait three seconds before moving after you get the weapon, something that is communicated to you cryptically via a written message nearby, as well as the rhythmic drops of alcohol from a broken bottle next to the trap. This aspect of the experience truly cranked up the tension to eleven by making you paranoid of each and every interactable part of the manor, and I was there for it.
- The game’s map overview is fairly functional and marks doors, room names as well as your own location, though it would have been great to also mark locked chests, which is a minor gripe of mine.
Cons:
- Puzzles are something the title has in spades, but I have to admit that it dropped the ball majorly in that regard. Now, while some of the puzzles made sense to me and were actually fun to figure out, there were others that came off as completely nonsensical, such as the one where you have to turn around some statues to face a specific direction, or the animal head puzzle where you have to place the busts in a specific order, both of which have accompanying texts that are supposed to provide clues, but end up being completely confusing. This element of the game was a major downside for me, and did suck some of the fun out of it.
- I would have liked to have seen more off a boss variety since, aside from a couple of solid big bads, the rest felt more like mini-bosses that weren’t particularly intimidating to begin with, especially design-wise.
- Speaking about variety, while there is some respectable diversity in terms of basic enemies, they still all ended up being slightly different takes on the basic zombie archetype, so a more fresh approach here would have been appreciated.
All in all, You Will Die Here Tonight was a solid, four-and-a-half-hour experience that offered some welcome surprises when it came to its narrative, which also informed many of its gameplay elements in novel and entertaining ways. Its puzzles did suck, for the most part, and there could have been some more bosses present here to make things even more challenging, but the awesomely creepy atmosphere, constant sense of impending doom, stress-inducing combat and nostalgic visuals make this a worthwhile addition to your survival horror collection!
Final Grade: B
👍 : 0 |
😃 : 0
Positive
Playtime:
575 minutes
Por su precio está super bien! puzzles & survival horror.
👍 : 0 |
😃 : 0
Positive
Playtime:
63 minutes
An interesting game, that I did not enjoy (different characters with permadeath and game over mechanics) but I love what it tries.
👍 : 0 |
😃 : 0
Positive
Playtime:
286 minutes
It's fun, and the shooting mechanics remind me of old lightgun arcade games. But the gameplay loop is painfully repetitive, and the game is easy enough doing the same stuff over and over has no appeal.
👍 : 0 |
😃 : 0
Negative
Playtime:
387 minutes
It's a great mix of survival horror and puzzles. Seriously reminds me of Resident Evil 1, and not just because it takes place in a manor and has zombies. I really love the combat, too! A super unique take on the idea I haven't seen anywhere else. If you're craving a good survival-puzzle game, but don't want to place RE again, this is it. (not to mention the fact that each character is playable AND you can find them again later on :))
👍 : 0 |
😃 : 0
Positive
Playtime:
33 minutes
When I played the demo way back when during a Next Fest I was really excited to play this one. But diving into the full version, it's missing something for me. I think it comes down to the combat. I don't recall it being great during the demo but it worked, here is just feels frustrating.
👍 : 0 |
😃 : 0
Negative
Playtime:
580 minutes
Awesome game, I’m not a fan of rogue-lite games and at first, I thought that’s what this was. I played on story mode so maybe it is on a harder difficulty? I really enjoyed this game a lot, and the death mechanic tied into the story was done very well. Genuinely creepy and has that old school survival horror feel. This is definitely worth a play-through if you like this type of survival horror. I only found a single puzzle in the game to be irritating ahem shotgun… annoying. I wish there was a mechanic with the ability to go back to base and switch to any available character instead of waiting to die or forcing death to select someone you NEED for a particular item\puzzle. Played flawless on the Steamdeck
Buy it and play it
👍 : 2 |
😃 : 0
Positive
Playtime:
847 minutes
Devs took Resident Evil Gaiden's combat and actually made it good?
Absolute mad men!
👍 : 1 |
😃 : 0
Positive