Song of Farca Reviews
Hack into crime scenes, look for evidence, analyze data, interrogate criminals, track suspects and deal with the consequences of your decisions. This is a dark and brutal detective story with a Black Mirror-esque atmosphere of digital dominance and the narrative structure of a US crime procedural.
App ID | 1435670 |
App Type | GAME |
Developers | Wooden Monkeys |
Publishers | Alawar, East2West Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards |
Genres | Indie, Simulation, Adventure |
Release Date | 21 Jul, 2021 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Simplified Chinese, Russian |
Age Restricted Content
This content is intended for mature audiences only.

1 235 Total Reviews
1 011 Positive Reviews
224 Negative Reviews
Mostly Positive Score
Song of Farca has garnered a total of 1 235 reviews, with 1 011 positive reviews and 224 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Song of Farca over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
518 minutes
sevdik yalan mı //// puzzleları kolay belki dostlarımı tatmin etmeyebilir??
👍 : 0 |
😃 : 0
Positive
Playtime:
605 minutes
Isabella is so real for spending house arrest in a big tshirt, comfy socks, and no pants
👍 : 1 |
😃 : 2
Positive
Playtime:
617 minutes
Fun and interesting game. There are a lot of characters and they are really diverse. A bit of everything in the end.
👍 : 0 |
😃 : 0
Positive
Playtime:
584 minutes
love loved this game. it was really fun to figure out the cases and all the characters were so fascinating. i'm glad they all kept coming back in different ways. and they were all so diverse too! including personality-wise. i think the mechanics are pretty unique and immediately had me hooked on that alone. the graphics and character designs are beautiful. love how morally grey it all is, even from the start isabella is a PI on house arrest. working with both criminals and cops and rich people makes it all very interesting to play. gonna try to 100% it.
👍 : 0 |
😃 : 0
Positive
Playtime:
1145 minutes
Gripping little detective game à la Orwell but with a great emotional hook. Actually features consequences for your choices. Quite a steal at 90% off.
👍 : 0 |
😃 : 0
Positive
Playtime:
2261 minutes
Fun for detective game with unique story but not fun if you are achievement collector!
👍 : 1 |
😃 : 0
Positive
Playtime:
967 minutes
This game is great overall. The storyline is well-crafted, and the gameplay structure is both informative and engaging. However, one area that could use improvement is the lack of a save or progress tracking system. There’s no way to resume previous chapters, which becomes frustrating if you're aiming to complete all achievements. You have to replay the entire game at least two times, which is quite time-consuming. In the later chapters, the search process becomes especially lengthy, and this repetitive experience takes away from the overall enjoyment. It would be a big improvement if the game allowed players to skip the search phase after their first play-through and provide a saving/load system.
👍 : 0 |
😃 : 0
Positive
Playtime:
633 minutes
This game is not for me-- it holds your hand a lot and the puzzles there are involve a lot of brute force. I looked up the endings and they are not worth the journey in my opinion.
👍 : 1 |
😃 : 0
Negative
Playtime:
514 minutes
best cyberpunk game i've ever played. interesting narrative, good puzzles.
👍 : 0 |
😃 : 0
Positive
Playtime:
732 minutes
[h1]A smart, brutal detective noir with meaningful choices and a tangled web to unravel.[/h1]
It's hard to write about this game because the format is so unusual, and my feelings so murky.
In short, it's part visual novel, part puzzle game. There is a lot of conversation and many sequences involving environmental navigation and clue collecting. Your main character is a detective under house arrest who can explore crime scenes and other points of interest only by dispatching drones and "bug bots" to fly around, crawl through air vents, distract guards, steal evidence, and so forth in a simple 2D interface (check out 0:56-1:01 in the Steam trailer).
There are no true roadblocks and you can never hit a "game over" state, and despite a lot of talk of time pressure, you are never really on a timer so you can sift through the clues and contemplate the story context at your own pace. What matters is how you choose to navigate each case. In several, there appear to be only one critical path through each; other times, you wonder if calling people in the wrong order will affect the case, or if giving a certain reply in conversation might change the course of things, or affect the outcome.
It's important to know that your choices [b]do[/b] make a difference, at least from time to time, and that this [b]is[/b] a noir story, meaning things can go wrong, good people can get hurt, and bad people can get away with it. In fact good and bad are rarely set in stone - friends can become enemies, adversaries can become allies, and you yourself are definitely not going to have clean hands at the end of the day. Also, the game uses a single rolling autosave so you can't try out different solutions and then pick your favorite - you have to follow your gut and deal with the consequences. Understanding the story and making strong moment to moment decisions is at the heart of this title. There are three different endings - be smart and I hope you can get the one you want.
[i]Farca[/i] is a surprisingly long game for its format - once I wrapped up several cases, I expected it to cheerfully end - but I was only halfway through. The story got deeper (and darker) at that point and characters I thought we were done with began to return.
To be honest, the back and forth of reading conversations and clicking on an abstract 2D map gets a little old if you play it all at once, and there were a few times when I drifted away for days at a time. I recommend just playing one case per real time day over the course of a week or two to keep the story fresh in your mind without overdosing. Luckily, the mood and writing kept me coming back until the end. I'm glad I played the whole thing.
The art style definitely charmed me, and the music especially snuck up on me. It's innocuous at first but its mood and melancholy crawled into me and I came to really love it. I bought the OST and added it to my "commuting music" playlist.
Overall it's a low key hit, but still a definite hit with me. I think you should buy it.
Still not fully convinced? Try one of the early chapters for free in the "Prologue" demo. I think you'll want to see more.
https://store.steampowered.com/app/1493020/Song_of_Farca_Prologue/
👍 : 2 |
😃 : 0
Positive