Fill and Cross Royal Riddles Reviews
Solve the king's puzzles and gain access to his treasures!
App ID | 1396020 |
App Type | GAME |
Developers | Creobit |
Publishers | 8floor |
Categories | Single-player |
Genres | Casual |
Release Date | 18 Sep, 2020 |
Platforms | Windows |
Supported Languages | English, German, Russian |

5 Total Reviews
1 Positive Reviews
4 Negative Reviews
Mostly Negative Score
Fill and Cross Royal Riddles has garnered a total of 5 reviews, with 1 positive reviews and 4 negative reviews, resulting in a ‘Mostly Negative’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Fill and Cross Royal Riddles over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
515 minutes
fun
👍 : 0 |
😃 : 0
Positive
Playtime:
76 minutes
"Fill and Cross Royal Riddles" is a basic Nonogram game... for those who never played one, it's a kind of grid-deduction-puzzle game, not unlike Minecraft or Sudoku. You're given a grid and a number of numerical clues. You must deduce where the safe places to click are. In a Nonogram, the correct clicks will reveal a small, obviously low resolution image or pattern. Yay, what fun. This is why top of the line gaming PCs costs thousands of dollars, right?
The developer, Creobit, has copy + pasted this game an insane FOURTY ONE TIMES... why cash in on one asset if you can cash in on multiple copies of the same game? Asset flipping begins at home!
Here's a list of the asset flips of this game that the Russian "developer" is polluting Steam with:
[list]
[*] Asian Riddles 1, 2, 3 + 4
[*] Christmas Griddlers
[*] Christmas Griddlers Journey to Santa
[*] Detective Riddles - Sherlock's Heritage 1 + 2
[*] Easter Riddles
[*] Egypt Picross Pharaohs Riddles
[*] Fill And Cross Christmas Riddles
[*] Fill and Cross Magic Journey
[*] Fill and Cross Pirate Riddles 1, 2 + 3
[*] Fill and Cross Royal Riddles
[*] Fill and Cross Trick or Treat 1, 2 + 3
[*] Fill and Cross World Contest
[*] Griddlers Beach Season
[*] Griddlers Legend Of The Pirates
[*] Griddlers TED and PET 1 + 2 (this game)
[*] Griddlers Victorian Picnic
[*] Halloween Patchwork Trick or Treat
[*] Halloween Riddles Mysterious Griddlers
[*] Magic Griddlers 1 + 2
[*] Olympus Griddlers
[*] Picross Beach Paradise
[*] Picross Bonbon - Nonogram
[*] Picross Fairytale - nonogram: Red Riding Hood secret
[*] Picross Fairytale: Legend of the Mermaid
[*] Picross Hansel and Gretel - Nonograms
[*] Riddle of the mask
[*] Royal Riddles
[*] Santa's Toy Factory Nonograms
[*] Thanksgiving Day Griddlers
[*] Valentine's Day Griddlers 1 + 2
[/list]
[i][b]These are all reskins of exactly the same game![/b][/i]
From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.
There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics.
The game features extremely lazy, minimalist "art", of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.
The game only displays in 4:3 pillarboxed aspect ratio (with crappy "wings" to pad out the space). It's possible they developed this using an old CRT they found in a dumpster, or this game has been specifically designed for people gaming on PC's from 1995... either way, this isn't really acceptable in the modern era of PC gaming.
The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here.
This looks and feels like a mobile app, but it doesn't seem to have made it to the app stores. It's unclear why this was put on Steam instead of the app stores it seems to have been designed for. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all).
Regardless, for all intents and purposes this might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps.
These technical defects push this game below acceptable standards for any modern PC game.
The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected.
"Fill and Cross Royal Riddles" has the gamer gouging price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
👍 : 3 |
😃 : 0
Negative
Playtime:
1502 minutes
Like all 8Floor picross games, this was a disappointment: the interface is too sensitive, the puzzles don't always make a recognizable picture, and once done you can't look at the picture without doing the puzzle over.
👍 : 0 |
😃 : 0
Negative
Playtime:
536 minutes
It seems like half the puzzle collections from this developer are decent, fun titles that are great brain teasers and half of them weren't playtested. There are puzzles in this collection that have multiple possible solutions where you'll either have to guess what the solution is toward the end or use a hint, provided you have any left, in order to do it without mistakes. The problem here is since you can only have 2 mistakes before the game gives you a game over AND you need to have no mistakes in order to 3 star a level, this presents a serious problem.
Picross Touch had a built-in level checker so that this kind of thing didn't happen and it's FREE. Why is it a game I paid for isn't using this simple feature?
Edit: It's worse than I thought. On the final room by the time you're about half done with the puzzle, the rest of it's a fucking guessing game. I can't understand how they've managed to master this basic concept on some of their games, but the rest are just garbage like this.
👍 : 2 |
😃 : 0
Negative
Playtime:
405 minutes
Clicking on Play, a king and a princess stare at you while you're writing up your name [b]#sounds a bit disturbing[/b]... Then you start playing Picross puzzles but beware of the mistakes: 2 of them, and you're out [b]#joking, need to restart the game, you don't die[/b]
[olist][b]PROS:[/b]
[*]What stands as a Picross game, it has automatic number cross [b]#they cross a single number of a row[/b] or tile count when you drag a line [b]#it shows how large your drag is #size matters[/b].
[*]Available hints that cross a single tile [b]#not enough, but may help newbie players [/b].
[/olist]
[olist][b]CONS:[/b]
[*]The game wrongs you for your mistakes: you can't return [b]#once you write a tile, is permanent[/b]. If you mistake 2 tiles, need to restart your puzzle. [b]#missclicks and miscounts, sorry about them[/b].
[*]No gallery for your puzzles.[b]#can't see that trumpet again unless I have to work it.[/olist]
[*]Window size can't be changed, and no Steam Cloud feature [b]#sorry, have to save your local files into Google Drive #real story[/b].
[quote] The opposite of the essence of relaxing puzzles: against the clock and punishing you for having mistakes... [b]#even you get fewer stars and can't move forward[/b]. There are better Picross options, even for free. [b]#4/10[/b]. [/quote]
👍 : 5 |
😃 : 0
Negative