Demon Purge Saga Reviews
A tale of revenge and intolerance guided by faith. Father Emmet starts his quest on the city of Parabollam to purge all the evil. A unique game mixing exorcism elements with match-3 battles.
App ID | 1444950 |
App Type | GAME |
Developers | IndigoWare |
Publishers | IndigoWare |
Categories | Single-player, Captions available |
Genres | Casual, Indie, Strategy |
Release Date | 19 Feb, 2022 |
Platforms | Windows |
Supported Languages | English |

8 Total Reviews
5 Positive Reviews
3 Negative Reviews
Mixed Score
Demon Purge Saga has garnered a total of 8 reviews, with 5 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Demon Purge Saga over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
23 minutes
It's a match-3 game in the style of exorcism. That pretty much sums up the game. This is essentially a game ported from cell-phones for extra money.
The only hang-up I have is that there is absolutely no other form of gameplay here. I didn't beat every level, but I think there's only one town with about a hundred "demons" to cleanse. You beat one, then move onto the next one.
The gameplay isn't very refined. You have to click to move the priest (obviously this is a cell-phone port). After defeating a demon, it starts you back off outside the church. Even if the demon was clear across town, it'll still start you back off at the church. The screen is slow to scroll and you can replay old demons if you click on them accidentally moving through town which is kinda annoying. I just wish you started outside of the demon encounter you just beat rather than back at the beginning of the game....
👍 : 0 |
😃 : 0
Positive
Playtime:
481 minutes
I had fun, I liked this game - but it is not finished, and the devs abanoned the project in 22. So if you want to play 58 without problems - and then hit 59 which is broken.
From level 59 and (60 - haven't played more than that because it's a serious chore) - it won't tell you when you have no more matches, it doesn't reshuffle like on earlier levels, but you can drag and match across the gaps, which is clearly a glitch, but my best guess also the reason why it doesn't' reshuffle because it sees it as a match, even if it's not supposed to be, cause there is a gap in the map. The same goes for level 60, besides then you can't drag across all gaps, only down sometimes. But my guess is that if you beat level 60 it's the same at level 61. Also you get no XP for beating level 59, you don't level up by that boss, and the ppl at the church has nothing new to say.
So as I said - it's fun till then, but know that the game is not finished, you won't get any sort of conclusion or satisfying, well.... anything really.
👍 : 0 |
😃 : 0
Negative
Playtime:
129 minutes
So the game definitely has the length for the price so I changed my review from negative to positive. I still feel like this game fails on delivering fun though it uses a big move function to deal more damage instead of a combo system which is just a huge missed opportunity in my opinion the battles feel monotonous and long as you get further into the game. The problem with a big move system is you can only move one piece so you're very limited with the move you can do the biggest moves you're going to do is when the board spawns and automatically clears at the start of the battle which is a shame. The music can be muted even while the game isn't paused if you click in the location it is in the pause menu which bewildered me why the music kept cutting off. You always spawn back at the church which gets annoying after the 30th battle traveling back and forth. There has been improvements, but it's a mediocre matching game that is kinda worth the 2 dollars you can see the effort put into the art and mainly the opening cutscene.I couldn't bring myself to beat the new version with the mass traveling and the long drawn out battles due to a lack of a combo point system. No special blocks etc. there's mechanics that have been done in this genre that just make them feel so much more pleasant and dynamic to play not trying to be rude, but it may be seen that way I don't understand why people go into a genre that's been done for years and don't take the positive things that have already been made and implement them while leaving out negative things that have been implemented. The game also as I got to a further point wouldn't automatically tell me if I had no moves I had to fail click for it to realize it which was strange also.
👍 : 1 |
😃 : 0
Positive