
139
Players in Game
597 😀
54 😒
85,78%
Rating
$29.99
Trine 5: A Clockwork Conspiracy Reviews
The Trine series is back with its biggest adventure! In their fifth outing, the Heroes of Trine are pitted against dastardly and duplicitous villains, who will stop at nothing to seize control of the kingdom. The clock is ticking to save the world of Trine!
App ID | 1436700 |
App Type | GAME |
Developers | Frozenbyte |
Publishers | THQ Nordic |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, LAN Co-op, Steam Trading Cards |
Genres | Indie, Action, RPG, Adventure |
Release Date | 31 Aug, 2023 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, Italian, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Turkish, French, German, Spanish - Spain, Spanish - Latin America, Czech, Polish, Ukrainian |

651 Total Reviews
597 Positive Reviews
54 Negative Reviews
Very Positive Score
Trine 5: A Clockwork Conspiracy has garnered a total of 651 reviews, with 597 positive reviews and 54 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Trine 5: A Clockwork Conspiracy over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1120 minutes
Very nice comeback. Great mechanics, learning curve, beautiful backgrounds. One of the best couch coop there is!
👍 : 0 |
😃 : 0
Positive
Playtime:
1770 minutes
Played on hard mode as per usual (why is there no achievement for completing the game on hard) but even then, Trine 5 feels a lot harder than the past games. The levels are also much longer. They managed to come up with some pretty unique new abilities that keep the game somewhat fresh. Nevertheless, this is still the 5th game in the series and the formula feels kind of tired.
👍 : 0 |
😃 : 0
Positive
Playtime:
2228 minutes
They've done it again. Beautiful visuals, screen after screen after screen. Amazing music, sounds, vocals, everything... It's just different enough to be surprising and just samey enough to just pull on those exact same strings as the others. It's amazing.
Puzzles are engaging. Often easy, sometimes hard. Many puzzles have multiple solutions, especially once you unlock new powers during the game. But then sometimes, they are so cleverly designed that you think "I'll be smart, I'll just combine this-and-that power" and then they outsmarted you by juuust putting something out of range, or juuust creating some circumstance why a power doesn't work... It keeps you on your toes, is what I'm saying.
Breeze through it and have fun puzzling, or just go easy and slow and find the many, MANY secret areas and unlock fun little items or story tidbits, and marvel in the amazing colorful world of Trine. Appreciate all the detail.
THERE IS SO MUCH DETAIL.
SO MUCH DETAIL.
I have the feeling that I can't avoid... See, there I go again.
SOOOOOO MUCH VISUAL DETAIL in all the little architectural areas, the animal animations, the smooth operation of this place, where everything seems to ooze life, color, light and just... Charm. I really can't get enough of this.
Maybe the puzzles are a bit fiddly every now and then, and the physics maybe aren't all there all the time, so that's the 0.5 I am going to subtract. Okay... 9.5/10. But it gets half a bonus point for the AMAZING AMOUNT OF DETAIL. So, 10/10 it is.
👍 : 0 |
😃 : 0
Positive
Playtime:
1350 minutes
If you can glance over the problems with the in-game camera and some occasional bug/crash, it's the best Trine so far for 4-Player Multiplayer due to its good level design.
👍 : 0 |
😃 : 0
Positive
Playtime:
1263 minutes
Trine 5 , es la nueva entrega de esta linda saga comenzó por allá en el 2009 , en esta ocasión su historia es más llamativa que la que vimos en la cuarta entrega , vemos nuevas mecánicas, nueva habilidades, pero sigue manteniendo su esencia que vimos desde la primera entrega , que se perdió algo con la tercera , pero se retornó con la cuarta , y se mantiene en esta 5, su lindos gráficos (aunque no superiores a su cuarta parte), y sus ingeniosos puzles que aumenta su dificultad a medida que los personajes adquieren más habilidades, hace del juego una delicia muy recomendable, no supera a Trine 2, pero es muy buen juego, mi calificación 8.5/10
👍 : 0 |
😃 : 0
Positive
Playtime:
1427 minutes
the first Trine series I played was back in high school (Trine 2), now I'm still into the series being young adult.
this game is timeless, family friendly, and challenging to all ages. I'm already playing this together with my nephew and niece. I'll probably play this together with my kids in the future because how good this is.
Trine series rank in my opinion :
Trine 2 (really close score to Trine 5, but I personally still prefer 2 at the top)
Trine 5
Trine 1 & Trine 4 (can't decide, both are good in its own ways)
Trine 3
👍 : 1 |
😃 : 0
Positive
Playtime:
795 minutes
best game in the series. Fantastic visuals, great music, great coop.
👍 : 1 |
😃 : 0
Positive
Playtime:
872 minutes
Trine (1) was an instant classic. It had innovative gameplay mechanics and beautiful, refreshing graphics. A great hit.
Trine 2 brought better co-op to the mix. A worthy successor which was just better than the first game on all fronts. I played it several times solo and with friends.
Trine 3 brought in a 3D element which was loved by some and hated by others. I still completed it in co-op mode and had fun doing so.
Trine 4 returned to the original formula, with some improvements and innovations. Another great game which is great for couch co-op, and which I had a great time completing.
Trine 5 is nowhere near as good as the other games. Here are some reasons why:
- There are too many abilities across the different characters. Each button on the gamepad does so many different things that controlling a character is genuinely difficult. Abilities keep on being added throughout the game, making the experience feel like a constant learning curve, rather than a game.
- The game is not made with controllers in mind. Many puzzles require such precise aim that I often had to switch to a mouse and keyboard just to pass a particular section.
- Many of the puzzles feel janky. The physics is not on-point. True, this has always been an issue with Trine games, however with this game in particular the problem seems worse.
- The levels are far too long, and the game is far too long. At over 14 hours in we are not even half-way through, and have decided to move onto something else.
- Rather than being fun, puzzles are just tiring. We often realize what we need to do quickly, then spend far too much time getting the characters to actually do it.
Trine 5 is less a side-scrolling platform game as it is a technical puzzle-solving game which is tedious at best and pure jank at its worst ... a far cry from its predecessors.
👍 : 12 |
😃 : 2
Negative
Playtime:
1373 minutes
Played all Trine games, loved them all, even the not so liked Trine 3. This one was the hardest on the puzzles and achievements. Played it solo, don't know how multiplayer scales.
👍 : 2 |
😃 : 0
Positive
Playtime:
1292 minutes
Trine 5 takes the best parts from the first two games of the series and just improves upon them. The puzzles are similar but improved, class balance is better. Pontius is actually useful in this one. The combat is similar but improved.
Trine 5 is the true Trine 3 in my opinion
My only beef with the game is the awful camera in the multiplayer. Sometimes the camera doesn't know where to focus and just jumps between the players and sometimes somewhere else completely.
The camera was definitely the hardest enemy in the game
Just a simple fixed camera on the player would have been better
👍 : 5 |
😃 : 0
Positive