The Break-In
Charts
11

Players in Game

2 106 😀     249 😒
85,62%

Rating

Compare The Break-In with other games
$19.99

The Break-In Reviews

Steal everything. Even the people. The Break-In lets you take whatever you want, from TVs to fridges to toilets. And all in 1-4 player co-op, VR and non VR. Select your getaway vehicle, anything from a bicycle to a stolen police van, and load up with gear like hammers and rocket boosters, and steal.
App ID1397390
App TypeGAME
Developers ,
Publishers jorgen games Ltd
Categories Single-player, Multi-player, Co-op, Online Co-op, VR Supported, Tracked Controller Support
Genres Indie, Action, Simulation, Early Access
Release Date17 Jul, 2023
Platforms Windows
Supported Languages English

The Break-In
2 355 Total Reviews
2 106 Positive Reviews
249 Negative Reviews
Very Positive Score

The Break-In has garnered a total of 2 355 reviews, with 2 106 positive reviews and 249 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The Break-In over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2262 minutes
pay for the big bag spawn in and it disappears shocking
👍 : 1 | 😃 : 0
Positive
Playtime: 844 minutes
it was 2:30 at night i went to my friends house and broke in his house and stool his tv and he didnt notice and and stool his bed it took 30 mins but he still didnt notice then i went home and played the break in
👍 : 0 | 😃 : 1
Positive
Playtime: 828 minutes
Game is great and fun but it is SO laggy to a point where its almost unplayable, you have items swinging everywhere, you get stuck, some items disappear through the floor and more that ive seen in less than 5 hours since the launch of 1.0
👍 : 0 | 😃 : 0
Negative
Playtime: 359 minutes
Charles White and Box Woman frantically avoid catching breaking and entering charges.
👍 : 0 | 😃 : 0
Positive
Playtime: 988 minutes
ive managed to kidnap hundreds of civilians and millions of dollars worth of stuff, its awesome oh and the game is okay
👍 : 0 | 😃 : 2
Positive
Playtime: 1070 minutes
this is the best simulator for chicago life. it helped me get rid of my opps and make an name for myself in the underground chicago overeaters anonymous
👍 : 0 | 😃 : 0
Positive
Playtime: 844 minutes
The idea is great but the gameplay is pretty horrid, sometimes when it works its a great bit of fun however, items clipping, hands clipping, collisions being terrible, tables falling out of nowhere, a random naked running man for some reason?? (I'm dead ass) are all some of the problems, I'm sure some day it'll be better but as of now its not worth buying
👍 : 1 | 😃 : 0
Negative
Playtime: 1089 minutes
I have been playing this game for over a year, it has been a lot of fun but there has always been bugs. Now after the most Recent update, and 4 hotfixs for said update, the game is unplayable. Tools and items will go missing from your hotbar, fly out of your hands, or phase through walls, and thats if you can actually get them to spawn in. For a 1.0 launch update and 4 hotfixes this is unacceptable.
👍 : 2 | 😃 : 0
Negative
Playtime: 1208 minutes
this is potentially the glitchiest game I have played in my entire life, there is not a single heist where there is a glitch that causes something to go wrong, the collisions in VR are abysmal and clearly there was not enough bug testing before releasing in 1.0 and somehow it feels even glitchier, the new playground map is incredibly poorly designed, and in the current state of this game I simply cannot justify buying if it is not on sale.
👍 : 3 | 😃 : 0
Negative
Playtime: 1621 minutes
This game is, somehow, even buggier in "1.0" than it was in early access. NPCs stuck in loops of turning lights on and off on repeat. Naked people running in place. Doors getting caught on invisible collision boxes. NPCs seeing the player through walls. Circuit breakers being entirely useless, as NPCs don't react to them at all as they continue sitting and watching a powerless TV. This needs some serious work.
👍 : 9 | 😃 : 1
Negative
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